Add overlay support with interactive tooltips and metadata display

This commit is contained in:
Marco 2026-03-27 12:01:21 +01:00
commit d8940a1b1d
7 changed files with 659 additions and 30 deletions

View file

@ -26,6 +26,7 @@ Viewer behavior:
- use the scroll wheel to zoom directly at the pointer
- pinch to zoom on touch devices
- toggle roofs and editor-only elements independently before building
- when editor-only elements are enabled, the base map stays server-rasterized while editor records render as interactive overlays with hover metadata
The app expects asset folders under the app root:
@ -62,6 +63,7 @@ docker compose up --build
- `POST /api/builds` starts or reuses a build.
- `GET /api/builds/:id` returns build status.
- `GET /api/maps/:game/:mapId/metadata?buildId=...` returns map bounds and tile settings.
- `GET /api/maps/:game/:mapId/overlays?buildId=...` returns interactive overlay records for editor-only content.
- `GET /api/maps/:game/:mapId/tiles/:tileX/:tileY.png?buildId=...` returns rendered PNG tiles.
No raw Crusader asset files are exposed over HTTP.

View file

@ -5,6 +5,8 @@ import sharp from "sharp";
import { TILE_CACHE_ROOT, TILE_SIZE } from "../config.js";
import {
EGG_FAMILIES,
FLAG_INVISIBLE,
FLAG_FLIPPED,
ShapeArchive,
collectRenderItems,
@ -16,7 +18,7 @@ import {
summarizeRenderClasses
} from "./formats.js";
import { blitFrame, encodePng, rgbaBuffer } from "./png.js";
import { prepareSortedItems } from "./sorting.js";
import { prepareSortedItems, projectItemGeometry } from "./sorting.js";
function nowIso() {
return new Date().toISOString();
@ -40,6 +42,231 @@ function buildOptionSuffix(options) {
return `editor-${options.includeEditor ? "on" : "off"}_roofs-${options.includeRoofs ? "on" : "off"}`;
}
function toHex(value, width = 4) {
return `0x${value.toString(16).padStart(width, "0")}`;
}
function createEmptyProjection() {
return {
projected: [],
invalidItemCount: 0,
invalidItems: []
};
}
function computeBoundsFromNodes(nodes) {
if (!nodes.length) {
return null;
}
let minLeft = Number.MAX_SAFE_INTEGER;
let minTop = Number.MAX_SAFE_INTEGER;
let maxRight = -Number.MAX_SAFE_INTEGER;
let maxBottom = -Number.MAX_SAFE_INTEGER;
for (const node of nodes) {
minLeft = Math.min(minLeft, node.left);
minTop = Math.min(minTop, node.top);
maxRight = Math.max(maxRight, node.right);
maxBottom = Math.max(maxBottom, node.bottom);
}
return {
minLeft,
minTop,
maxRight,
maxBottom,
width: maxRight - minLeft,
height: maxBottom - minTop
};
}
function mergeBounds(boundsList) {
const validBounds = boundsList.filter(Boolean);
if (!validBounds.length) {
return null;
}
const minLeft = Math.min(...validBounds.map((bounds) => bounds.minLeft));
const minTop = Math.min(...validBounds.map((bounds) => bounds.minTop));
const maxRight = Math.max(...validBounds.map((bounds) => bounds.maxRight));
const maxBottom = Math.max(...validBounds.map((bounds) => bounds.maxBottom));
return {
minLeft,
minTop,
maxRight,
maxBottom,
width: maxRight - minLeft,
height: maxBottom - minTop
};
}
function isOverlayItem(item, shapeInfos) {
return item.shape < shapeInfos.length && shapeInfos[item.shape].isEditor;
}
function splitRenderItems(renderItems, shapeInfos, includeEditor) {
if (!includeEditor) {
return {
baseItems: renderItems,
overlayItems: []
};
}
const baseItems = [];
const overlayItems = [];
for (const item of renderItems) {
if (isOverlayItem(item, shapeInfos)) {
overlayItems.push(item);
} else {
baseItems.push(item);
}
}
return {
baseItems,
overlayItems
};
}
function classifyOverlayKind(item, info) {
if ((item.flags & FLAG_INVISIBLE) || info.isOccl || info.isInvitem) {
return "helper";
}
if (EGG_FAMILIES.has(info.family)) {
return "egg";
}
if (info.isRoof) {
return "roof";
}
return "editor";
}
function overlayLabel(kind) {
if (kind === "helper") {
