Usecode pseudocode
This commit is contained in:
parent
f92d1504fa
commit
c12bb39437
1362 changed files with 71072 additions and 38056 deletions
56
tools/unkcoffs/check_unkoff_dupes.py
Normal file
56
tools/unkcoffs/check_unkoff_dupes.py
Normal file
|
|
@ -0,0 +1,56 @@
|
|||
#!/usr/bin/env python
|
||||
from struct import unpack
|
||||
from collections import defaultdict
|
||||
|
||||
|
||||
#mode = 'u8'
|
||||
#mode = 'remorse'
|
||||
mode = 'regret'
|
||||
|
||||
if mode == 'u8':
|
||||
from u8_ints import intrinsics
|
||||
off_file = 'u8_UNKCOFF.DAT'
|
||||
elif mode == 'remorse':
|
||||
from remorse_ints import intrinsics
|
||||
off_file = 'remorse_UNKCOFF.DAT'
|
||||
#off_file = 'rem_es_UNKCOFF.DAT'
|
||||
else:
|
||||
off_file = 'regret_UNKCOFF.DAT'
|
||||
from regret_ints import intrinsics
|
||||
|
||||
def print_dupes(ostrs):
|
||||
vals = defaultdict(list)
|
||||
for i, ostr in enumerate(ostrs):
|
||||
vals[ostr].append(i)
|
||||
lists = list(vals.values())
|
||||
lists.sort()
|
||||
for l in lists:
|
||||
if len(l) > 1:
|
||||
print(", ".join('%03X' % x for x in l))
|
||||
|
||||
|
||||
def print_compare(vals):
|
||||
for ino, (v, i) in enumerate(zip(vals, intrinsics)):
|
||||
print("%s: (Int%03X) %s" % (v, ino, i))
|
||||
|
||||
|
||||
def load_vals():
|
||||
f = open(off_file, "rb")
|
||||
offsets = f.read()
|
||||
nints = len(offsets)/4
|
||||
ioff = unpack('i' * nints, offsets)
|
||||
ostrs = []
|
||||
for i in ioff:
|
||||
seg = (i & 0xffff0000) >> 16
|
||||
off = i & 0xffff
|
||||
ostr = 'Code%03d %04x:%04x' % (seg, 0x1000 + (seg - 1)*8, off)
|
||||
ostrs.append(ostr)
|
||||
return ostrs
|
||||
|
||||
|
||||
def main():
|
||||
vals = load_vals()
|
||||
#print_dupes(vals)
|
||||
print_compare(vals)
|
||||
|
||||
main()
|
||||
350
tools/unkcoffs/reg_functions.txt
Normal file
350
tools/unkcoffs/reg_functions.txt
Normal file
|
|
@ -0,0 +1,350 @@
|
|||
World::I_getAlertActive
|
||||
Item::I_getFrame
|
||||
Item::I_setFrame
|
||||
Item::I_getMapArray
|
||||
Item::I_getStatus
|
||||
Item::I_orStatus
|
||||
Item::I_equip
|
||||
Item::I_isPartlyOnScreen
|
||||
Actor::I_isNPC
|
||||
Item::I_getZ
|
||||
World::I_gameDifficulty
|
||||
Item::I_getQLo
|
||||
Item::I_destroy
|
||||
Actor::I_getUnkByte
|
||||
Item::I_getX
|
||||
Item::I_getY
|
||||
AudioProcess::I_playSFXCru
|
||||
Item::I_getShape
|
||||
Item::I_explode
|
||||
UCMachine::I_rndRange
|
||||
Item::I_legalCreateAtCoords
|
||||
Item::I_andStatus
|
||||
World::I_getControlledNPCNum
|
||||
Actor::I_getDir
|
||||
Actor::I_getLastAnimSet
|
||||
Item::I_fireWeapon
|
||||
Item::I_create
|
||||
Item::I_popToCoords
|
||||
Actor::I_setDead
|
||||
Item::I_push
|
||||
Item::I_getEtherealTop
|
||||
Item::I_getQLo
|
||||
Item::I_setQLo
|
||||
Item::I_getQHi
|
||||
Item::I_setQHi
|
||||
Item::I_getClosestDirectionInRange
|
||||
Item::I_hurl
|
||||
Item::I_getCY
|
||||
Item::I_getCX
|
||||
SpriteProcess::I_createSprite
|
||||
Item::I_setNpcNum
|
||||
AudioProcess::I_playSFXCru
|
||||
Item::I_setShape
|
||||
Item::I_pop
|
||||
AudioProcess::I_stopSFXCru
|
||||
Item::I_isCompletelyOn
|
||||
Item::I_popToContainer
|
||||
Actor::I_getHp
|
||||
MainActor::I_getMana
|
||||
Item::I_getFamily
|
||||
Actor::I_destroyContents
|
||||
SETVOLFORITEMSFX
|
||||
Item::I_getDirToItem
|
||||
AudioProcess::I_isSFXPlayingForObject
|
||||
Item::I_getRangeIfVisible
|
||||
AudioProcess::I_playSFXCru
|
||||
Item::I_andStatus
|
||||
Kernel::I_resetRef
|
||||
Item::I_touch
|
||||
Egg::I_getEggId
|
||||
MainActor::I_addItemCru
|
||||
Actor::I_getMap
|
||||
Item::I_cast
|
||||
0
|
||||
AudioProcess::I_stopSFXCru
|
||||
Item::I_isOn
|
||||
Item::I_getQHi
|
||||
Item::I_isOn
|
||||
Item::I_getQHi
|
||||
Item::I_isOn
|
||||
Item::I_getQHi
|
||||
Item::I_isOn
|
||||
Item::I_getQHi
|
||||
Item::I_isOn
|
||||
Item::I_getQHi
|
||||
Item::I_isOn
|
||||
Item::I_getQHi
|
||||
Actor::I_getCurrentActivityNo
|
||||
Actor::I_isDead
|
||||
Actor::I_clrInCombat
|
||||
Actor::I_setDefaultActivity0
|
||||
Actor::I_setDefaultActivity1
|
||||
Actor::I_setDefaultActivity2
|
||||
Actor::I_setActivity
|
||||
World::I_setControlledNPCNum
|
||||
Item::I_receiveHit
|
||||
UCMachine::I_true
|
||||
MainActor::I_setMana
|
||||
Item::I_use
|
||||
Item::I_setUnkEggType
|
||||
MusicProcess::I_playMusic
|
||||
Item::I_getSurfaceWeight
|
||||
Item::I_isCentreOn
|
||||
Item::I_setFrame
|
||||
Actor::I_getLastAnimSet
|
||||
Ultima8Engine::I_setAvatarInStasis
|
||||
Actor::I_isBusy
|
||||
Actor::I_getField0x13Flag2()
|
||||
Actor::I_doAnim
|
||||
Item::I_legalCreateAtPoint
|
||||
Item::I_getPoint
|
||||
Item::I_legalMoveToPoint
|
||||
Item::I_fall
|
||||
Item::I_hurl
|
||||
Kernel::I_getNumProcesses
|
||||
Item::I_getCY
|
||||
0
|
||||
0
|
||||
MusicProcess::I_pauseMusic
|
||||
MovieGump::I_playMovieCutsceneRegret
|
||||
MusicProcess::I_unpauseMusic
|
||||
Item::I_isInNpc
|
||||
Ultima8Engine::I_setCruStasis
|
||||
Ultima8Engine::I_clrCruStasis
|
||||
PaletteFaderProcess::I_jumpToAllGivenColor
|
||||
PaletteFaderProcess::I_fadeToGamePal
|
||||
Actor::I_isDead
|
||||
Actor::I_getNpcNum
|
||||
UCMachine::I_false
|
||||
UCMachine::I_true
|
||||
Item::I_unequip
|
||||
Item::I_andStatus
|
||||
Item::I_move
|
||||
Ultima8Engine::I_getUnkCrusaderFlag
|
||||
Ultima8Engine::I_setUnkCrusaderFlag
|
||||
Ultima8Engine::I_clrUnkCrusaderFlag
|
||||
Actor::I_turnToward
|
||||
PaletteFaderProcess::I_fadeToBlack
|
||||
MainActor::I_clrKeycards
|
||||
MusicProcess::I_stopMusic
|
||||
PaletteFaderProcess::I_jumpToAllBlack
|
||||
I_setUnkFlagA4()
|
||||
I_clearUnkFlagA4()
|
||||
MainActor::I_switchMap
|
||||
MainActor::I_teleportToEgg
|
||||
PaletteFaderProcess::I_fadeToGamePal
|
||||
Actor::I_clrImmortal
|
||||
Actor::I_setActivity
|
||||
Item::I_getQuality
|
||||
Item::I_setQuality
|
||||
MainActor::I_getMaxEnergy
|
||||
CameraProcess::I_moveTo
|
||||
Actor::I_setImmortal
|
||||
CameraProcess::I_getCameraX
|
||||
CameraProcess::I_getCameraY
|
||||
Item::I_setMapArray
|
||||
Actor::I_getNpcNum
|
||||
Item::I_shoot
|
||||
CameraProcess::I_setCenterOn
|
||||
Item::I_enterFastArea
|
||||
Item::I_setBroken
|
||||
Item::I_hurl
|
||||
Actor::I_getNpcNum
|
||||
Ultima8Engine::I_moveKeyDownRecently
|
||||
MainActor::I_teleportToEgg
|
||||
Actor::I_createActor
|
||||
Actor::I_clrInCombat
|
||||
PaletteFaderProcess::I_jumpToGreyScale
|
||||
PaletteFaderProcess::I_jumpToNormalPalette
|
||||
CruStatusGump::I_showStatusGump
|
||||
Item::I_andStatus
|
||||
Egg::I_getUnkEggType
|
||||
Egg::I_setEggXRange
|
||||
