Crusader_Decomp/USECODE/EUSECODE_extracted/pseudocode/SOLDIER/slot_0E_calledFromAnim.txt

7 lines
226 B
Text

function soldier_calledFromAnim() /* entry=201 class_id=0x0384 slot=0x0E */
{
set_info(0x021A, *(arg_06));
process_exclude();
spawn NPCDEATH.slot_20(Actor.GetNPCDataField0x63_00B(arg_06), *(arg_06), arg_06);
return;
}