return "Helper Geometry";
}
if (kind === "egg") {
return "Egg Trigger";
}
if (kind === "roof") {
return "Roof Marker";
}
return "Editor Object";
}
function overlayNotes(item, info) {
const notes = [];
if (item.flags & FLAG_INVISIBLE) {
notes.push("invisible-flagged");
}
if (info.isOccl) {
notes.push("occluding-geometry");
}
if (info.isInvitem) {
notes.push("invitem-family");
}
if (EGG_FAMILIES.has(info.family)) {
notes.push("egg-family");
}
if (info.isRoof) {
notes.push("roof-flagged");
}
if (info.isTranslucent) {
notes.push("translucent");
}
return notes;
}
function serializeOverlayItem(node, minLeft, minTop, index) {
const { item, info, frame } = node;
const kind = classifyOverlayKind(item, info);
const sceneLeft = node.left - minLeft;
const sceneTop = node.top - minTop;
const screenWidth = node.right - node.left;
const screenHeight = node.bottom - node.top;
return {
id: `${index}:${item.source}:${item.shape}:${item.frame}:${item.x}:${item.y}:${item.z}`,
kind,
label: overlayLabel(kind),
family: info.family,
source: item.source,
world: {
x: item.x,
y: item.y,
z: item.z
},
mapNum: item.mapNum,
npcNum: item.npcNum,
nextItem: item.nextItem,
quality: item.quality,
shape: item.shape,
frame: item.frame,
frameSize: {
width: frame.width,
height: frame.height,
xoff: frame.xoff,
yoff: frame.yoff
},
screen: {
left: sceneLeft,
top: sceneTop,
right: node.right - minLeft,
bottom: node.bottom - minTop,
width: screenWidth,
height: screenHeight,
anchorX: Math.trunc(sceneLeft + screenWidth / 2),
anchorY: node.bottom - minTop
},
flags: {
raw: item.flags,
hex: toHex(item.flags),
invisible: Boolean(item.flags & FLAG_INVISIBLE),
flipped: Boolean(item.flags & FLAG_FLIPPED)
},
traits: {
editor: info.isEditor,
roof: info.isRoof,
occluding: info.isOccl,
translucent: info.isTranslucent,
solid: info.isSolid,
fixed: info.isFixed,
land: info.isLand,
draw: info.isDraw,
invitem: info.isInvitem,
animType: info.animType
},
notes: overlayNotes(item, info)
};
}
function summarizeOverlayItems(items) {
const kindCounts = {};
const familyCounts = {};
const sourceCounts = {};
for (const item of items) {
kindCounts[item.kind] = (kindCounts[item.kind] ?? 0) + 1;
familyCounts[item.family] = (familyCounts[item.family] ?? 0) + 1;
sourceCounts[item.source] = (sourceCounts[item.source] ?? 0) + 1;
}
const topFamilies = Object.entries(familyCounts)
.sort((left, right) => right[1] - left[1] || Number(left[0]) - Number(right[0]))
.slice(0, 6)
.map(([family, count]) => ({ family: Number(family), count }));
return {
itemCount: items.length,
kindCounts,
sourceCounts,
topFamilies,
helperCount: kindCounts.helper ?? 0
};
}
function makeUsageInfo(gameId, mapId, baseItems, renderItems) {
const itemMapNums = [...new Set(baseItems.map((item) => item.mapNum))].sort((left, right) => left - right);
return {
@ -63,10 +290,13 @@ function buildEmptyMetadata(gameConfig, mapId, baseItems, reason) {
map: mapId,
rawItemCount: baseItems.length,
itemCount: 0,
baseRasterItemCount: 0,
overlayItemCount: 0,
paintedItemCount: 0,
occludedItemCount: 0,
invalidItemCount: 0,
invalidItems: [],
overlaySummary: summarizeOverlayItems([]),
usage: makeUsageInfo(gameConfig.id, mapId, baseItems, []),
baseItemSummary: {
roofItems: 0,
@ -179,6 +409,7 @@ export class BuildManager {
job.build = {
assets,
prepared: [],
overlays: [],
minLeft: 0,
minTop: 0,
width: TILE_SIZE,
@ -195,16 +426,42 @@ export class BuildManager {
return;
}
const splitItems = splitRenderItems(renderItems, assets.shapeInfos, job.options.includeEditor);
this.touchJob(
job,
`Split ${splitItems.baseItems.length} base items and ${splitItems.overlayItems.length} overlay items`
);
job.phase = "sorting";
const sorted = prepareSortedItems(renderItems, assets.shapeArchive, assets.shapeInfos, {
checkpointEvery: 2000,
maxInvalidDetails: 20,