Item::I_setFrame
|
||||
Item::I_overlaps
|
||||
Item::I_isOn
|
||||
Item::I_getQHi
|
||||
Actor::I_getLastAnimSet
|
||||
Item::I_getCY
|
||||
CurrentMap::I_canExistAt
|
||||
Item::I_isOn
|
||||
Actor::I_isDead
|
||||
Item::I_hurl
|
||||
Item::I_inFastArea
|
||||
Item::I_getQHi
|
||||
Item::I_andStatus
|
||||
Item::I_hurl
|
||||
Item::I_andStatus
|
||||
Item::I_hurl
|
||||
Item::I_andStatus
|
||||
Item::I_getDirToCoords
|
||||
MainActor::I_removeItemCru
|
||||
UCMachine::I_true
|
||||
Actor::I_getNpcNum
|
||||
Item::I_getCY
|
||||
Item::I_isOn
|
||||
Item::I_getFootpadData
|
||||
Actor::I_isDead
|
||||
Actor::I_createActorCru
|
||||
Actor::I_setActivity
|
||||
KeypadGump::I_showKeypad
|
||||
Item::I_andStatus
|
||||
ComputerGump::I_readComputer
|
||||
UCMachine::I_numToStr
|
||||
UCMachine::I_false
|
||||
Actor::I_getDir
|
||||
Item::I_getQHi
|
||||
Item::I_setQuality
|
||||
Item::I_hurl
|
||||
Actor::I_addHp
|
||||
CruHealerProcess::I_create
|
||||
Item::I_equip
|
||||
Item::I_setBroken
|
||||
Item::I_isOn
|
||||
Actor::I_teleport
|
||||
Item::I_getDirFromTo16
|
||||
Item::I_getQHi
|
||||
Item::I_isOn
|
||||
Actor::I_isInCombat
|
||||
Actor::I_getLastActivityNo
|
||||
Actor::I_setCombatTactic
|
||||
Actor::I_setDead
|
||||
CameraProcess::I_getCameraY
|
||||
Actor::I_getEquip
|
||||
Actor::I_setEquip
|
||||
Actor::I_getDefaultActivity0
|
||||
Actor::I_getDefaultActivity1
|
||||
Actor::I_getDefaultActivity2
|
||||
Actor::I_getLastAnimSet
|
||||
Actor::I_isFalling
|
||||
Item::I_getQLo
|
||||
Item::I_getQHi
|
||||
Actor::I_getNpcNum
|
||||
Actor::I_setUnkByte
|
||||
Item::I_hurl
|
||||
Actor::I_setDead
|
||||
Item::I_getQLo
|
||||
Item::I_getCY
|
||||
Actor::I_getNpcNum
|
||||
Item::I_hurl
|
||||
Actor::I_getNpcNum
|
||||
Item::I_hurl
|
||||
Actor::I_getNpcNum
|
||||
Item::I_hurl
|
||||
Actor::I_getNpcNum
|
||||
Item::I_hurl
|
||||
Actor::I_getNpcNum
|
||||
Item::I_hurl
|
||||
Actor::I_getNpcNum
|
||||
Item::I_hurl
|
||||
Actor::I_getNpcNum
|
||||
Item::I_hurl
|
||||
Actor::I_getNpcNum
|
||||
Item::I_hurl
|
||||
Actor::I_getNpcNum
|
||||
Item::I_hurl
|
||||
Actor::I_getNpcNum
|
||||
Item::I_andStatus
|
||||
Actor::I_setDead
|
||||
Item::I_getQLo
|
||||
Actor::I_setDead
|
||||
Actor::I_getMaxHp
|
||||
Actor::I_setHp
|
||||
Item::I_getQLo
|
||||
BatteryChargerProcess::I_create
|
||||
Item::I_hurl
|
||||
Item::I_andStatus
|
||||
Item::I_isOn
|
||||
Actor::I_isDead
|
||||
Actor::I_setActivity
|
||||
Item::I_getQHi
|
||||
Actor::I_getLastAnimSet
|
||||
Actor::I_setDead
|
||||
Item::I_getQLo
|
||||
Item::I_isOn
|
||||
Item::I_getQHi
|
||||
Item::I_isOn
|
||||
Item::I_getQHi
|
||||
Item::I_hurl
|
||||
Actor::I_getNpcNum
|
||||
Item::I_getCY
|
||||
Item::I_hurl
|
||||
Item::I_isOn
|
||||
MainActor::I_hasKeycard
|
||||
UCMachine::I_false
|
||||
Actor::I_isDead
|
||||
Actor::I_clrImmortal
|
||||
UCMachine::I_numToStr
|
||||
Item::I_getQHi
|
||||
Actor::I_setActivity
|
||||
Item::I_andStatus
|
||||
Actor::I_getNpcNum
|
||||
Item::I_andStatus
|
||||
Actor::I_getNpcNum
|
||||
Item::I_isCrusTypeNPC
|
||||
Item::I_andStatus
|
||||
Actor::I_getNpcNum
|
||||
Item::I_avatarStoleSomething
|
||||
Item::I_andStatus
|
||||
Actor::I_getNpcNum
|
||||
Item::I_getQ
|
||||
Item::I_setQ
|
||||
Item::I_andStatus
|
||||
Actor::I_getNpcNum
|
||||
Item::I_andStatus
|
||||
Actor::I_getNpcNum
|
||||
Item::I_andStatus
|
||||
Actor::I_getNpcNum
|
||||
Item::I_andStatus
|
||||
Actor::I_getNpcNum
|
||||
Item::I_andStatus
|
||||
Actor::I_getNpcNum
|
||||
Actor::I_getDir
|
||||
Item::I_andStatus
|
||||
Actor::I_getNpcNum
|
||||
Item::I_fireDistance
|
||||
Item::I_andStatus
|
||||
Item::I_hurl
|
||||
Item::I_andStatus
|
||||
CameraProcess::I_getCameraY
|
||||
CameraProcess::I_getCameraZ
|
||||
CruStatusGump::I_hideStatusGump
|
||||
Actor::I_clrInCombat
|
||||
Item::I_getTypeFlag
|
||||
Actor::I_getNpcNum
|
||||
Item::I_hurl
|
||||
Item::I_getCY
|
||||
Item::I_getCZ
|
||||
Item::I_setFrame
|
||||
AudioProcess::I_playSFX
|
||||
AudioProcess::I_isSFXPlaying
|
||||
World::I_clrAlertActive
|
||||
PaletteFaderProcess::I_fadeToGivenColor
|
||||
Actor::I_isDead
|
||||
Actor::I_setDead
|
||||
Game::I_playCredits
|
||||
PaletteFaderProcess::I_jumpToAllWhite
|
||||
Item::I_getFamilyOfType
|
||||
Actor::I_getNpcNum
|
||||
Item::I_getQLo
|
||||
Item::I_andStatus
|
||||
Ultima8Engine::I_getCurrentTimerTick
|
||||
World::I_setAlertActive
|
||||
Ultima8Engine::I_getAvatarInStasis
|
||||
MainActor::I_addItemCru
|
||||
Egg::I_getEggXRange
|
||||
Actor::I_clrInCombat
|
||||
PaletteFaderProcess::I_jumpToAllGivenColor
|
||||
Item::I_setFrame
|
||||
UCMachine::I_numToStr
|
||||
Actor::I_getDir
|
||||
UCMachine::I_numToStr
|
||||
Item::I_isOn
|
||||
Actor::I_getDir
|
||||
Actor::I_setDead
|
||||
Item::I_getQHi
|
||||
Item::I_getQLo
|
||||
UCMachine::I_numToStr
|
||||
Actor::I_getDir
|
||||
UNUSED15D
|
||||
350
tools/unkcoffs/reg_intrinsic_dump.txt
Normal file
350
tools/unkcoffs/reg_intrinsic_dump.txt
Normal file
|
|
@ -0,0 +1,350 @@
|
|||
Code002 1008:005d: (Int0B6) Intrinsic00B6()
|
||||
Code002 1008:0090: (Int083) I_setUnkFlagA4()
|
||||
Code002 1008:0096: (Int084) I_clearUnkFlagA4()
|
||||
Code002 1008:009c: (Int145) Intrinsic0145()
|
||||
Code002 1008:00e7: (Int070) Ultima8Engine::I_setCruStasis()
|
||||
Code002 1008:00ed: (Int071) Ultima8Engine::I_clrCruStasis()
|
||||
Code002 1008:0123: (Int06B) Intrinsic006B()
|
||||
Code002 1008:0134: (Int06A) Intrinsic006A()
|
||||
Code002 1008:03ab: (Int03C) MainActor::I_addItemCru()
|
||||
Code002 1008:03ab: (Int14E) MainActor::I_addItemCru()
|
||||
Code002 1008:0b7f: (Int0B5) Intrinsic00B5()
|
||||
Code002 1008:0f16: (Int07D) Ultima8Engine::I_clrUnkCrusaderFlag()
|
||||
Code002 1008:0f1c: (Int07B) Ultima8Engine::I_getUnkCrusaderFlag()
|
||||
Code002 1008:0f20: (Int07C) Ultima8Engine::I_setUnkCrusaderFlag()
|
||||
Code007 1030:0c60: (Int085) Intrinsic0085()
|
||||
Code008 1038:0605: (Int09D) PaletteFaderProcess::I_jumpToGreyScale()
|
||||
Code009 1040:03b8: (Int14B) Ultima8Engine::getCurrentTimerTick()
|
||||
Code010 1048:134f: (Int024) Item::hurl(sint16,sint16,sint16,sint16)
|
||||
Code010 1048:134f: (Int067) Item::hurl(sint16,sint16,sint16,sint16)
|
||||
Code010 1048:134f: (Int097) Item::hurl(sint16,sint16,sint16,sint16)
|
||||
Code010 1048:134f: (Int0AC) Item::hurl(sint16,sint16,sint16,sint16)
|
||||
Code010 1048:134f: (Int0B0) Item::hurl(sint16,sint16,sint16,sint16)
|
||||
Code010 1048:134f: (Int0B2) Item::hurl(sint16,sint16,sint16,sint16)
|
||||
