/* synthesized appendix for SKILLBOX */ /* sparse lines above preserve recovered debugger line numbers where available */ /* ===== slot 0x0A equip ===== */ function skillbox_equip() /* entry=287 class_id=0x04E3 slot=0x0A */ { set_info(0x0211, *(arg_06)); process_exclude(); local_02 = World.gameDifficulty(); if (Item.getMapNum(arg_06) == 0) { if (Item.getFrame(arg_06) == 2) { local_04 = Item.getQLo(arg_06); if (local_02 == 1) { spawn TRIGGER.slot_20(pid, 0, *(arg_06), arg_06); suspend; } else if (local_02 == 2) { spawn TRIGGER.slot_20(pid, 0, *(arg_06), arg_06); suspend; } else if (local_02 < 3) { spawn TRIGGER.slot_20(pid, 0, *(arg_06), arg_06); suspend; } return; } if (local_02 < (Item.getFrame(arg_06) + 2)) { spawn TRIGGER.slot_20(pid, 0, *(arg_06), arg_06); suspend; } else { spawn TRIGGER.slot_20(pid, 1, *(arg_06), arg_06); suspend; } return; } else if (local_02 < (Item.getFrame(arg_06) + 2)) { spawn TRIGGER.slot_20(pid, (0 + 0x0080), *(arg_06), arg_06); suspend; return; } else { spawn TRIGGER.slot_20(pid, (1 + 0x0080), *(arg_06), arg_06); suspend; } return; }