- Implemented `formats.py` to define data structures and functions for handling map data, including reading and decoding shape and map items. - Created `png.py` for generating PNG images from shape frames and pixel data. - Developed `sorting.py` to manage the sorting and rendering order of map items based on their properties and spatial relationships. - Introduced `render_all_maps.py` to facilitate the rendering of all maps for specified games, including command-line argument parsing and subprocess management for rendering tasks.
1.7 MiB
1.7 MiB