Code010 1048:134f: (Int0C6) Item::hurl(sint16,sint16,sint16,sint16)
|
||||
Code010 1048:134f: (Int0E0) Item::hurl(sint16,sint16,sint16,sint16)
|
||||
Code010 1048:134f: (Int0E5) Item::hurl(sint16,sint16,sint16,sint16)
|
||||
Code010 1048:134f: (Int0E7) Item::hurl(sint16,sint16,sint16,sint16)
|
||||
Code010 1048:134f: (Int0E9) Item::hurl(sint16,sint16,sint16,sint16)
|
||||
Code010 1048:134f: (Int0EB) Item::hurl(sint16,sint16,sint16,sint16)
|
||||
Code010 1048:134f: (Int0ED) Item::hurl(sint16,sint16,sint16,sint16)
|
||||
Code010 1048:134f: (Int0EF) Item::hurl(sint16,sint16,sint16,sint16)
|
||||
Code010 1048:134f: (Int0F1) Item::hurl(sint16,sint16,sint16,sint16)
|
||||
Code010 1048:134f: (Int0F3) Item::hurl(sint16,sint16,sint16,sint16)
|
||||
Code010 1048:134f: (Int0F5) Item::hurl(sint16,sint16,sint16,sint16)
|
||||
Code010 1048:134f: (Int0FF) Item::hurl(sint16,sint16,sint16,sint16)
|
||||
Code010 1048:134f: (Int10C) Item::hurl(sint16,sint16,sint16,sint16)
|
||||
Code010 1048:134f: (Int10F) Item::hurl(sint16,sint16,sint16,sint16)
|
||||
Code010 1048:134f: (Int133) Item::hurl(sint16,sint16,sint16,sint16)
|
||||
Code010 1048:134f: (Int13B) Item::hurl(sint16,sint16,sint16,sint16)
|
||||
Code010 1048:13eb: (Int066) Item::fall(void)
|
||||
Code011 1050:0079: (Int15D) Intrinsic015D()
|
||||
Code012 1058:00a1: (Int077) Game::I_isViolenceEnabled()
|
||||
Code012 1058:00c1: (Int056) Game::I_isReleaseBuild()
|
||||
Code021 10a0:04c4: (Int086) teleportToEgg(sint16,int,uint8)
|
||||
Code021 10a0:04ed: (Int09A) teleportToEgg(sint16,uint8)
|
||||
Code021 10a0:0513: (Int14F) Egg::getEggXRange(void)
|
||||
Code021 10a0:0551: (Int0A2) Egg::setEggXRange(uint16)
|
||||
Code021 10a0:05bb: (Int03B) Egg::getEggId(void)
|
||||
Code023 10b0:013e: (Int00E) Item::getX(void)
|
||||
Code023 10b0:0176: (Int00F) Item::getY(void)
|
||||
Code023 10b0:0266: (Int009) Item::getZ(void)
|
||||
Code023 10b0:029a: (Int026) Item::getCX(void)
|
||||
Code023 10b0:02de: (Int025) Item::getCY(void)
|
||||
Code023 10b0:02de: (Int069) Item::getCY(void)
|
||||
Code023 10b0:02de: (Int0A8) Item::getCY(void)
|
||||
Code023 10b0:02de: (Int0B8) Item::getCY(void)
|
||||
Code023 10b0:02de: (Int0E3) Item::getCY(void)
|
||||
Code023 10b0:02de: (Int10E) Item::getCY(void)
|
||||
Code023 10b0:02de: (Int13C) Item::getCY(void)
|
||||
Code023 10b0:0322: (Int13D) Item::getCZ(void)
|
||||
Code023 10b0:0602: (Int05B) Item::getSurfaceWeight(void)
|
||||
Code023 10b0:068f: (Int011) Item::getShape(void)
|
||||
Code023 10b0:0717: (Int02A) Item::setShape()
|
||||
Code023 10b0:0826: (Int001) Item::getFrame(void)
|
||||
Code023 10b0:0882: (Int002) Item::setFrame(uint16)
|
||||
Code023 10b0:0882: (Int05D) Item::setFrame(uint16)
|
||||
Code023 10b0:0882: (Int0A3) Item::setFrame(uint16)
|
||||
Code023 10b0:0882: (Int13E) Item::setFrame(uint16)
|
||||
Code023 10b0:0882: (Int152) Item::setFrame(uint16)
|
||||
Code023 10b0:0c96: (Int028) Item::setNpcNum(sint16)
|
||||
Code023 10b0:0cb2: (Int075) Item::getNpcNum(void)
|
||||
Code023 10b0:0cb2: (Int092) Item::getNpcNum(void)
|
||||
Code023 10b0:0cb2: (Int098) Item::getNpcNum(void)
|
||||
Code023 10b0:0cb2: (Int0B7) Item::getNpcNum(void)
|
||||
Code023 10b0:0cb2: (Int0DE) Item::getNpcNum(void)
|
||||
Code023 10b0:0cb2: (Int0E4) Item::getNpcNum(void)
|
||||
Code023 10b0:0cb2: (Int0E6) Item::getNpcNum(void)
|
||||
Code023 10b0:0cb2: (Int0E8) Item::getNpcNum(void)
|
||||
Code023 10b0:0cb2: (Int0EA) Item::getNpcNum(void)
|
||||
Code023 10b0:0cb2: (Int0EC) Item::getNpcNum(void)
|
||||
Code023 10b0:0cb2: (Int0EE) Item::getNpcNum(void)
|
||||
Code023 10b0:0cb2: (Int0F0) Item::getNpcNum(void)
|
||||
Code023 10b0:0cb2: (Int0F2) Item::getNpcNum(void)
|
||||
Code023 10b0:0cb2: (Int0F4) Item::getNpcNum(void)
|
||||
Code023 10b0:0cb2: (Int0F6) Item::getNpcNum(void)
|
||||
Code023 10b0:0cb2: (Int10D) Item::getNpcNum(void)
|
||||
Code023 10b0:0cb2: (Int119) Item::getNpcNum(void)
|
||||
Code023 10b0:0cb2: (Int11B) Item::getNpcNum(void)
|
||||
Code023 10b0:0cb2: (Int11E) Item::getNpcNum(void)
|
||||
Code023 10b0:0cb2: (Int121) Item::getNpcNum(void)
|
||||
Code023 10b0:0cb2: (Int125) Item::getNpcNum(void)
|
||||
Code023 10b0:0cb2: (Int127) Item::getNpcNum(void)
|
||||
Code023 10b0:0cb2: (Int129) Item::getNpcNum(void)
|
||||
Code023 10b0:0cb2: (Int12B) Item::getNpcNum(void)
|
||||
Code023 10b0:0cb2: (Int12D) Item::getNpcNum(void)
|
||||
Code023 10b0:0cb2: (Int130) Item::getNpcNum(void)
|
||||
Code023 10b0:0cb2: (Int13A) Item::getNpcNum(void)
|
||||
Code023 10b0:0cb2: (Int148) Item::getNpcNum(void)
|
||||
Code023 10b0:0cce: (Int091) Item::setMapNum(sint16)
|
||||
Code023 10b0:0cea: (Int003) Item::getMapNum(void)
|
||||
Code023 10b0:0d06: (Int122) Item::getQ(void)
|
||||
Code023 10b0:0d1c: (Int08A) Item::getQuality(void)
|
||||
Code023 10b0:0d60: (Int08B) Item::setQuality(sint16)
|
||||
Code023 10b0:0d60: (Int0C5) Item::setQuality(sint16)
|
||||
Code023 10b0:0da3: (Int0A1) Item::getUnkEggType(void)
|
||||
Code023 10b0:0e43: (Int059) Item::setUnkEggType(sint16)
|
||||
Code023 10b0:0fd1: (Int123) Item::setQ(uint)
|
||||
Code023 10b0:1036: (Int031) Item::getFamily(void)
|
||||
Code023 10b0:1061: (Int139) Item::getTypeFlagCrusader(sint16)
|
||||
Code023 10b0:10aa: (Int004) Item::getStatus(void)
|
||||
Code023 10b0:10c0: (Int063) Item::legalCreateAtPoint(uint16,uint16,WorldPoint&)
|
||||
Code023 10b0:114d: (Int014) Item::legalCreateAtCoords(uint16,uint16,uint16,uint16,uint16)
|
||||
Code023 10b0:1259: (Int01A) Item::create(uint16,uint16)
|
||||
Code023 10b0:1383: (Int01B) Item::popToCoords(uint16,uint16,uint8)
|
||||
Code023 10b0:139a: (Int02E) Item::popToContainer(uint16)
|
||||
Code023 10b0:13aa: (Int02B) Item::pop(void)
|
||||
Code023 10b0:13c4: (Int01D) Item::push(void)
|
||||
Code023 10b0:13d7: (Int00C) Item::destroy(void)
|
||||
Code023 10b0:14f3: (Int032) Actor::destroyContents(void)
|
||||
Code023 10b0:1575: (Int07A) Item::move(uint16,uint16,uint8)
|
||||
Code023 10b0:1791: (Int065) Item::legalMoveToPoint(WorldPoint&,uint16,uint16)
|
||||
Code023 10b0:1a2d: (Int0B4) Item::getDirToCoords(uint16,uint16)
|
||||
Code023 10b0:1ab8: (Int034) Item::getDirToItem(uint16)
|
||||
Code023 10b0:1aed: (Int0BA) Item::getFootpad(sint16&,sint16&,sint16&)
|
||||
Code023 10b0:1d09: (Int0A4) Item::overlaps(uint16)
|
||||
Code023 10b0:1f2e: (Int041) Item::isOn(uint16)
|
||||
Code023 10b0:1f2e: (Int043) Item::isOn(uint16)
|
||||
Code023 10b0:1f2e: (Int045) Item::isOn(uint16)
|
||||
Code023 10b0:1f2e: (Int047) Item::isOn(uint16)
|
||||
Code023 10b0:1f2e: (Int049) Item::isOn(uint16)
