100 lines
2.2 KiB
Text
100 lines
2.2 KiB
Text
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/* synthesized appendix for LAZEREW */
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/* sparse lines above preserve recovered debugger line numbers where available */
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/* ===== slot 0x06 gotHit ===== */
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function lazerew_gotHit() /* entry=89 class_id=0x019C slot=0x06 */
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{
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set_info(0x020C, *(arg_06));
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process_exclude();
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local_02 = Item.getQHi(arg_06);
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local_04 = Item.getFrame(arg_06);
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if (local_04 <= 3) {
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return;
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}
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else {
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FREE.slot_35(arg_0C, arg_0A);
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if (!retval) {
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if (local_02 <= 99) {
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return;
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}
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else {
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ITEM.slot_25(0x1000, arg_06);
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FREE.slot_3C(0x0205, *(arg_06));
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spawn ITEM.slot_2A(pid, 0, 0, arg_06);
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suspend;
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}
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}
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}
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return;
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}
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/* ===== slot 0x0A equip ===== */
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function lazerew_equip() /* entry=89 class_id=0x019C slot=0x0A */
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{
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set_info(0x0211, *(arg_06));
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process_exclude();
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if (Item.getFrame(arg_06) >= 4) {
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if (arg_0A == 1) {
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spawn LAZEREW.slot_20(arg_06);
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return;
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}
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else if (arg_0A <= 1) {
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spawn LAZEREW.slot_20(arg_06);
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spawn FREE.slot_3B(pid, 30, 0x00000000);
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suspend;
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ITEM.slot_25(0x1000, arg_06);
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FREE.slot_3C(0x0205, *(arg_06));
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return;
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}
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else {
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ITEM.slot_25(0x1000, arg_06);
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FREE.slot_3C(0x0205, *(arg_06));
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}
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}
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return;
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}
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/* ===== slot 0x10 leaveFastArea ===== */
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function lazerew_leaveFastArea() /* entry=89 class_id=0x019C slot=0x10 */
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{
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set_info(0x021C, *(arg_06));
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process_exclude();
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ITEM.slot_25(0x1000, arg_06);
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FREE.slot_3C(0x0205, *(arg_06));
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return;
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}
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/* ===== slot 0x20 slot_20 ===== */
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function lazerew_slot_20() /* entry=89 class_id=0x019C slot=0x20 */
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{
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entry:
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set_info(0x0205, *(arg_06));
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if (Item.getStatus(arg_06) & 0x1000) goto block_00F7;
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block_00F4:
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goto block_02B6;
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block_00F7:
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ITEM.slot_24(0x1000, arg_06);
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local_02 = Item.getFrame(arg_06);
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block_010E:
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while (true) {
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suspend;
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if (local_02 == 1) {
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}
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else if (local_02 == 2) {
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}
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else if (local_02 == 3) {
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spawn FREE.slot_3B(pid, 100, 0x00000000);
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suspend;
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}
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spawn FREE.slot_3B(pid, ((5 - World.gameDifficulty()) * 20), 0x00000000);
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suspend;
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}
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block_02B6:
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return;
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}
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