progress: (message) => this.touchJob(job, message)
});
if (!sorted.prepared.length) {
const sorted = splitItems.baseItems.length
? prepareSortedItems(splitItems.baseItems, assets.shapeArchive, assets.shapeInfos, {
checkpointEvery: 2000,
maxInvalidDetails: 20,
progress: (message) => this.touchJob(job, message)
})
: {
minLeft: 0,
minTop: 0,
maxRight: TILE_SIZE,
maxBottom: TILE_SIZE,
prepared: [],
occludedCount: 0,
invalidItemCount: 0,
invalidItems: []
};
const overlayProjection = splitItems.overlayItems.length
? projectItemGeometry(splitItems.overlayItems, assets.shapeArchive, assets.shapeInfos, {
checkpointEvery: 2000,
maxInvalidDetails: 20,
progress: (message) => this.touchJob(job, message)
})
: createEmptyProjection();
if (!sorted.prepared.length && !overlayProjection.projected.length) {
job.build = {
assets,
prepared: [],
overlays: [],
minLeft: 0,
minTop: 0,
width: TILE_SIZE,
@ -226,22 +483,42 @@ export class BuildManager {
return;
}
const width = sorted.maxRight - sorted.minLeft;
const height = sorted.maxBottom - sorted.minTop;
if (width <= 0 || height <= 0) {
const bounds = mergeBounds([
sorted.prepared.length
? {
minLeft: sorted.minLeft,
minTop: sorted.minTop,
maxRight: sorted.maxRight,
maxBottom: sorted.maxBottom,
width: sorted.maxRight - sorted.minLeft,
height: sorted.maxBottom - sorted.minTop
}
: null,
computeBoundsFromNodes(overlayProjection.projected)
]);
if (!bounds || bounds.width <= 0 || bounds.height <= 0) {
throw new Error("Computed image bounds are invalid");
}
const overlays = overlayProjection.projected.map((node, index) =>
serializeOverlayItem(node, bounds.minLeft, bounds.minTop, index)
);
const invalidItemCount = sorted.invalidItemCount + overlayProjection.invalidItemCount;
const invalidItems = [...sorted.invalidItems, ...overlayProjection.invalidItems].slice(0, 20);
const metadata = {
game: gameConfig.id,
gameLabel: gameConfig.label,
map: job.mapId,
rawItemCount: baseItems.length,
itemCount: renderItems.length,
baseRasterItemCount: splitItems.baseItems.length,
overlayItemCount: overlays.length,
paintedItemCount: sorted.prepared.length,
occludedItemCount: sorted.occludedCount,
invalidItemCount: sorted.invalidItemCount,
invalidItems: sorted.invalidItems,
invalidItemCount,
invalidItems,
overlaySummary: summarizeOverlayItems(overlays),
usage: makeUsageInfo(gameConfig.id, job.mapId, baseItems, renderItems),
baseItemSummary: summarizeRenderClasses(baseItems, assets.shapeInfos),
sorter: "scummvm_dependency_graph",
@ -252,16 +529,16 @@ export class BuildManager {
includeRoofs: job.options.includeRoofs
},
bounds: {
screenLeft: sorted.minLeft,
screenTop: sorted.minTop,
screenRight: sorted.maxRight,
screenBottom: sorted.maxBottom,
width,
height
screenLeft: bounds.minLeft,
screenTop: bounds.minTop,
screenRight: bounds.maxRight,
screenBottom: bounds.maxBottom,
width: bounds.width,
height: bounds.height
},
tileSize: TILE_SIZE,
tileCountX: Math.ceil(width / TILE_SIZE),
tileCountY: Math.ceil(height / TILE_SIZE),
tileCountX: Math.ceil(bounds.width / TILE_SIZE),
tileCountY: Math.ceil(bounds.height / TILE_SIZE),
zoom: {
min: 0.01,
max: 8,
@ -273,10 +550,11 @@ export class BuildManager {
job.build = {
assets,
prepared: sorted.prepared,
minLeft: sorted.minLeft,
minTop: sorted.minTop,
width,
height
overlays,
minLeft: bounds.minLeft,
minTop: bounds.minTop,
width: bounds.width,
height: bounds.height
};
job.metadata = metadata;
job.status = "ready";
@ -337,6 +615,14 @@ export class BuildManager {
return job.metadata;
}
getOverlayData(jobId, gameId, mapId) {
const job = this.requireReadyJob(jobId, gameId, mapId);
return {
items: job.build.overlays,
summary: job.metadata.overlaySummary
};
}
async renderFullMap(jobId, gameId, mapId) {
const job = this.requireReadyJob(jobId, gameId, mapId);
const outputPath = path.join(