|
||||
Code023 10b0:1f2e: (Int04B) Item::isOn(uint16)
|
||||
Code023 10b0:1f2e: (Int0A5) Item::isOn(uint16)
|
||||
Code023 10b0:1f2e: (Int0AA) Item::isOn(uint16)
|
||||
Code023 10b0:1f2e: (Int0B9) Item::isOn(uint16)
|
||||
Code023 10b0:1f2e: (Int0CB) Item::isOn(uint16)
|
||||
Code023 10b0:1f2e: (Int0CF) Item::isOn(uint16)
|
||||
Code023 10b0:1f2e: (Int101) Item::isOn(uint16)
|
||||
Code023 10b0:1f2e: (Int108) Item::isOn(uint16)
|
||||
Code023 10b0:1f2e: (Int10A) Item::isOn(uint16)
|
||||
Code023 10b0:1f2e: (Int110) Item::isOn(uint16)
|
||||
Code023 10b0:1f2e: (Int156) Item::isOn(uint16)
|
||||
Code023 10b0:1fa3: (Int02D) Item::isCompletelyOn(uint16)
|
||||
Code023 10b0:247a: (Int064) Item::getPoint(WorldPoint&)
|
||||
Code023 10b0:24ca: (Int008) Item::isNpc(void)
|
||||
Code023 10b0:24f9: (Int06F) Item::isInNpc(void)
|
||||
Code023 10b0:2558: (Int03A) Item::touch(void)
|
||||
Code023 10b0:25b6: (Int005) Item::orStatus(sint16)
|
||||
Code023 10b0:25cf: (Int015) Item::andStatus(void)
|
||||
Code023 10b0:25cf: (Int038) Item::andStatus(void)
|
||||
Code023 10b0:25cf: (Int079) Item::andStatus(void)
|
||||
Code023 10b0:25cf: (Int0A0) Item::andStatus(void)
|
||||
Code023 10b0:25cf: (Int0AF) Item::andStatus(void)
|
||||
Code023 10b0:25cf: (Int0B1) Item::andStatus(void)
|
||||
Code023 10b0:25cf: (Int0B3) Item::andStatus(void)
|
||||
Code023 10b0:25cf: (Int0BF) Item::andStatus(void)
|
||||
Code023 10b0:25cf: (Int0F7) Item::andStatus(void)
|
||||
Code023 10b0:25cf: (Int100) Item::andStatus(void)
|
||||
Code023 10b0:25cf: (Int118) Item::andStatus(void)
|
||||
Code023 10b0:25cf: (Int11A) Item::andStatus(void)
|
||||
Code023 10b0:25cf: (Int11D) Item::andStatus(void)
|
||||
Code023 10b0:25cf: (Int120) Item::andStatus(void)
|
||||
Code023 10b0:25cf: (Int124) Item::andStatus(void)
|
||||
Code023 10b0:25cf: (Int126) Item::andStatus(void)
|
||||
Code023 10b0:25cf: (Int128) Item::andStatus(void)
|
||||
Code023 10b0:25cf: (Int12A) Item::andStatus(void)
|
||||
Code023 10b0:25cf: (Int12C) Item::andStatus(void)
|
||||
Code023 10b0:25cf: (Int12F) Item::andStatus(void)
|
||||
Code023 10b0:25cf: (Int132) Item::andStatus(void)
|
||||
Code023 10b0:25cf: (Int134) Item::andStatus(void)
|
||||
Code023 10b0:25cf: (Int14A) Item::andStatus(void)
|
||||
Code023 10b0:2614: (Int096) Item::setBroken()
|
||||
Code023 10b0:2614: (Int0CA) Item::setBroken()
|
||||
Code023 10b0:26ab: (Int058) Item::use(void)
|
||||
Code023 10b0:2952: (Int076) IntrinsicReturn0
|
||||
Code023 10b0:2952: (Int0C2) IntrinsicReturn0
|
||||
Code023 10b0:2952: (Int112) IntrinsicReturn0
|
||||
Code023 10b0:2a1e: (Int006) Item::equip(sint16)
|
||||
Code023 10b0:2a1e: (Int0C9) Item::callEvent0A(sint16)
|
||||
Code023 10b0:2a51: (Int078) Item::unequip(sint16)
|
||||
Code023 10b0:2b34: (Int095) Item::enterFastArea(void)
|
||||
Code023 10b0:2f5e: (Int03E) Item::callEvent11(sint16)
|
||||
Code023 10b0:2ffa: (Int11F) Item::AvatarStoleSomehting(uint16)
|
||||
Code023 10b0:385e: (Int021) Item::getQHi(void)
|
||||
Code023 10b0:385e: (Int042) Item::getQHi(void)
|
||||
Code023 10b0:385e: (Int044) Item::getQHi(void)
|
||||
Code023 10b0:385e: (Int046) Item::getQHi(void)
|
||||
Code023 10b0:385e: (Int048) Item::getQHi(void)
|
||||
Code023 10b0:385e: (Int04A) Item::getQHi(void)
|
||||
Code023 10b0:385e: (Int04C) Item::getQHi(void)
|
||||
Code023 10b0:385e: (Int0A6) Item::getQHi(void)
|
||||
Code023 10b0:385e: (Int0AE) Item::getQHi(void)
|
||||
Code023 10b0:385e: (Int0C4) Item::getQHi(void)
|
||||
Code023 10b0:385e: (Int0CE) Item::getQHi(void)
|
||||
Code023 10b0:385e: (Int0DD) Item::getQHi(void)
|
||||
Code023 10b0:385e: (Int104) Item::getQHi(void)
|
||||
Code023 10b0:385e: (Int109) Item::getQHi(void)
|
||||
Code023 10b0:385e: (Int10B) Item::getQHi(void)
|
||||
Code023 10b0:385e: (Int116) Item::getQHi(void)
|
||||
Code023 10b0:385e: (Int159) Item::getQHi(void)
|
||||
Code023 10b0:387a: (Int022) Item::setQHi(sint16)
|
||||
Code023 10b0:38a9: (Int00B) Item::getQLo(void)
|
||||
Code023 10b0:38a9: (Int01F) Item::getQLo(void)
|
||||
Code023 10b0:38a9: (Int0DC) Item::getQLo(void)
|
||||
Code023 10b0:38a9: (Int0E2) Item::getQLo(void)
|
||||
Code023 10b0:38a9: (Int0F9) Item::getQLo(void)
|
||||
Code023 10b0:38a9: (Int0FD) Item::getQLo(void)
|
||||
Code023 10b0:38a9: (Int107) Item::getQLo(void)
|
||||
Code023 10b0:38a9: (Int149) Item::getQLo(void)
|
||||
Code023 10b0:38a9: (Int15A) Item::getQLo(void)
|
||||
Code023 10b0:38c2: (Int020) Item::setQLo(sint16)
|
||||
Code023 10b0:38f1: (Int093) Item::shoot(WorldPoint&,sint16,sint16)
|
||||
Code023 10b0:3954: (Int010) Item::playSfxCru()
|
||||
Code023 10b0:3973: (Int029) AudioProcess::I_playSFXCru()
|
||||
Code023 10b0:39b1: (Int037) udioProcess::I_playSFXCru()
|
||||
Code023 10b0:39d0: (Int040) AudioProcess::I_stopSFXCru()
|
||||
Code023 10b0:39ef: (Int02C) AudioProcess::I_stopSFXCru()
|
||||
Code023 10b0:3a0b: (Int035) AudioProcess::I_getUnknown()
|
||||
Code023 10b0:3a33: (Int033) AudioProcess::I_setVolumeForItemSFX()
|
||||
Code023 10b0:3a56: (Int0AD) Item::I_inFastArea()
|
||||
Code023 10b0:3cd8: (Int0BC) Actor::createNPCCru()
|
||||
Code023 10b0:41c1: (Int007) Item::isEntirelyOnScreen()
|
||||
Code023 10b0:4437: (Int099) Ultima8Engine::I_moveKeyDownRecently()
|
||||
Code023 10b0:443f: (Int11C) Item::I_isCrusTypeNPC()
|
||||
Code023 10b0:446e: (Int05C) Item::I_isCentreOn()
|
||||
Code024 10b8:26f8: (Int01E) Item::I_getEtherealTop()
|
||||
Code029 10e0:0000: (Int023) Item::I_getClosestDirectionInRange()
|
||||
Code029 10e0:01c7: (Int0CD) Item::I_getDirFromTo16()
|
||||
Code030 10e8:0000: (Int14C) World::I_setAlertActiveRegret()
|
||||
Code030 10e8:0247: (Int141) World::I_clrAlertActiveRegret()
|
||||
Code030 10e8:048d: (Int000) World::I_getAlertActive()
|
||||
Code032 10f8:0261: (Int060) Actor::I_isBusy()
|
||||
Code032 10f8:039a: (Int062) Actor::I_doAnim()
|
||||
Code032 10f8:2198: (Int0DB) Actor::I_isInCombat()
|
||||
Code032 10f8:21b7: (Int0D0) Actor::I_isInCombat()
|
||||
Code032 10f8:2278: (Int04E) Actor::isDead(void)
|
||||
Code032 10f8:2278: (Int074) Actor::isDead(void)
|
||||
Code032 10f8:2278: (Int0AB) Actor::isDead(void)
|
||||
Code032 10f8:2278: (Int0BB) Actor::isDead(void)
|
||||
Code032 10f8:2278: (Int102) Actor::isDead(void)
|
||||
Code032 10f8:2278: (Int113) Actor::isDead(void)
|
||||
Code032 10f8:2278: (Int143) Actor::isDead(void)
|
||||
Code032 10f8:22a8: (Int01C) Actor::I_setDead()
|
||||
Code032 10f8:22a8: (Int0D3) Actor::I_setDead())
|
||||
Code032 10f8:22a8: (Int0E1) Actor::I_setDead()
