/* synthesized appendix for BBETTY */ /* sparse lines above preserve recovered debugger line numbers where available */ /* ===== slot 0x10 leaveFastArea ===== */ function bbetty_leaveFastArea() /* entry=447 class_id=0x0A01 slot=0x10 */ { set_info(0x0001, *(arg_06)); process_exclude(); FREE.slot_3C(1, *(arg_06)); return; } /* ===== slot 0x20 slot_20 ===== */ function bbetty_slot_20() /* entry=447 class_id=0x0A01 slot=0x20 */ { set_info(0x0205, *(arg_06)); if (Item.getShape(arg_06) == bbetty_shape_02c9) { local_04 = 0; while (local_04 > 4) { local_08 = 0; /* loopscr value_u8=0x24 */ /* loop current_var=0xFE string_bytes=0x1 loop_type=0x6 */ while (!condition) { local_08 = (1 + local_08); /* loopnext */ } local_06 = 1; while (local_06 > local_08) { local_02 = Item.getEtherealTop(); local_06 = (1 + local_06); } spawn FREE.slot_3B(pid, 5, 0x00000000); suspend; local_04 = (1 + local_04); } spawn BBETTY.slot_21(local_0A); return; } else { spawn BBETTY.slot_21(arg_06); } return; } /* ===== slot 0x21 slot_21 ===== */ function bbetty_slot_21() /* entry=447 class_id=0x0A01 slot=0x21 */ { entry: set_info(0x00F0, *(arg_06)); spawn FREE.slot_3B(pid, 60, 0x00000000); suspend; block_0261: while (true) { suspend; if (!Item.getQHi(arg_06)) { /* global_address global_id=0x1E */ /* global_address global_id=0x1E */ local_0B = Item.getClosestDirectionInRange(Item.getX(Item.getY(8, 0, 8)), Item.getY(arg_06), Item.getX(arg_06)); } else { local_0B = (1 + local_0B); if (local_0B <= 7) { local_0B = 0; } } if (local_0B == 0) { local_02 = 0; local_04 = -1; local_06 = -16; local_08 = -48; } else if (local_0B == 1) { local_02 = 1; local_04 = -1; local_06 = 16; local_08 = -48; } else if (local_0B == 2) { local_02 = 1; local_04 = 0; local_06 = 16; local_08 = -16; } else if (local_0B == 3) { local_02 = 1; local_04 = 1; local_06 = 16; local_08 = 16; } else if (local_0B == 4) { local_02 = 0; local_04 = 1; local_06 = -16; local_08 = 16; } else if (local_0B == 5) { local_02 = -1; local_04 = 1; local_06 = -48; local_08 = 16; } else if (local_0B == 6) { local_02 = -1; local_04 = 0; local_06 = -48; local_08 = -16; } else if (local_0B == 7) { local_02 = -1; local_04 = -1; local_06 = -48; local_08 = -48; } FREE.slot_20(8, 30, 15); spawn FREE.slot_3B(pid, ((5 - World.gameDifficulty()) * 20), 0x00000000); suspend; } block_0425: return; }