View file

@ -294,6 +294,61 @@ function resolvePaintOrder(ordered, progress, checkpointEvery = 0) {
return painted;
}
export function projectItemGeometry(items, archive, shapeInfos, options = {}) {
const { progress, checkpointEvery = 0, maxInvalidDetails = 20 } = options;
const projected = [];
let invalidItemCount = 0;
const invalidItems = [];
for (let itemIndex = 0; itemIndex < items.length; itemIndex += 1) {
const item = items[itemIndex];
try {
const frame = archive.getFrame(item.shape, item.frame);
projected.push(buildSortNode(item, shapeInfos[item.shape], frame, null));
} catch (error) {
invalidItemCount += 1;
if (invalidItems.length < maxInvalidDetails) {
invalidItems.push({
shape: item.shape,
frame: item.frame,
x: item.x,
y: item.y,
z: item.z,
source: item.source,
reason: error instanceof Error ? error.message : String(error)
});
}
}
if (progress && checkpointEvery > 0 && (itemIndex + 1) % checkpointEvery === 0) {
progress(`project processed=${itemIndex + 1} valid=${projected.length} invalid=${invalidItemCount}`);
}
}
projected.sort((left, right) => {
if (left.sy_bot !== right.sy_bot) {
return left.sy_bot - right.sy_bot;
}
if (left.sx_bot !== right.sx_bot) {
return left.sx_bot - right.sx_bot;
}
if (left.item.shape !== right.item.shape) {
return left.item.shape - right.item.shape;
}
return left.item.frame - right.item.frame;
});
if (progress) {
progress(`project complete processed=${items.length} valid=${projected.length} invalid=${invalidItemCount}`);
}
return {
projected,
invalidItemCount,
invalidItems
};
}
export function prepareSortedItems(items, archive, shapeInfos, options = {}) {
const { progress, checkpointEvery = 0, maxInvalidDetails = 20 } = options;
const ordered = [];