|
||||
Code032 10f8:22a8: (Int0F8) Actor::I_setDead()
|
||||
Code032 10f8:22a8: (Int0FA) Actor::I_setDead()
|
||||
Code032 10f8:22a8: (Int106) Actor::I_setDead()
|
||||
Code032 10f8:22a8: (Int144) Actor::I_setDead()
|
||||
Code032 10f8:22a8: (Int158) Actor::I_setDead()
|
||||
Code032 10f8:2403: (Int08E) Actor::I_setImmortal()
|
||||
Code032 10f8:241e: (Int088) Actor::I_clrImmortal()
|
||||
Code032 10f8:241e: (Int114) Actor::I_clrImmortal()
|
||||
Code032 10f8:2499: (Int061) Intrinsic0061()
|
||||
Code032 10f8:280e: (Int09B) Actor::I_createActor()
|
||||
Code032 10f8:2e86: (Int0D5) Actor::I_getEquip()
|
||||
Code032 10f8:2eb9: (Int0D6) Actor::I_setEquip()
|
||||
Code032 10f8:30b8: (Int0CC) Actor::I_teleport()
|
||||
Code032 10f8:3243: (Int03D) Actor::I_getMap()
|
||||
Code032 10f8:329d: (Int050) Actor::I_setDefaultActivity0
|
||||
Code032 10f8:32ba: (Int051) Actor::I_setDefaultActivity1
|
||||
Code032 10f8:32d7: (Int052) Actor::I_setDefaultActivity2
|
||||
Code032 10f8:332b: (Int0D7) Actor::I_getDefaultActivity0()
|
||||
Code032 10f8:3345: (Int0D8) Actor::I_getDefaultActivity1()
|
||||
Code032 10f8:335f: (Int0D9) Actor::I_getDefaultActivity2()
|
||||
Code032 10f8:33b5: (Int053) Actor::I_setActivity
|
||||
Code032 10f8:33b5: (Int089) Actor::I_setActivity()
|
||||
Code032 10f8:33b5: (Int0BD) Actor::I_setActivity()
|
||||
Code032 10f8:33b5: (Int103) Actor::I_setActivity()
|
||||
Code032 10f8:33b5: (Int117) Actor::I_setActivity()
|
||||
Code032 10f8:389f: (Int04F) Actor::I_clrInCombat()
|
||||
Code032 10f8:389f: (Int09C) Actor::I_clrInCombat()
|
||||
Code032 10f8:389f: (Int138) Actor::I_clrInCombat()
|
||||
Code032 10f8:389f: (Int150) Actor::I_clrInCombat()
|
||||
Code032 10f8:3961: (Int07E) Actor::I_turnToward()
|
||||
Code032 10f8:39ea: (Int02F) Actor::I_getHp()
|
||||
Code032 10f8:3a03: (Int04D) Actor::I_getCurrentActivityNo()
|
||||
Code032 10f8:3a6b: (Int0FB) Dtable::I_getMaxHPForNPC()
|
||||
Code032 10f8:3b4a: (Int030) Actor::I_getMana()
|
||||
Code032 10f8:3b64: (Int057) MainActor::I_setMana()
|
||||
Code032 10f8:3b81: (Int08C) MainActor::I_getMaxEnergy()
|
||||
Code032 10f8:3c56: (Int0FC) Actor::I_setHP()
|
||||
Code032 10f8:3c8c: (Int0D2) Actor::I_setCombatTactic()
|
||||
Code032 10f8:3d8e: (Int14D) Ultima8Engine::I_getAvatarInStasis()
|
||||
Code032 10f8:3d96: (Int05F) Ultima8Engine::I_setAvatarInStasis()
|
||||
Code032 10f8:3e0c: (Int017) Actor::I_getDir()
|
||||
Code032 10f8:3e0c: (Int0C3) Actor::I_getDir()
|
||||
Code032 10f8:3e0c: (Int12E) Actor::I_getDir()
|
||||
Code032 10f8:3e0c: (Int154) Actor::I_getDir()
|
||||
Code032 10f8:3e0c: (Int157) Actor::I_getDir()
|
||||
Code032 10f8:3e0c: (Int15C) Actor::I_getDir()
|
||||
Code032 10f8:3e26: (Int018) Actor::I_getLastAnimSet()
|
||||
Code032 10f8:3e26: (Int05E) Actor::I_getLastAnimSet()
|
||||
Code032 10f8:3e26: (Int0A7) Actor::I_getLastAnimSet()
|
||||
Code032 10f8:3e26: (Int0DA) Actor::I_getLastAnimSet()
|
||||
Code032 10f8:3e26: (Int105) Actor::I_getLastAnimSet()
|
||||
Code032 10f8:3e40: (Int0C7) Actor::I_addHp()
|
||||
Code032 10f8:3fcd: (Int00A) World::I_gameDifficulty()
|
||||
Code032 10f8:43e0: (Int111) MainActor::I_hasKeycard()
|
||||
Code032 10f8:4443: (Int080) MainActor::I_clrKeycards()
|
||||
Code032 10f8:44f4: (Int00D) Intrinsic000D()
|
||||
Code032 10f8:4511: (Int0DF) Intrinsic00DF()
|
||||
Code032 10f8:452f: (Int0D1) Actor::I_getNPCDataField0x4()
|
||||
Code035 1110:03ec: (Int147) Item::I_getFamilyOfType()
|
||||
Code041 1140:04cb: (Int055) Intrinsic0055()
|
||||
Code041 1140:1a86: (Int019) Intrinsic0019()
|
||||
Code041 1140:20cb: (Int131) Intrinsic0131()
|
||||
Code041 1140:258e: (Int036) Intrinsic0036()
|
||||
Code041 1140:2a78: (Int0FE) Intrinsic00FE()
|
||||
Code041 1140:2a98: (Int0C8) Intrinsic00C8()
|
||||
Code042 1148:0038: (Int054) World::I_setControlledNPCNum
|
||||
Code042 1148:0048: (Int016) World::I_getControlledNPCNum()
|
||||
Code043 1150:00de: (Int027) SpriteProcess::I_createSprite()
|
||||
Code045 1160:0a77: (Int012) Item::I_explode()
|
||||
Code045 1160:0d96: (Int0A9) Intrinsic00A9()
|
||||
Code052 1198:0013: (Int03F) Intrinsic003F()
|
||||
Code052 1198:0ce8: (Int08D) CameraProcess::I_moveTo(x,y,z)
|
||||
Code052 1198:1ae6: (Int094) CameraProcess::I_setCenterOn(objid)
|
||||
Code052 1198:1d06: (Int08F) Camera::getX(void)
|
||||
Code052 1198:1d0e: (Int090) Camera::getY(void)
|
||||
Code052 1198:1d0e: (Int0D4) CameraProcess::I_getCameraY()
|
||||
Code052 1198:1d0e: (Int135) Camera::getY(void)
|
||||
Code052 1198:1d16: (Int136) Camera::getZ(void)
|
||||
Code058 11c8:0000: (Int137) Intrinsic0137()
|
||||
Code058 11c8:0006: (Int09F) Intrinsic009F()
|
||||
Code062 11e8:0977: (Int068) Kernel::getNumProcesses(uint16,ProcessType)
|
||||
Code062 11e8:0c63: (Int039) Kernel::resetRef(uint16,ProcessType)
|
||||
Code067 1210:01a2: (Int05A) MusicProcess::I_playMusic()
|
||||
Code067 1210:02a3: (Int06C) MusicProcess::I_pauseMusic()
|
||||
Code067 1210:02c1: (Int06E) MusicProcess::I_unpauseMusic()
|
||||
Code067 1210:02df: (Int081) MusicProcess::I_stopMusic()
|
||||
Code092 12d8:0293: (Int013) UCMachine::I_rndRange()
|
||||
Code092 12d8:04d0: (Int13F) AudioProcess::I_playAmbientSFX()
|
||||
Code092 12d8:05ba: (Int140) AudioProcess::I_isSFXPlaying()
|
||||
Code115 1390:0005: (Int0C0) ComputerGump::I_readComputer()
|
||||
Code119 13b0:00fe: (Int0BE) KeypadGump::I_showKeypad()
|
||||
Code127 13f0:0073: (Int0C1) UCMachine::I_numToStr()
|
||||
Code127 13f0:0073: (Int115) UCMachine::I_numToStr()
|
||||
Code127 13f0:0073: (Int153) UCMachine::I_numToStr()
|
||||
Code127 13f0:0073: (Int155) UCMachine::I_numToStr()
|
||||
Code127 13f0:0073: (Int15B) UCMachine::I_numToStr()
|
||||
Code132 1418:071b: (Int07F) PaletteFaderProcess::I_fadeToBlack()
|
||||
Code132 1418:0729: (Int073) PaletteFaderProcess::I_fadeFromBlack()
|
||||
Code132 1418:0801: (Int087) PaletteFaderProcess::I_fadeFromBlack()
|
||||
Code132 1418:080f: (Int082) PaletteFaderProcess::I_jumpToAllBlack()
|
||||
Code132 1418:0899: (Int146) PaletteFaderProcess::I_jumpToAllGrey()
|
||||
Code132 1418:0923: (Int072) Intrinsic0072()
|
||||
Code132 1418:0923: (Int151) Intrinsic0072()
|
||||
Code132 1418:0b05: (Int09E) PaletteFaderProcess::I_jumpToNormalPalette()
|
||||
Code132 1418:0b3b: (Int142) PaletteFaderProcess::I_fadeToGivenColor()
|
||||
Code138 1448:0b5a: (Int06D) Intrinsic006D()
|
||||
375
tools/unkcoffs/regret_ints.py
Normal file
375
tools/unkcoffs/regret_ints.py
Normal file
|
|
@ -0,0 +1,375 @@
|
|||
intrinsics = [
