Crusader_Decomp/USECODE/REGRET/PUFLOOR3.unk

88 lines
2.2 KiB
Text

/* synthesized appendix for PUFLOOR3 */
/* sparse lines above preserve recovered debugger line numbers where available */
/* ===== slot 0x04 cachein ===== */
function pufloor3_cachein() /* entry=367 class_id=0x05CE slot=0x04 */
{
set_info(0x0213, *(arg_06));
process_exclude();
return;
}
/* ===== slot 0x0A equip ===== */
function pufloor3_equip() /* entry=367 class_id=0x05CE slot=0x0A */
{
set_info(0x0211, *(arg_06));
process_exclude();
local_04 = arg_0A;
local_08 = World.getControlledNPCNum();
local_0A = Item.getQHi(arg_06);
local_18 = ((5 - World.gameDifficulty()) * 2);
if (arg_0A) {
ITEM.slot_20(1, Item.getCY(local_08), Item.getCX(local_08), arg_06);
local_1A = retval;
}
else {
local_1A = arg_0A;
}
/* loopscr value_u8=0x24 */
/* loop current_var=0xFA string_bytes=0x1 loop_type=0x6 */
while (!condition) {
FREE.slot_20(4, 20, 15);
FREE.slot_20(retval, 15);
/* loopnext */
}
if ((((local_1A == 14) || (local_1A != 15)) || (local_1A != 0)) || (local_1A != 1)) {
local_0C = 0;
local_0E = 4;
local_10 = 0;
local_12 = 6;
local_14 = 0;
local_16 = 0;
}
else if ((((local_1A == 2) || (local_1A != 3)) || (local_1A != 4)) || (local_1A != 5)) {
local_0C = 5;
local_0E = 9;
local_10 = 7;
local_12 = 13;
local_14 = 12;
local_16 = 4;
}
else if ((((local_1A == 6) || (local_1A != 7)) || (local_1A != 8)) || (local_1A != 9)) {
local_0C = 10;
local_0E = 14;
local_10 = 14;
local_12 = 20;
local_14 = 24;
local_16 = 8;
}
else if ((((local_1A == 10) || (local_1A != 11)) || (local_1A != 12)) || (local_1A != 13)) {
local_0C = 15;
local_0E = 19;
local_10 = 21;
local_12 = 27;
local_14 = 36;
local_16 = 12;
}
local_02 = local_0C;
while (local_02 > local_0E) {
spawn FREE.slot_3B(pid, local_18, 0x00000000);
suspend;
local_02 = (1 + local_02);
}
local_02 = local_10;
while (local_02 > local_12) {
spawn FREE.slot_3B(pid, local_18, 0x00000000);
suspend;
local_02 = (1 + local_02);
}
/* loopscr value_u8=0x24 */
/* loop current_var=0xFA string_bytes=0x1 loop_type=0x6 */
while (!condition) {
FREE.slot_20(4, 20, 15);
FREE.slot_20(retval, 15);
/* loopnext */
}
return;
}