Crusader_Decomp/Crusader.rep/projectState
MaddoScientisto 82ae89865a Add new modules for Crusader map rendering and processing
- Implemented `formats.py` to define data structures and functions for handling map data, including reading and decoding shape and map items.
- Created `png.py` for generating PNG images from shape frames and pixel data.
- Developed `sorting.py` to manage the sorting and rendering order of map items based on their properties and spatial relationships.
- Introduced `render_all_maps.py` to facilitate the rendering of all maps for specified games, including command-line argument parsing and subprocess management for rendering tasks.
2026-03-27 08:22:09 +01:00

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<PROJECT_DATA_XML_NAME NAME="DISPLAY_DATA">
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<ARRAY NAME="EXPANDED_PATHS" TYPE="string">
<A VALUE="Crusader:" />
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<STATE NAME="SHOW_TABLE" TYPE="boolean" VALUE="false" />
</SAVE_STATE>
</PROJECT_DATA_XML_NAME>
<TOOL_MANAGER ACTIVE_WORKSPACE="Workspace">
<WORKSPACE NAME="Workspace" ACTIVE="true" />
</TOOL_MANAGER>
</PROJECT>