|
||||
|
||||
"World::I_getAlertActive()",
|
||||
"Item::getFrame(void)",
|
||||
"Item::setFrame(uint16)",
|
||||
"Item::getMapNum(void)",
|
||||
"Item::getStatus(void)",
|
||||
"Item::orStatus(sint16)",
|
||||
"Item::equip(sint16)",
|
||||
"Item::isEntirelyOnScreen()",
|
||||
"Item::isNpc(void)",
|
||||
"Item::getZ(void)",
|
||||
"World::I_gameDifficulty()",
|
||||
"Item::getQLo(void)",
|
||||
"Item::destroy(void)",
|
||||
"Intrinsic000D()",
|
||||
"Item::getX(void)",
|
||||
"Item::getY(void)",
|
||||
|
||||
"Item::playSfxCru()",
|
||||
"Item::getShape(void)",
|
||||
"Item::I_explode()",
|
||||
"UCMachine::I_rndRange()",
|
||||
"Item::legalCreateAtCoords(uint16,uint16,uint16,uint16,uint16)",
|
||||
"Item::andStatus(void)",
|
||||
"World::I_getControlledNPCNum()",
|
||||
"Actor::I_getDir()",
|
||||
"Actor::I_getLastAnimSet()",
|
||||
"Intrinsic0019()",
|
||||
"Item::create(uint16,uint16)",
|
||||
"Item::popToCoords(uint16,uint16,uint8)",
|
||||
"Actor::I_setDead()",
|
||||
"Item::push(void)",
|
||||
"Item::I_getEtherealTop()",
|
||||
"Item::getQLo(void)",
|
||||
|
||||
"Item::setQLo(sint16)",
|
||||
"Item::getQHi(void)",
|
||||
"Item::setQHi(sint16)",
|
||||
"Item::I_getClosestDirectionInRange()",
|
||||
"Item::hurl(sint16,sint16,sint16,sint16)",
|
||||
"Item::getCY(void)",
|
||||
"Item::getCX(void)",
|
||||
"SpriteProcess::I_createSprite()",
|
||||
"Item::setNpcNum(sint16)",
|
||||
"AudioProcess::I_playSFXCru()",
|
||||
"Item::setShape()",
|
||||
"Item::pop(void)",
|
||||
"AudioProcess::I_stopSFXCru()",
|
||||
"Item::isCompletelyOn(uint16)",
|
||||
"Item::popToContainer(uint16)",
|
||||
"Actor::I_getHp()",
|
||||
|
||||
"Actor::I_getMana()",
|
||||
"Item::getFamily(void)",
|
||||
"Actor::destroyContents(void)",
|
||||
"Intrinsic0033()",
|
||||
"Item::getDirToItem(uint16)",
|
||||
"Intrinsic0035()",
|
||||
"Intrinsic0036()",
|
||||
"udioProcess::I_playSFXCru()",
|
||||
"Item::andStatus(void)",
|
||||
"Kernel::resetRef(uint16,ProcessType)",
|
||||
"Item::touch(void)",
|
||||
"Egg::getEggId(void)",
|
||||
"MainActor::I_addItemCru()",
|
||||
"Actor::I_getMap()",
|
||||
"Item::callEvent11(sint16)",
|
||||
"Intrinsic003F()",
|
||||
|
||||
"AudioProcess::I_stopSFXCru()",
|
||||
"Item::isOn(uint16)",
|
||||
"Item::getQHi(void)",
|
||||
"Item::isOn(uint16)",
|
||||
"Item::getQHi(void)",
|
||||
"Item::isOn(uint16)",
|
||||
"Item::getQHi(void)",
|
||||
"Item::isOn(uint16)",
|
||||
"Item::getQHi(void)",
|
||||
"Item::isOn(uint16)",
|
||||
"Item::getQHi(void)",
|
||||
"Item::isOn(uint16)",
|
||||
"Item::getQHi(void)",
|
||||
"Actor::I_getCurrentActivityNo()",
|
||||
"Actor::isDead(void)",
|
||||
"Actor::I_clrInCombat()",
|
||||
|
||||
"Actor::I_setDefaultActivity0",
|
||||
"Actor::I_setDefaultActivity1",
|
||||
"Actor::I_setDefaultActivity2",
|
||||
"Actor::I_setActivity",
|
||||
"World::I_setControlledNPCNum",
|
||||
"Intrinsic0055()",
|
||||
"Game::I_isReleaseBuild()",
|
||||
"MainActor::I_setMana()",
|
||||
"Item::use(void)",
|
||||
"Item::setUnkEggType(sint16)",
|
||||
"MusicProcess::I_playMusic()",
|
||||
"Item::getSurfaceWeight(void)",
|
||||
"Item::I_isCentreOn()",
|
||||
"Item::setFrame(uint16)",
|
||||
"Actor::I_getLastAnimSet()",
|
||||
"Ultima8Engine::I_setAvatarInStasis()",
|
||||
|
||||
"Actor::I_isBusy()",
|
||||
"Intrinsic0061()",
|
||||
"Actor::I_doAnim()",
|
||||
"Item::legalCreateAtPoint(uint16,uint16,WorldPoint&)",
|
||||
"Item::getPoint(WorldPoint&)",
|
||||
"Item::legalMoveToPoint(WorldPoint&,uint16,uint16)",
|
||||
"Item::fall(void)",
|
||||
"Item::hurl(sint16,sint16,sint16,sint16)",
|
||||
"Kernel::getNumProcesses(uint16,ProcessType)",
|
||||
"Item::getCY(void)",
|
||||
"Intrinsic006A()",
|
||||
"Intrinsic006B()",
|
||||
"MusicProcess::I_pauseMusic()",
|
||||
"Intrinsic006D()",
|
||||
"MusicProcess::I_unpauseMusic()",
|
||||
"Item::isInNpc(void)",
|
||||
|
||||
"Ultima8Engine::I_setCruStasis()",
|
||||
"Ultima8Engine::I_clrCruStasis()",
|
||||
"Intrinsic0072()",
|
||||
"PaletteFaderProcess::I_fadeFromBlack()",
|
||||
"Actor::isDead(void)",
|
||||
"Item::getNpcNum(void)",
|
||||
"IntrinsicReturn0",
|
||||
"Game::I_isViolenceEnabled()",
|
||||
"Item::unequip(sint16)",
|
||||
"Item::andStatus(void)",
|
||||
"Item::move(uint16,uint16,uint8)",
|
||||
"Ultima8Engine::I_getUnkCrusaderFlag()",
|
||||
"Ultima8Engine::I_setUnkCrusaderFlag()",
|
||||
"Ultima8Engine::I_clrUnkCrusaderFlag()",
|
||||
"Actor::I_turnToward()",
|
||||
"PaletteFaderProcess::I_fadeToBlack()",
|
||||
|
||||
"MainActor::I_clrKeycards()",
|
||||
"MusicProcess::I_stopMusic()",
|
||||
"PaletteFaderProcess::I_jumpToAllBlack()",
|
||||
"I_setUnkFlagA4()",
|
||||
"I_clearUnkFlagA4()",
|
||||
"Intrinsic0085()",
|
||||
"teleportToEgg(sint16,int,uint8)",
|
||||
"PaletteFaderProcess::I_fadeFromBlack()",
|
||||
"Actor::I_clrImmortal()",
|
||||
"Actor::I_setActivity()",
|
||||
"Item::getQuality(void)",
|
||||
"Item::setQuality(sint16)",
|
||||
"MainActor::I_getMaxEnergy()",
|
||||
"CameraProcess::I_moveTo(x,y,z)",
|
||||
"Actor::I_setImmortal()",
|
||||
"Camera::getX(void)",
|
||||
|
||||
"Camera::getY(void)",
|
||||
"Item::setMapNum(sint16)",
|
||||
"Item::getNpcNum(void)",
|
||||
"Item::shoot(WorldPoint&,sint16,sint16)",
|
||||
"Intrinsic0094()",
|
||||
"Item::enterFastArea(void)",
|
||||
"Item::setBroken()",
|
||||
"Item::hurl(sint16,sint16,sint16,sint16)",
|
||||
"Item::getNpcNum(void)",
|
||||
"Ultima8Engine::I_moveKeyDownRecently()",
|
||||
"teleportToEgg(sint16,uint8)",
|
||||
"Actor::I_createActor()",
|
||||
"Actor::I_clrInCombat()",
|
||||
"PaletteFaderProcess::I_jumpToGreyScale()",
|
||||
"PaletteFaderProcess::I_jumpToNormalPalette()",
|
||||
"Intrinsic009F()",
|
||||
|
||||
"Item::andStatus(void)",
|
||||
"Item::getUnkEggType(void)",
|
||||
"Egg::setEggXRange(uint16)",
|
||||
"Item::setFrame(uint16)",
|
||||
"Item::overlaps(uint16)",
|
||||
"Item::isOn(uint16)",
|
||||
"Item::getQHi(void)",
|
||||
"Actor::I_getLastAnimSet()",
|
||||
"Item::getCY(void)",
|
||||
"Intrinsic00A9()",
|
||||
"Item::isOn(uint16)",
|
||||
"Actor::isDead(void)",
|
||||
"Item::hurl(sint16,sint16,sint16,sint16)",
|
||||
"Intrinsic00AD()",
|
||||
"Item::getQHi(void)",
|
||||
"Item::andStatus(void)",
|
||||
|
||||
"Item::hurl(sint16,sint16,sint16,sint16)",
|
||||
"Item::andStatus(void)",
|
||||
"Item::hurl(sint16,sint16,sint16,sint16)",
|
||||
"Item::andStatus(void)",
|
||||
"Item::getDirToCoords(uint16,uint16)",
|
||||
"Intrinsic00B5()",
|
||||
"Intrinsic00B6()",
|
||||
"Item::getNpcNum(void)",
|
||||
"Item::getCY(void)",
