function deathfl3_gotHit() /* entry=58 class_id=0x0150 slot=0x06 */ { var referent, /* [BP+00h] type=0x69 */ ref, /* [BP+0Ah] type=0x69 */ vel; /* [BP+0Ch] type=0x69 */ set_info(0x020C, *(arg_06)); process_exclude(); spawn DEATHFL.slot_20(vel, ref, arg_06); return; }