Explosions

This commit is contained in:
MaddoScientisto 2024-05-01 11:20:44 +02:00
commit 1d620a159c
4 changed files with 23 additions and 9 deletions

View file

@ -6,7 +6,7 @@ version 2
:: sfx/ :: sfx/
:: gfx/0.gfx :: gfx/0.gfx
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@ -71,11 +71,11 @@ CQopChkKBhkGEGoJKgkWIBYKFgoJAK8wNhlGUIaQJvAGQQEfDzIA------------------------
--------------9BUD0xMX19 --------------9BUD0xMX19
:: gfx/.info.pod :: gfx/.info.pod
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MG5pbA== MG5pbA==
:: map/0.map :: map/0.map
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@ -104,18 +104,18 @@ AQAFHziAAOsuMWJ4BA_AAAEEHAAJgAQfZQQAGA8BAAwvMWEEABMPAQACL2UwAQAuLzFhBAATD4AA
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:: map/1.map :: map/1.map
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AQD--------------------7D1kQBCQyNFoQPzE0MlwQ-------------------------------- AQD--------------------7D1kQBCQyNFoQPzE0MlwQ--------------------------------
-----------dUG09MX19 -----------dUG09MX19
:: map/.info.pod :: map/.info.pod
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MG5pbA== MG5pbA==
:: sfx/0.sfx :: sfx/0.sfx
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@ -124,14 +124,14 @@ Gy-wADAA--_CH-8BAMzxHegPQAANQA8XAAsaCAYIEAIDEAUABgAIAEkXACYICVD--wnxF-4J-Bf_
CfBwKwBf-rDwcAQIAP-cH-8BAJdQ-----x8= CfBwKwBf-rDwcAQIAP-cH-8BAJdQ-----x8=
:: sfx/.info.pod :: sfx/.info.pod
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MG5pbA== MG5pbA==
:: main.lua :: main.lua
--[[pod_format="raw",created="2024-04-04 07:19:33",modified="2024-05-01 08:11:43",revision=1564]] --[[pod_format="raw",created="2024-04-04 07:19:33",modified="2024-05-01 09:20:31",revision=1574]]
include("/cirnofarm/src/game.lua") include("/cirnofarm/src/game.lua")
:: .info.pod :: .info.pod
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View file

@ -1,4 +1,5 @@
local Actor = require(make_path("actor2")) local Actor = require(make_path("actor2"))
local Particle = require(make_path("particle"))
-- barrel = setmetatable({}, {__index = actor}) -- barrel = setmetatable({}, {__index = actor})
-- function barrel:new(actor) -- function barrel:new(actor)
@ -17,6 +18,7 @@ function Barrel:new(x,y)
b.life = 5 b.life = 5
b.shootable = true b.shootable = true
b.spriteIndex = 3 b.spriteIndex = 3
b.particle = particles_list.EXPLOSION
return setmetatable(b, {__index=self}) return setmetatable(b, {__index=self})
end end
@ -30,6 +32,8 @@ function Barrel:update()
end end
function Barrel:destroy() function Barrel:destroy()
local p = Particle:create(self.x, self.y,self.particle)
add(particles, p)
del(actors,self) del(actors,self)
end end

View file

@ -1,4 +1,5 @@
local Actor = require(make_path("actor2")) local Actor = require(make_path("actor2"))
local Particle = require(make_path("particle"))
local Box = Actor:new() local Box = Actor:new()
@ -9,6 +10,8 @@ function Box:new(x,y)
b.shootable = true b.shootable = true
b.spriteIndex = 7 --4 b.spriteIndex = 7 --4
self.particle = particles_list.EXPLOSION
return setmetatable(b, {__index=self}) return setmetatable(b, {__index=self})
end end
@ -19,6 +22,8 @@ function Box:update()
end end
function Box:destroy() function Box:destroy()
local p = Particle:create(self.x, self.y,self.particle)
add(particles, p)
del(actors,self) del(actors,self)
end end

View file

@ -1,4 +1,5 @@
local Actor = require(make_path("actor2")) local Actor = require(make_path("actor2"))
local Particle = require(make_path("particle"))
local NPC = Actor:new() local NPC = Actor:new()
@ -26,6 +27,8 @@ function NPC:new(x,y)
n.raycast_frames = 0 n.raycast_frames = 0
n.raycast_frames_to_wait = 120 n.raycast_frames_to_wait = 120
n.particle = particles_list.EXPLOSION
return setmetatable(n, {__index=self}) return setmetatable(n, {__index=self})
end end
@ -56,6 +59,8 @@ function NPC:update()
end end
function NPC:destroy() function NPC:destroy()
local p = Particle:create(self.x, self.y,self.particle)
add(particles, p)
del(actors,self) del(actors,self)
end end