View file

@ -8,6 +8,11 @@
--muted: #6e5a37;
--accent: #0d6c7d;
--accent-strong: #114f59;
--overlay-editor: #18849a;
--overlay-egg: #c67129;
--overlay-roof: #627894;
--overlay-helper-fill: rgba(77, 169, 196, 0.16);
--overlay-helper-stroke: rgba(108, 201, 228, 0.72);
--viewport: #0e1218;
--tile-border: rgba(255, 255, 255, 0.04);
--shadow: 0 18px 45px rgba(59, 40, 8, 0.16);
@ -268,6 +273,141 @@ select:disabled,
pointer-events: none;
}
.overlay-root {
position: absolute;
inset: 0;
pointer-events: none;
}
.overlay-item {
position: absolute;
pointer-events: auto;
border: 0;
padding: 0;
color: inherit;
font: inherit;
background: none;
cursor: pointer;
}
.overlay-marker {
display: grid;
place-items: center;
width: 24px;
height: 24px;
border-radius: 999px;
color: white;
font-size: 0.68rem;
font-weight: 800;
box-shadow: 0 6px 18px rgba(0, 0, 0, 0.28);
transform: translate(-50%, -100%);
transition: transform 140ms ease, box-shadow 140ms ease, filter 140ms ease;
}
.overlay-marker:hover,
.overlay-marker:focus-visible {
transform: translate(-50%, -100%) scale(1.08);
box-shadow: 0 10px 24px rgba(0, 0, 0, 0.34);
filter: saturate(1.12);
}
.overlay-marker--editor {
background: linear-gradient(180deg, color-mix(in srgb, var(--overlay-editor) 86%, white 14%) 0%, var(--overlay-editor) 100%);
}
.overlay-marker--egg {
background: linear-gradient(180deg, color-mix(in srgb, var(--overlay-egg) 82%, white 18%) 0%, var(--overlay-egg) 100%);
}
.overlay-marker--roof {
background: linear-gradient(180deg, color-mix(in srgb, var(--overlay-roof) 84%, white 16%) 0%, var(--overlay-roof) 100%);
}
.overlay-helper {
display: flex;
align-items: flex-start;
justify-content: flex-start;
min-width: 14px;
min-height: 14px;
padding: 4px;
border-radius: 8px;
border: 1px solid var(--overlay-helper-stroke);
background: var(--overlay-helper-fill);
box-shadow: inset 0 0 0 1px rgba(255, 255, 255, 0.06);
transition: transform 140ms ease, background 140ms ease;
}
.overlay-helper:hover,
.overlay-helper:focus-visible {
transform: scale(1.02);
background: color-mix(in srgb, var(--overlay-helper-fill) 70%, white 30%);
}
.overlay-helper-badge {
display: inline-flex;
align-items: center;
justify-content: center;
min-width: 28px;
padding: 2px 6px;
border-radius: 999px;
background: rgba(7, 12, 18, 0.68);
color: rgba(255, 255, 255, 0.86);
font-size: 0.68rem;
font-weight: 800;
}
.overlay-tooltip {
position: absolute;
z-index: 6;
max-width: 290px;
padding: 12px 14px;
border-radius: 14px;
background: rgba(8, 12, 18, 0.9);
color: rgba(255, 255, 255, 0.9);
border: 1px solid rgba(124, 182, 214, 0.28);
box-shadow: 0 18px 34px rgba(0, 0, 0, 0.34);
pointer-events: none;
backdrop-filter: blur(14px);
}
.tooltip-eyebrow {
font-size: 0.72rem;
font-weight: 800;
letter-spacing: 0.08em;
text-transform: uppercase;
color: rgba(138, 202, 221, 0.88);
}
.tooltip-title {
margin-top: 4px;
font-size: 0.98rem;
font-weight: 700;
}
.tooltip-grid {
display: grid;
grid-template-columns: auto 1fr;
gap: 6px 10px;
margin: 10px 0 0;
font-size: 0.84rem;
}
.tooltip-grid dt {
color: rgba(176, 197, 212, 0.76);
}
.tooltip-grid dd {
margin: 0;
text-align: right;
}
.tooltip-notes {
margin: 10px 0 0;
padding-left: 18px;
color: rgba(214, 227, 237, 0.82);
font-size: 0.8rem;
}
@keyframes spin {
from {
transform: rotate(0deg);

