# EUSECODE Readable Descriptor Templates These are conservative descriptor-side pseudo-script sketches. They reflect verified field grammar and local table neighborhoods, not a direct opcode dump. ## JELYHACK anchor lane ### 277: JELYHACK ```text anchor JELYHACK(referent) callback SURCAMNS(referent,textFile,monit,valueBox,passcode,link,code,screen,cameraEgg,trueRef,therma,eventTrigger,foundGun) # offset -8, family=callback-eventtrigger near BASEGUN(referent,item) # offset -7 near TIMER(referent,time,phase2) # offset -6 near SPECIAL(referent,phase,counter,time,phase1,phase2,mapNum,npcNum) # offset -5 near TRIGPAD(referent,item,elev) # offset -4 near MONSTER(referent,monster1,door,newNpc) # offset -3 near ELITE(referent) # offset -2 near D_ESTORM(referent,goods) # offset -1 near DATALINK(mva1,mva3a,mva4,mva5a,mva6,mva7,mva8,mva9,mva10,mva11a,mva12a,mva13,mva14,mva15a,mva15c,referent,textFile) # offset +1 near SLIDEFLR(referent) # offset +2 near JELYH2(referent) # offset +3 near HOFFMAN(referent,hoffy,deathBox,deadGuy,item) # offset +4 near D_HOFFMA(referent) # offset +5 attach REE_BOOT(referent,event,counter,item) # offset +6, family=boot-event-core callback SURCAMEW(referent,textFile,monit,valueBox,passcode,link,code,screen,cameraEgg,trueRef,therma,eventTrigger,foundGun) # offset +7, family=callback-eventtrigger attach SFXTRIG(referent,event) # offset +8, family=minimal-event-core ``` ### 280: JELYH2 ```text anchor JELYH2(referent) near SPECIAL(referent,phase,counter,time,phase1,phase2,mapNum,npcNum) # offset -8 near TRIGPAD(referent,item,elev) # offset -7 near MONSTER(referent,monster1,door,newNpc) # offset -6 near ELITE(referent) # offset -5 near D_ESTORM(referent,goods) # offset -4 near JELYHACK(referent) # offset -3 near DATALINK(mva1,mva3a,mva4,mva5a,mva6,mva7,mva8,mva9,mva10,mva11a,mva12a,mva13,mva14,mva15a,mva15c,referent,textFile) # offset -2 near SLIDEFLR(referent) # offset -1 near HOFFMAN(referent,hoffy,deathBox,deadGuy,item) # offset +1 near D_HOFFMA(referent) # offset +2 attach REE_BOOT(referent,event,counter,item) # offset +3, family=boot-event-core callback SURCAMEW(referent,textFile,monit,valueBox,passcode,link,code,screen,cameraEgg,trueRef,therma,eventTrigger,foundGun) # offset +4, family=callback-eventtrigger attach SFXTRIG(referent,event) # offset +5, family=minimal-event-core near SKILLBOX(referent,skill) # offset +6 near D_GURDSQ(referent,goods) # offset +7 near VETRON(referent) # offset +8 ``` ## EVENT hub lane ### 189: COR_BOOT ```text attach COR_BOOT(referent,event,counter,item) near GRENADE(referent) # offset -5 near SCIENTIS(referent) # offset -4 near ROLL_NS(referent,item,item2,riderList,time,total,counter,oldz,cargo,zCheck,zMax,ma0Q6) # offset -3 near REB_COUP(referent,counter) # offset -2 near MEDIKIT(referent,item) # offset -1 attach EVENT(mva3b,referent,event,item,source,dest,door,counter,counter2,link,time,post1,post2,floor,flicMan) # offset +1, family=event-hub attach NPCTRIG(referent,event,item,item2,typeNpc) # offset +2, family=npc-trigger near K(referent,item) # offset +3 near CRUZTRIG(referent,item,elev) # offset +4 near NPC_ONLY(referent,item,link) # offset +5 ``` ### 190: EVENT ```text hub EVENT(mva3b,referent,event,item,source,dest,door,counter,counter2,link,time,post1,post2,floor,flicMan) near SCIENTIS(referent) # offset -5 near ROLL_NS(referent,item,item2,riderList,time,total,counter,oldz,cargo,zCheck,zMax,ma0Q6) # offset -4 near REB_COUP(referent,counter) # offset -3 near MEDIKIT(referent,item) # offset -2 attach COR_BOOT(referent,event,counter,item) # offset -1, family=boot-event-core attach NPCTRIG(referent,event,item,item2,typeNpc) # offset +1, family=npc-trigger near K(referent,item) # offset +2 near CRUZTRIG(referent,item,elev) # offset +3 near NPC_ONLY(referent,item,link) # offset +4 near VMAIL(referent,textFile) # offset +5 ``` ### 191: NPCTRIG ```text attach NPCTRIG(referent,event,item,item2,typeNpc) near ROLL_NS(referent,item,item2,riderList,time,total,counter,oldz,cargo,zCheck,zMax,ma0Q6) # offset -5 near REB_COUP(referent,counter) # offset -4 near MEDIKIT(referent,item) # offset -3 attach COR_BOOT(referent,event,counter,item) # offset -2, family=boot-event-core attach EVENT(mva3b,referent,event,item,source,dest,door,counter,counter2,link,time,post1,post2,floor,flicMan) # offset -1, family=event-hub near K(referent,item) # offset +1 near CRUZTRIG(referent,item,elev) # offset +2 near NPC_ONLY(referent,item,link) # offset +3 near VMAIL(referent,textFile) # offset +4 near STORMTRO(referent) # offset +5 ``` ## Environmental event lane ### 229: FLAMEBOX ```text attach FLAMEBOX(referent,event,flame,flame2,direction,count,newType) near WVENTNS(referent,fram,windsurf) # offset -5 near WVENTEW(referent,fram,windsurf) # offset -4 near REBEL_TV(referent) # offset -3 near SDOOR_N(referent) # offset -2 near SDOOR_E(referent) # offset -1 near EBRIDGE2(referent) # offset +1 near MCRATE(ma0Q0,referent,item) # offset +2 near COPY_EW(referent,fram,coolfram) # offset +3 near COPY_NS(referent,fram,coolfram) # offset +4 near chunk_234(referent,fram) # offset +5 ``` ### 237: NOSTRIL ```text attach NOSTRIL(referent,event,fire,count,fire2) near COPY_EW(referent,fram,coolfram) # offset -5 near COPY_NS(referent,fram,coolfram) # offset -4 near chunk_234(referent,fram) # offset -3 near FLAME1(referent) # offset -2 near REB_PAD(referent,item,pad2,mapNum,eggNum,phold,gunHold,counter,counter2) # offset -1 near VARDESK(referent,item,counter) # offset +1 near BLASER1(referent,laserList,item,inFastArea,count,link) # offset +2 near REB_BOOT(referent,counter) # offset +3 near UPPLATE(referent,item) # offset +4 near KEYPADNS(referent,alreadyPassed) # offset +5 ``` ### 296: STEAMBOX ```text attach STEAMBOX(referent,event,steam,steam2,direction,count) near BOUNCBOX(referent,item,item2,ammo) # offset -5 near HOVER1(referent) # offset -4 near STEAM1(referent) # offset -3 near FADE(referent,loop,loop2) # offset -2 near PHIR(referent) # offset -1 near FLAME2(referent) # offset +1 near STEAM2(referent) # offset +2 near FLAMELP(referent) # offset +3 near BBOX(ma0Q0,referent) # offset +4 near GBOX_NS(ma0Q0,referent) # offset +5 ``` ## Callback trigger lane ### 269: SURCAMNS ```text callback SURCAMNS(referent,textFile,monit,valueBox,passcode,link,code,screen,cameraEgg,trueRef,therma,eventTrigger,foundGun) near D_SOLD(referent,goods) # offset -5 near D_VARG(referent) # offset -4 near D_COUR(referent,goods) # offset -3 near D_SUSAN(referent,goods) # offset -2 near D_THERM(referent) # offset -1 near BASEGUN(referent,item) # offset +1 near TIMER(referent,time,phase2) # offset +2 near SPECIAL(referent,phase,counter,time,phase1,phase2,mapNum,npcNum) # offset +3 near TRIGPAD(referent,item,elev) # offset +4 near MONSTER(referent,monster1,door,newNpc) # offset +5 ``` ### 284: SURCAMEW ```text callback SURCAMEW(referent,textFile,monit,valueBox,passcode,link,code,screen,cameraEgg,trueRef,therma,eventTrigger,foundGun) near SLIDEFLR(referent) # offset -5 near JELYH2(referent) # offset -4 near HOFFMAN(referent,hoffy,deathBox,deadGuy,item) # offset -3 near D_HOFFMA(referent) # offset -2 attach REE_BOOT(referent,event,counter,item) # offset -1, family=boot-event-core attach SFXTRIG(referent,event) # offset +1, family=minimal-event-core near SKILLBOX(referent,skill) # offset +2 near D_GURDSQ(referent,goods) # offset +3 near VETRON(referent) # offset +4 near DEATHBOX(referent,sswitch,counter) # offset +5 ``` ## Family Signatures | Family | Label | Signature | |---|---|---| | boot-event-core | AND_BOOT | attach AND_BOOT(referent,event,counter,item) | | boot-event-core | BRO_BOOT | attach BRO_BOOT(referent,event,counter,item) | | boot-event-core | COR_BOOT | attach COR_BOOT(referent,event,counter,item) | | boot-event-core | VAR_BOOT | attach VAR_BOOT(referent,event,counter,item) | | boot-event-core | REE_BOOT | attach REE_BOOT(referent,event,counter,item) | | callback-eventtrigger | SURCAMNS | callback SURCAMNS(referent,textFile,monit,valueBox,passcode,link,code,screen,cameraEgg,trueRef,therma,eventTrigger,foundGun) | | callback-eventtrigger | SURCAMEW | callback SURCAMEW(referent,textFile,monit,valueBox,passcode,link,code,screen,cameraEgg,trueRef,therma,eventTrigger,foundGun) | | environmental-event | FLAMEBOX | attach FLAMEBOX(referent,event,flame,flame2,direction,count,newType) | | environmental-event | NOSTRIL | attach NOSTRIL(referent,event,fire,count,fire2) | | environmental-event | STEAMBOX | attach STEAMBOX(referent,event,steam,steam2,direction,count) | | event-hub | EVENT | hub EVENT(mva3b,referent,event,item,source,dest,door,counter,counter2,link,time,post1,post2,floor,flicMan) | | minimal-event-core | SFXTRIG | attach SFXTRIG(referent,event) | | npc-trigger | NPCTRIG | attach NPCTRIG(referent,event,item,item2,typeNpc) |