Crusader_Decomp/.gitignore
MaddoScientisto 82ae89865a Add new modules for Crusader map rendering and processing
- Implemented `formats.py` to define data structures and functions for handling map data, including reading and decoding shape and map items.
- Created `png.py` for generating PNG images from shape frames and pixel data.
- Developed `sorting.py` to manage the sorting and rendering order of map items based on their properties and spatial relationships.
- Introduced `render_all_maps.py` to facilitate the rendering of all maps for specified games, including command-line argument parsing and subprocess management for rendering tasks.
2026-03-27 08:22:09 +01:00

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# Ghidra caches and temporary files
ghidra_*/**
*.bak
*.tmp
*.swp
*.lock
*.lock~
.tmp_*
# IDE and OS files
.vscode/
.idea/
.DS_Store
Thumbs.db
# Local Python environments
.venv-pyghidra311/
# Python caches, bytecode, and tooling state
__pycache__/
*.py[cod]
*$py.class
.python-version
.pytest_cache/
.mypy_cache/
.ruff_cache/
.pyre/
.hypothesis/
.tox/
.nox/
.coverage
.coverage.*
htmlcov/
build/
dist/
*.egg-info/
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.tmp_*.txt
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USECODE/EUSECODE_extracted/chunks/**
tools/pyghidra_crusader/__pycache__/**
bin/**
USECODE/REGRET/REGRET_USECODE_extracted/chunks/**
exports/**
out/**