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Refactoring and weapons class
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parent
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commit
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4 changed files with 240 additions and 134 deletions
68
src/game.lua
68
src/game.lua
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@ -1,15 +1,71 @@
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--[[pod_format="raw",created="2024-04-14 13:41:07",modified="2024-04-14 14:05:57",revision=2]]
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include("cirno.lua")
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--cd("/cirnofarm/src")
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--include("/cirnofarm/src/cirno.lua")
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function make_path(name)
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local base_path = "/cirnofarm/src/" -- Change this when releasing
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return base_path .. name
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end
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local _modules = {}
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function loadfile (filename)
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local src = fetch(filename)
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if (type(src) ~= "string") then
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notify("could not include "..filename)
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stop()
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return
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end
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-- https://www.lua.org/manual/5.4/manual.html#pdf-load
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-- chunk name (for error reporting), mode ("t" for text only -- no binary chunk loading), _ENV upvalue
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-- @ is a special character that tells debugger the string is a filename
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local func,err = load(src, "@"..filename, "t", _ENV)
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-- syntax error while loading
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if (not func) then
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send_message(3, {event="report_error", content = "*syntax error"})
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send_message(3, {event="report_error", content = tostr(err)})
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stop()
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return
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end
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return func
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end
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function require(name)
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local already_imported = _modules[name]
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if already_imported ~= nil then
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return already_imported
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end
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local filename = fullpath(name:gsub ('%.', '/') ..'.lua')
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local func = loadfile (filename)
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local module = func(name)
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_modules[name]=module
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return module
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end
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--local strawberry = require(make_path("strawberry"))
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--strawberry.func()
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local cirno = require(make_path("cirno"))
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local mouse_debug = require(make_path("mouse_debug"))
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tile_width = 16
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tile_height = 16
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function _init()
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cirno_init()
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cirno.init()
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end
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function _update()
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cirno_update()
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cirno.update()
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end
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function _draw()
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cls(0)
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cirno_draw()
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cirno.draw()
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mouse_debug.draw(3, tile_width, tile_height)
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end
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