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Self contained weapons
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4 changed files with 54 additions and 20 deletions
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@ -99,8 +99,8 @@ function _update()
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{"text_box",{text=string.format("Actors: %d", count(actors)),margin=2,stroke=true,active=false,hover=false}},
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{"text_box",{text=string.format("%.4f %dfps",stat(1),stat(7)),margin=2,stroke=true,active=false,hover=false}},
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{"text_box",{text=string.format("Bullets: %d", count(bullets)),margin=2,stroke=true,active=false,hover=false}},
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{"text_box",{text=string.format("Weapon: %s", cirnoInstance.weapon.name),margin=2,stroke=true,active=false,hover=false}},
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{"sprite_box",{sprite=cirnoInstance.weapon.spriteIndex,margin=2,stroke=true,active=false,hover=false}},
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{"text_box",{text=string.format("Weapon: %s", cirnoInstance.weapon.data.name),margin=2,stroke=true,active=false,hover=false}},
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{"sprite_box",{sprite=cirnoInstance.weapon.data.spriteIndex,margin=2,stroke=true,active=false,hover=false}},
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}})
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--pgui:component("text_box",{text=string.format("Actors: %d", count(actors)),margin=2,stroke=true,active=false,hover=false})
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