Crusader_Decomp/USECODE/REGRET/FFFLOOR.unk

103 lines
2.4 KiB
Text

/* synthesized appendix for FFFLOOR */
/* sparse lines above preserve recovered debugger line numbers where available */
/* ===== slot 0x06 gotHit ===== */
function fffloor_gotHit() /* entry=64 class_id=0x0135 slot=0x06 */
{
set_info(0x020C, *(arg_06));
process_exclude();
if ((Item.getFrame(arg_06) == 1) || (arg_0A > 0x0100)) {
return;
}
else {
local_02 = arg_0A;
while (!Item.isOn(*(arg_06), local_02)) {
if (Item.getFrame(arg_06) == 1) {
return;
}
FREE.slot_20(pid, 8);
spawn NPC.slot_2F(retval, *(arg_06), local_02);
suspend;
spawn FREE.slot_3B(pid, 2, 0x00000000);
suspend;
}
}
return;
}
/* ===== slot 0x0A equip ===== */
function fffloor_equip() /* entry=64 class_id=0x0135 slot=0x0A */
{
set_info(0x0211, *(arg_06));
process_exclude();
if (arg_0A == 0) {
for local_02 in nearby_items(shape=17, origin=arg_06) {
/* loopnext */
}
spawn FREE.slot_3B(pid, 10, 0x00000000);
suspend;
return;
}
else if (arg_0A == 1) {
for local_02 in nearby_items(shape=17, origin=arg_06) {
/* loopnext */
}
/* bit_not */
return;
}
else if (arg_0A == 29) {
spawn FREE.slot_3B(pid, 10, 0x00000000);
suspend;
/* loop_selector local_04 in nearby_items(shape=0x0135, origin=arg_06) */
while (!condition) {
/* loopnext */
}
return;
}
else if (arg_0A == 30) {
spawn FREE.slot_3B(pid, 10, 0x00000000);
suspend;
/* loop_selector local_02 in nearby_items(shape=17, origin=arg_06) */
while (!condition) {
/* loopnext */
}
spawn FREE.slot_3B(pid, 5, 0x00000000);
suspend;
/* loop_selector local_04 in nearby_items(shape=0x0135, origin=arg_06) */
while (!condition) {
/* loopnext */
}
return;
}
else if (arg_0A == 31) {
for local_02 in nearby_items(shape=17, origin=arg_06) {
/* loopnext */
}
return;
}
return;
}
/* ===== slot 0x0B unequip ===== */
function fffloor_unequip() /* entry=64 class_id=0x0135 slot=0x0B */
{
set_info(0x0212, *(arg_06));
process_exclude();
if (Item.getFrame(arg_06) == 1) {
return;
}
else {
for local_02 in nearby_items(family=6, origin=arg_06) {
if (Item.isNpc(local_02) == 1) {
if (!Item.overlaps(local_02, arg_06)) {
FREE.slot_20(pid, 8);
spawn NPC.slot_2F(retval, *(arg_06), local_02);
suspend;
}
}
/* loopnext */
}
}
return;
}