View file

@ -10,6 +10,7 @@ const statusBox = document.querySelector("#status");
const metaBox = document.querySelector("#meta");
const viewport = document.querySelector("#viewport");
const scene = document.querySelector("#scene");
const overlayTooltip = document.querySelector("#overlay-tooltip");
const emptyState = document.querySelector("#empty-state");
const zoomLabel = document.querySelector("#zoom-label");
const zoomInButton = document.querySelector("#zoom-in");
@ -62,6 +63,14 @@ function setStatus(message) {
statusBox.textContent = message;
}
function escapeHtml(value) {
return String(value)
.replaceAll("&", "&amp;")
.replaceAll("<", "&lt;")
.replaceAll(">", "&gt;")
.replaceAll('"', "&quot;");
}
function phaseProgress(build) {
const phaseToValue = {
queued: 5,
@ -91,6 +100,14 @@ function setMeta(metadata) {
return;
}
const overlayKinds = Object.entries(metadata.overlaySummary?.kindCounts ?? {})
.sort((left, right) => left[0].localeCompare(right[0]))
.map(([kind, count]) => `${kind}: ${count}`)
.join(", ");
const overlayFamilies = (metadata.overlaySummary?.topFamilies ?? [])
.map((entry) => `family ${entry.family} (${entry.count})`)
.join(", ");
metaBox.innerHTML = `
<section class="meta-section">
<h2 class="meta-title">Overview</h2>
@ -105,12 +122,22 @@ function setMeta(metadata) {
<h2 class="meta-title">Render</h2>
<dl class="meta-grid">
<dt>Raw items</dt><dd>${metadata.rawItemCount}</dd>
<dt>Render items</dt><dd>${metadata.itemCount}</dd>
<dt>Painted items</dt><dd>${metadata.paintedItemCount}</dd>
<dt>Total renderables</dt><dd>${metadata.itemCount}</dd>
<dt>Base raster</dt><dd>${metadata.baseRasterItemCount}</dd>
<dt>Overlay items</dt><dd>${metadata.overlayItemCount}</dd>
<dt>Painted base</dt><dd>${metadata.paintedItemCount}</dd>
<dt>Occluded</dt><dd>${metadata.occludedItemCount}</dd>
<dt>Invalid</dt><dd>${metadata.invalidItemCount}</dd>
</dl>
</section>
<section class="meta-section">
<h2 class="meta-title">Overlay</h2>
<dl class="meta-grid">
<dt>Helper geometry</dt><dd>${metadata.overlaySummary?.helperCount ?? 0}</dd>
<dt>Kinds</dt><dd>${overlayKinds || "None"}</dd>
<dt>Top families</dt><dd>${overlayFamilies || "None"}</dd>
</dl>
</section>
<section class="meta-section">
<h2 class="meta-title">Filters</h2>
<dl class="meta-grid">
@ -222,6 +249,99 @@ function tileUrl(buildContext, tileX, tileY) {
return `/api/maps/${selected.game}/${selected.mapId}/tiles/${tileX}/${tileY}.webp?buildId=${encodeURIComponent(jobId)}`;
}
function positionOverlayTooltip(clientX, clientY) {
const rect = viewport.getBoundingClientRect();
const tooltipWidth = overlayTooltip.offsetWidth;
const tooltipHeight = overlayTooltip.offsetHeight;
const padding = 18;
let left = clientX - rect.left + 16;
let top = clientY - rect.top + 16;
if (left + tooltipWidth + padding > rect.width) {
left = Math.max(padding, rect.width - tooltipWidth - padding);
}
if (top + tooltipHeight + padding > rect.height) {
top = Math.max(padding, rect.height - tooltipHeight - padding);
}
overlayTooltip.style.left = `${left}px`;
overlayTooltip.style.top = `${top}px`;
}
function renderOverlayTooltip(overlay) {
const notes = overlay.notes.length ? overlay.notes.map((note) => `<li>${escapeHtml(note)}</li>`).join("") : "";
return `
<div class="tooltip-eyebrow">${escapeHtml(overlay.label)}</div>
<div class="tooltip-title">Shape ${overlay.shape} frame ${overlay.frame}</div>
<dl class="tooltip-grid">
<dt>Family</dt><dd>${overlay.family}</dd>
<dt>World</dt><dd>${overlay.world.x}, ${overlay.world.y}, ${overlay.world.z}</dd>
<dt>Source</dt><dd>${escapeHtml(overlay.source)}</dd>
<dt>Flags</dt><dd>${escapeHtml(overlay.flags.hex)}</dd>
<dt>NPC</dt><dd>${overlay.npcNum || "-"}</dd>
<dt>Map</dt><dd>${overlay.mapNum || "-"}</dd>
<dt>Quality</dt><dd>${overlay.quality || "-"}</dd>
</dl>
${notes ? `<ul class="tooltip-notes">${notes}</ul>` : ""}
`;
}
function hideOverlayTooltip() {
overlayTooltip.hidden = true;
overlayTooltip.innerHTML = "";
}
function showOverlayTooltip(overlay, anchor) {
overlayTooltip.innerHTML = renderOverlayTooltip(overlay);
overlayTooltip.hidden = false;
if (anchor instanceof Event) {
positionOverlayTooltip(anchor.clientX, anchor.clientY);
return;
}
const rect = anchor.getBoundingClientRect();
positionOverlayTooltip(rect.right, rect.top + rect.height / 2);
}
function createOverlayElement(overlay) {
const item = document.createElement("button");
item.type = "button";