|
||||
"Item::isOn(uint16)",
|
||||
"Item::getFootpad(sint16&,sint16&,sint16&)",
|
||||
"Actor::isDead(void)",
|
||||
"Actor::createNPCCru()",
|
||||
"Actor::I_setActivity()",
|
||||
"KeypadGump::I_showKeypad()",
|
||||
"Item::andStatus(void)",
|
||||
|
||||
"ComputerGump::I_readComputer()",
|
||||
"UCMachine::I_numToStr()",
|
||||
"IntrinsicReturn0",
|
||||
"Actor::I_getDir()",
|
||||
"Item::getQHi(void)",
|
||||
"Item::setQuality(sint16)",
|
||||
"Item::hurl(sint16,sint16,sint16,sint16)",
|
||||
"Actor::I_addHp()",
|
||||
"Intrinsic00C8()",
|
||||
"Item::callEvent0A(sint16)",
|
||||
"Item::setBroken()",
|
||||
"Item::isOn(uint16)",
|
||||
"Actor::I_teleport()",
|
||||
"Item::I_getDirFromTo16()",
|
||||
"Item::getQHi(void)",
|
||||
"Item::isOn(uint16)",
|
||||
|
||||
"Actor::I_isInCombat()",
|
||||
"Actor::I_getNPCDataField0x4()",
|
||||
"Actor::I_setCombatTactic()",
|
||||
"Actor::I_setDead())",
|
||||
"CameraProcess::I_getCameraY()",
|
||||
"Actor::I_getEquip()",
|
||||
"Actor::I_setEquip()",
|
||||
"Actor::I_getDefaultActivity0()",
|
||||
"Actor::I_getDefaultActivity1()",
|
||||
"Actor::I_getDefaultActivity2()",
|
||||
"Actor::I_getLastAnimSet()",
|
||||
"Actor::I_isInCombat()",
|
||||
"Item::getQLo(void)",
|
||||
"Item::getQHi(void)",
|
||||
"Item::getNpcNum(void)",
|
||||
"Intrinsic00DF()",
|
||||
|
||||
"Item::hurl(sint16,sint16,sint16,sint16)",
|
||||
"Actor::I_setDead()",
|
||||
"Item::getQLo(void)",
|
||||
"Item::getCY(void)",
|
||||
"Item::getNpcNum(void)",
|
||||
"Item::hurl(sint16,sint16,sint16,sint16)",
|
||||
"Item::getNpcNum(void)",
|
||||
"Item::hurl(sint16,sint16,sint16,sint16)",
|
||||
"Item::getNpcNum(void)",
|
||||
"Item::hurl(sint16,sint16,sint16,sint16)",
|
||||
"Item::getNpcNum(void)",
|
||||
"Item::hurl(sint16,sint16,sint16,sint16)",
|
||||
"Item::getNpcNum(void)",
|
||||
"Item::hurl(sint16,sint16,sint16,sint16)",
|
||||
"Item::getNpcNum(void)",
|
||||
"Item::hurl(sint16,sint16,sint16,sint16)",
|
||||
|
||||
"Item::getNpcNum(void)",
|
||||
"Item::hurl(sint16,sint16,sint16,sint16)",
|
||||
"Item::getNpcNum(void)",
|
||||
"Item::hurl(sint16,sint16,sint16,sint16)",
|
||||
"Item::getNpcNum(void)",
|
||||
"Item::hurl(sint16,sint16,sint16,sint16)",
|
||||
"Item::getNpcNum(void)",
|
||||
"Item::andStatus(void)",
|
||||
"Actor::I_setDead()",
|
||||
"Item::getQLo(void)",
|
||||
"Actor::I_setDead()",
|
||||
"Dtable::I_getMaxHPForNPC()",
|
||||
"Actor::I_setHP()",
|
||||
"Item::getQLo(void)",
|
||||
"Intrinsic00FE()",
|
||||
"Item::hurl(sint16,sint16,sint16,sint16)",
|
||||
|
||||
"Item::andStatus(void)",
|
||||
"Item::isOn(uint16)",
|
||||
"Actor::isDead(void)",
|
||||
"Actor::I_setActivity()",
|
||||
"Item::getQHi(void)",
|
||||
"Actor::I_getLastAnimSet()",
|
||||
"Actor::I_setDead()",
|
||||
"Item::getQLo(void)",
|
||||
"Item::isOn(uint16)",
|
||||
"Item::getQHi(void)",
|
||||
"Item::isOn(uint16)",
|
||||
"Item::getQHi(void)",
|
||||
"Item::hurl(sint16,sint16,sint16,sint16)",
|
||||
"Item::getNpcNum(void)",
|
||||
"Item::getCY(void)",
|
||||
"Item::hurl(sint16,sint16,sint16,sint16)",
|
||||
|
||||
"Item::isOn(uint16)",
|
||||
"MainActor::I_hasKeycard()",
|
||||
"IntrinsicReturn0",
|
||||
"Actor::isDead(void)",
|
||||
"Actor::I_clrImmortal()",
|
||||
"UCMachine::I_numToStr()",
|
||||
"Item::getQHi(void)",
|
||||
"Actor::I_setActivity()",
|
||||
"Item::andStatus(void)",
|
||||
"Item::getNpcNum(void)",
|
||||
"Item::andStatus(void)",
|
||||
"Item::getNpcNum(void)",
|
||||
"Item::I_isCrusTypeNPC()",
|
||||
"Item::andStatus(void)",
|
||||
"Item::getNpcNum(void)",
|
||||
"Item::AvatarStoleSomehting(uint16)",
|
||||
|
||||
"Item::andStatus(void)",
|
||||
"Item::getNpcNum(void)",
|
||||
"Item::getQ(void)",
|
||||
"Item::setQ(uint)",
|
||||
"Item::andStatus(void)",
|
||||
"Item::getNpcNum(void)",
|
||||
"Item::andStatus(void)",
|
||||
"Item::getNpcNum(void)",
|
||||
"Item::andStatus(void)",
|
||||
"Item::getNpcNum(void)",
|
||||
"Item::andStatus(void)",
|
||||
"Item::getNpcNum(void)",
|
||||
"Item::andStatus(void)",
|
||||
"Item::getNpcNum(void)",
|
||||
"Actor::I_getDir()",
|
||||
"Item::andStatus(void)",
|
||||
|
||||
"Item::getNpcNum(void)",
|
||||
"Intrinsic0131()",
|
||||
"Item::andStatus(void)",
|
||||
"Item::hurl(sint16,sint16,sint16,sint16)",
|
||||
"Item::andStatus(void)",
|
||||
"Camera::getY(void)",
|
||||
"Camera::getZ(void)",
|
||||
"Intrinsic0137()",
|
||||
"Actor::I_clrInCombat()",
|
||||
"Item::getTypeFlagCrusader(sint16)",
|
||||
"Item::getNpcNum(void)",
|
||||
"Item::hurl(sint16,sint16,sint16,sint16)",
|
||||
"Item::getCY(void)",
|
||||
"Item::getCZ(void)",
|
||||
"Item::setFrame(uint16)",
|
||||
"AudioProcess::I_playAmbientSFX()",
|
||||
|
||||
"AudioProcess::I_isSFXPlaying()",
|
||||
"World::I_clrAlertActiveRegret()",
|
||||
"PaletteFaderProcess::I_fadeToGivenColor()",
|
||||
"Actor::isDead(void)",
|
||||
"Actor::I_setDead()",
|
||||
"Intrinsic0145()",
|
||||
"PaletteFaderProcess::I_jumpToAllGrey()",
|
||||
"Item::I_getFamilyOfType()",
|
||||
"Item::getNpcNum(void)",
|
||||
"Item::getQLo(void)",
|
||||
"Item::andStatus(void)",
|
||||
"Ultima8Engine::getCurrentTimerTick()",
|
||||
"World::I_setAlertActiveRegret()",
|
||||
"Ultima8Engine::I_getAvatarInStasis()",
|
||||
"MainActor::I_addItemCru()",
|
||||
"Egg::getEggXRange(void)",
|
||||
|
||||
"Actor::I_clrInCombat()",
|
||||
"Intrinsic0072()",
|
||||
"Item::setFrame(uint16)",
|
||||
"UCMachine::I_numToStr()",
|
||||
"Actor::I_getDir()",
|
||||
"UCMachine::I_numToStr()",
|
||||
"Item::isOn(uint16)",
|
||||
"Actor::I_getDir()",
|
||||
"Actor::I_setDead()",
|
||||
"Item::getQHi(void)",
|
||||
"Item::getQLo(void)",
|
||||
"UCMachine::I_numToStr()",
|
||||
"Actor::I_getDir()",
|
||||
"Intrinsic015D()",
|
||||
]
|
||||
|
||||
312
tools/unkcoffs/rem_functions.txt
Normal file
312
tools/unkcoffs/rem_functions.txt
Normal file
|
|
@ -0,0 +1,312 @@
|
|||
World::I_getAlertActive
|
||||
Item::I_getFrame
|
||||
Item::I_setFrame
|
||||
Item::I_getMapArray
|
||||
Item::I_getStatus
|
||||
Item::I_orStatus
|
||||
Item::I_equip
|
||||
Item::I_isPartlyOnScreen
|
||||
Actor::I_isNPC
|
||||
Item::I_getZ
|
||||
Item::I_destroy
|
||||
Actor::I_getUnkByte
|
||||
Ultima8Engine::I_setAvatarInStasis
|
||||
Item::I_getDirToItem
|
||||
Actor::I_turnToward
|
||||
MovieGump::I_playMovieCutsceneAlt
|
||||
Item::I_getQLo
|
||||
Actor::I_getMap
|
||||
MusicProcess::I_playMusic
|
||||
Item::I_getX
|
||||
Item::I_getY
|
||||
AudioProcess::I_playSFXCru
|
||||
Item::I_getShape
|
||||
Item::I_explode
|
||||
