cirnofarm/src/actor2.lua

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Lua
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2024-04-25 23:07:49 +02:00
--M = {}
actor = {}
actor.__index = actor
function actor:new(x,y)
local o = setmetatable({}, actor)
o.x=x
o.y=y
o.life=100
o.spriteIndex=0
return o
end
function actor:update()
end
function actor:draw()
spr(self.spriteIndex,self.x,self.y)
end
--M.actor = actor
return actor