item.className = `overlay-item ${overlay.kind === "helper" ? "overlay-helper" : `overlay-marker overlay-marker--${overlay.kind}`}`;
item.setAttribute("aria-label", `${overlay.label}, family ${overlay.family}, shape ${overlay.shape}, frame ${overlay.frame}`);
if (overlay.kind === "helper") {
item.style.left = `${overlay.screen.left}px`;
item.style.top = `${overlay.screen.top}px`;
item.style.width = `${Math.max(14, overlay.screen.width)}px`;
item.style.height = `${Math.max(14, overlay.screen.height)}px`;
const badge = document.createElement("span");
badge.className = "overlay-helper-badge";
badge.textContent = `F${overlay.family}`;
item.append(badge);
} else {
item.style.left = `${overlay.screen.anchorX}px`;
item.style.top = `${overlay.screen.anchorY}px`;
item.textContent = String(overlay.family);
}
item.addEventListener("pointerenter", (event) => {
showOverlayTooltip(overlay, event);
});
item.addEventListener("pointermove", (event) => {
if (!overlayTooltip.hidden) {
positionOverlayTooltip(event.clientX, event.clientY);
}
});
item.addEventListener("pointerleave", hideOverlayTooltip);
item.addEventListener("focus", () => {
showOverlayTooltip(overlay, item);
});
item.addEventListener("blur", hideOverlayTooltip);
return item;
}
function createTileElement(tileX, tileY, buildContext, metadata) {
const tileSize = metadata.tileSize;
const tile = document.createElement("img");
@ -258,6 +378,7 @@ function waitForImage(tile) {
async function buildLayer(buildContext) {
const layer = document.createElement("div");
layer.className = "layer";
layer.id = "active-layer";
const { metadata } = buildContext;
layer.style.width = `${metadata.bounds.width}px`;
layer.style.height = `${metadata.bounds.height}px`;
@ -271,6 +392,13 @@ async function buildLayer(buildContext) {
}
}
const overlayRoot = document.createElement("div");
overlayRoot.className = "overlay-root";
for (const overlay of buildContext.overlays.items) {
overlayRoot.append(createOverlayElement(overlay));
}
layer.append(overlayRoot);
return {
layer,
ready: Promise.all(tilePromises)
@ -352,6 +480,7 @@ async function startBuild(selected) {
const token = ++state.buildToken;
const preserveView = currentSelectionMatches(selected);
hideOverlayTooltip();
setEmptyStateVisible(false);
if (!state.current) {
@ -407,14 +536,15 @@ async function pollBuild(jobId, selected, token, preserveView) {
return;
}
const metadata = await fetchJson(
`/api/maps/${selected.game}/${selected.mapId}/metadata?buildId=${encodeURIComponent(jobId)}`
);
const [metadata, overlays] = await Promise.all([
fetchJson(`/api/maps/${selected.game}/${selected.mapId}/metadata?buildId=${encodeURIComponent(jobId)}`),
fetchJson(`/api/maps/${selected.game}/${selected.mapId}/overlays?buildId=${encodeURIComponent(jobId)}`)
]);
if (token !== state.buildToken) {
return;
}
const nextContext = { selected, jobId, metadata };
const nextContext = { selected, jobId, metadata, overlays };
const nextLayerBuild = await buildLayer(nextContext);
if (token !== state.buildToken) {
return;
@ -544,6 +674,9 @@ viewport.addEventListener("pointerdown", (event) => {
if (!state.current) {
return;
}
if (event.target.closest(".overlay-item")) {
return;
}
event.preventDefault();
viewport.setPointerCapture(event.pointerId);
state.pointers.set(event.pointerId, { x: event.clientX, y: event.clientY });
@ -625,6 +758,7 @@ setMeta(null);
setDownloadState(false);
setLoadingState(false);
setEmptyStateVisible(true);
hideOverlayTooltip();
loadCatalog().catch((error) => {
setStatus(error instanceof Error ? error.message : String(error));
});

View file

@ -64,6 +64,7 @@
<div id="scene" class="scene">
<div id="active-layer" class="layer"></div>
</div>
<div id="overlay-tooltip" class="overlay-tooltip" hidden></div>
<div id="empty-state" class="empty-state">Choose a detected map to build and view it.</div>
</div>
</main>

View file

@ -61,6 +61,17 @@ app.get("/api/maps/:game/:mapId/metadata", (request, response) => {
}
});
app.get("/api/maps/:game/:mapId/overlays", (request, response) => {
try {
const buildId = String(request.query.buildId ?? "");
const mapId = Number.parseInt(request.params.mapId, 10);
const overlays = builds.getOverlayData(buildId, request.params.game, mapId);
response.json(overlays);
} catch (error) {
response.status(400).json({ error: error instanceof Error ? error.message : String(error) });
}
});
app.get("/api/maps/:game/:mapId/tiles/:tileX/:tileY.png", async (request, response) => {
try {
const buildId = String(request.query.buildId ?? "");