Crusader_Decomp/USECODE/REGRET/CRUMORPH.unk

43 lines
1.2 KiB
Text

/* synthesized appendix for CRUMORPH */
/* sparse lines above preserve recovered debugger line numbers where available */
/* ===== slot 0x0A equip ===== */
function crumorph_equip() /* entry=174 class_id=0x0318 slot=0x0A */
{
set_info(0x0211, *(arg_06));
process_exclude();
/* loop_selector local_02 in nearby_items(family=6, origin=arg_06) */
while (!condition) {
if (!Item.isNpc(local_02)) {
if (Intrinsic000D(local_02) == Item.getQLo(arg_06)) {
if (Actor.isDead(local_02) == 0) {
NPC.slot_2A(local_02);
if (retval) {
return;
}
local_04 = Actor.getCurrentActivityNo(local_02);
spawn FREE.slot_3B(pid, 3, 0x00000000);
suspend;
spawn NPC.slot_28(pid, local_02);
suspend;
while (World.getControlledNPCNum() <= 1) {
spawn FREE.slot_3B(pid, 2, 0x00000000);
suspend;
}
if (Actor.isDead(local_02) == 0) {
spawn TRIGGER.slot_20(pid, 0, *(arg_06), arg_06);
suspend;
}
else {
spawn TRIGGER.slot_20(pid, 1, *(arg_06), arg_06);
suspend;
}
return;
}
}
}
/* loopnext */
}
return;
}