function fastskil_enterFastArea() /* entry=49 class_id=0x0120 slot=0x0F */ { var referent, /* [BP+00h] type=0x69 */ skill, /* [BP-02h] type=0x69 */ qLo; /* [BP-04h] type=0x69 */ set_info(0x021B, *(arg_06)); process_exclude(); spawn FREE.waitNTimerTicks(pid, 5, 0x00000000); suspend; if (!Item.getMapArray(arg_06)) { skill = Game.getDifficultyLevel(); if (Item.getFrame(arg_06) == 2) { qLo = Item.getQLo(arg_06); if (skill == 1) { spawn TRIGGER.slot_20(pid, 0, *(arg_06), arg_06); suspend; } else if (skill == 2) { spawn TRIGGER.slot_20(pid, 0, *(arg_06), arg_06); suspend; } else if (skill < 3) { spawn TRIGGER.slot_20(pid, 0, *(arg_06), arg_06); suspend; } return; } if (skill < (Item.getFrame(arg_06) + 2)) { spawn TRIGGER.slot_20(pid, 0, *(arg_06), arg_06); suspend; } else { spawn TRIGGER.slot_20(pid, 1, *(arg_06), arg_06); suspend; } } return; }