function monster_enterFastArea() /* entry=274 class_id=0x04D0 slot=0x0F */ { var referent, /* [BP+00h] type=0x69 */ a; /* [BP-02h] type=0x69 */ set_info(0x021B, *(arg_06)); process_exclude(); if (Item.getFrame(arg_06) == 0) { a = Item.getMapArray(arg_06); if (!(a & 8)) { spawn MONSTER.equip(pid, 0, arg_06); suspend; } } return; }