UCMachine::I_rndRange
|
||||
Item::I_legalCreateAtCoords
|
||||
Item::I_andStatus
|
||||
World::I_getControlledNPCNum
|
||||
Actor::I_getDir
|
||||
Actor::I_getLastAnimSet
|
||||
Item::I_fireWeapon
|
||||
Item::I_create
|
||||
Item::I_popToCoords
|
||||
Actor::I_setDead
|
||||
Item::I_push
|
||||
Item::I_getEtherealTop
|
||||
Item::I_setShape
|
||||
Item::I_touch
|
||||
Item::I_getQHi
|
||||
Item::I_getClosestDirectionInRange
|
||||
Item::I_hurl
|
||||
World::I_gameDifficulty
|
||||
AudioProcess::I_playAmbientSFXCru
|
||||
Item::I_getQLo
|
||||
Item::I_inFastArea
|
||||
Item::I_setQHi
|
||||
Item::I_legalMoveToPoint
|
||||
CurrentMap::I_canExistAtPoint
|
||||
Item::I_pop
|
||||
Item::I_andStatus
|
||||
Item::I_receiveHit
|
||||
Actor::I_isBusy
|
||||
Item::I_getDirFromTo16
|
||||
Actor::I_isKneeling
|
||||
Actor::I_doAnim
|
||||
MainActor::I_addItemCru
|
||||
AudioProcess::I_stopSFXCru
|
||||
Actor::I_isDead
|
||||
AudioProcess::I_isSFXPlayingForObject
|
||||
Item::I_setQLo
|
||||
Item::I_getFamily
|
||||
Container::I_destroyContents
|
||||
Item::I_fall
|
||||
Egg::I_getEggId
|
||||
CameraProcess::I_moveTo
|
||||
CameraProcess::I_setCenterOn
|
||||
Item::I_getRangeIfVisible
|
||||
AudioProcess::I_playSFXCru
|
||||
Item::I_isOn
|
||||
Item::I_getQHi
|
||||
Item::I_isOn
|
||||
Item::I_getQHi
|
||||
Item::I_isOn
|
||||
Item::I_getQHi
|
||||
Item::I_isOn
|
||||
Item::I_getQHi
|
||||
Item::I_isOn
|
||||
Item::I_getQHi
|
||||
Item::I_isOn
|
||||
Item::I_getQHi
|
||||
Actor::I_getCurrentActivityNo
|
||||
Actor::I_clrInCombat
|
||||
Actor::I_setDefaultActivity0
|
||||
Actor::I_setDefaultActivity1
|
||||
Actor::I_setDefaultActivity2
|
||||
Actor::I_setActivity
|
||||
World::I_setControlledNPCNum
|
||||
Item::I_getSurfaceWeight
|
||||
Item::I_isCentreOn
|
||||
Item::I_setFrame
|
||||
Actor::I_getLastAnimSet
|
||||
Item::I_legalCreateAtPoint
|
||||
Item::I_getPoint
|
||||
CruStatusGump::I_hideStatusGump
|
||||
MovieGump::I_playMovieOverlay
|
||||
CruStatusGump::I_showStatusGump
|
||||
Actor::I_setDead
|
||||
Actor::I_createActor
|
||||
I_forceCameraUpdate
|
||||
Actor::I_teleport
|
||||
Item::I_getFootpadData
|
||||
Item::I_isInNpc
|
||||
Item::I_getQLo
|
||||
Item::I_getNpcNum
|
||||
Item::I_setNpcNum
|
||||
Item::I_andStatus
|
||||
Item::I_move
|
||||
UCMachine::I_true
|
||||
Kernel::I_resetRef
|
||||
Item::I_getNpcNum
|
||||
Item::I_andStatus
|
||||
Item::I_isCompletelyOn
|
||||
Ultima8Engine::I_getUnkCrusaderFlag
|
||||
Ultima8Engine::I_setUnkCrusaderFlag
|
||||
Ultima8Engine::I_setCruStasis
|
||||
Actor::I_setDead
|
||||
Ultima8Engine::I_clrUnkCrusaderFlag
|
||||
Ultima8Engine::I_clrCruStasis
|
||||
AudioProcess::I_stopSFXCru
|
||||
PaletteFaderProcess::I_fadeToBlack
|
||||
MainActor::I_clrKeycards
|
||||
MainActor::I_teleportToEgg
|
||||
PaletteFaderProcess::I_fadeToGamePal
|
||||
Actor::I_clrImmortal
|
||||
Actor::I_getHp
|
||||
Actor::I_setActivity
|
||||
Item::I_getQuality
|
||||
Item::I_setQuality
|
||||
Item::I_use
|
||||
MainActor::I_getMaxEnergy
|
||||
Actor::I_getMana
|
||||
Actor::I_setMana
|
||||
Item::I_getQLo
|
||||
Actor::I_setImmortal
|
||||
CameraProcess::I_getCameraX
|
||||
CameraProcess::I_getCameraY
|
||||
Item::I_setMapArray
|
||||
Item::I_getNpcNum
|
||||
Item::I_shoot
|
||||
Item::I_enterFastArea
|
||||
Item::I_setBroken
|
||||
Item::I_hurl
|
||||
Item::I_getNpcNum
|
||||
PaletteFaderProcess::I_jumpToAllBlack
|
||||
MusicProcess::I_stopMusic
|
||||
I_PauseCycler
|
||||
MovieGump::I_playMovieCutsceneAlt
|
||||
I_ResumeCycler
|
||||
Game::I_playCredits
|
||||
Ultima8Engine::I_moveKeyDownRecently
|
||||
MainActor::I_teleportToEgg
|
||||
PaletteFaderProcess::I_jumpToGreyScale
|
||||
World::I_resetVargasShield
|
||||
Item::I_andStatus
|
||||
PaletteFaderProcess::I_jumpToNormalPalette
|
||||
PaletteFaderProcess::I_fadeToGamePal
|
||||
PaletteFaderProcess::I_fadeToGamePal
|
||||
PaletteFaderProcess::I_fadeToBlack
|
||||
PaletteFaderProcess::I_fadeToBlack
|
||||
PaletteFaderProcess::I_fadeToGivenColor
|
||||
Actor::I_setDead
|
||||
Item::I_getQLo
|
||||
Item::I_getUnkEggType
|
||||
Egg::I_setEggXRange
|
||||
Item::I_overlaps
|
||||
Item::I_isOn
|
||||
UCMachine::I_true
|
||||
Egg::I_getEggXRange
|
||||
Actor::I_setDead
|
||||
MovieGump::I_playMovieCutsceneAlt
|
||||
AudioProcess::I_playSFX
|
||||
Actor::I_isFalling
|
||||
Item::I_getFamilyOfType
|
||||
Item::I_getNpcNum
|
||||
Item::I_getQLo
|
||||
Item::I_getQHi
|
||||
Item::I_unequip
|
||||
Item::I_avatarStoleSomething
|
||||
Item::I_andStatus
|
||||
Ultima8Engine::I_getCurrentTimerTick
|
||||
World::I_setAlertActive
|
||||
Item::I_equip
|
||||
World::I_clrAlertActive
|
||||
Ultima8Engine::I_getAvatarInStasis
|
||||
MainActor::I_addItemCru
|
||||
Actor::I_getLastAnimSet
|
||||
Item::I_setQuality
|
||||
CurrentMap::I_canExistAt
|
||||
Item::I_isOn
|
||||
Item::I_hurl
|
||||
Item::I_getQHi
|
||||
Item::I_andStatus
|
||||
Item::I_hurl
|
||||
Item::I_andStatus
|
||||
Item::I_hurl
|
||||
Item::I_andStatus
|
||||
KeypadGump::I_showKeypad
|
||||
Item::I_isOn
|
||||
SpriteProcess::I_createSprite
|
||||
Item::I_getDirFromItem
|
||||
Item::I_hurl
|
||||
Item::I_getQHi
|
||||
Actor::I_addHp
|
||||
MainActor::I_switchMap
|
||||
Actor::I_isInCombat
|
||||
Actor::I_setActivity
|
||||
UCMachine::I_true
|
||||
Item::I_setQAndCombine
|
||||
Item::I_use
|
||||
AudioProcess::I_stopAllSFX
|
||||
MovieGump::I_playMovieCutscene
|
||||
I_clearKeyboardState
|
||||
AudioProcess::I_playSFX
|
||||
Item::I_use
|
||||
CameraProcess::I_getCameraZ
|
||||
Actor::I_getLastAnimSet
|
||||
Actor::I_setDead
|
||||
Item::I_getQLo
|
||||
PaletteFaderProcess::I_jumpToAllWhite
|
||||
Actor::I_setActivity
|
||||
Item::I_isOn
|
||||
Actor::I_getLastActivityNo
|
||||
Actor::I_setCombatTactic
|
||||
Actor::I_getEquip
|
||||
Actor::I_setEquip
|
||||
Actor::I_getDefaultActivity0
|
||||
Actor::I_getDefaultActivity1
|
||||
Actor::I_getDefaultActivity2
|
||||
Actor::I_getLastAnimSet
|
||||
Actor::I_setTarget
|
||||
Actor::I_setUnkByte
|
||||
Actor::I_setDead
|
||||
Item::I_cast
|
||||
Item::I_andStatus
|
||||
Item::I_getQLo
|
||||
MainActor::I_getNumberOfCredits
|
||||
Item::I_popToEnd
|
||||
Item::I_popToContainer
|
||||
BatteryChargerProcess::I_create
|
||||
Kernel::I_getNumProcesses
|
||||
Item::I_getQHi
|
||||
Item::I_isOn
|
||||
Actor::I_setActivity
|
||||
Item::I_getQHi
|
||||
Item::I_getQ
|
||||
Item::I_setQ
|
||||
CruHealerProcess::I_create
|
||||
Item::I_hurl
|
||||
Item::I_getNpcNum
|
||||
Item::I_hurl
|
||||
Item::I_isOn
|
||||
Item::I_getQHi
|
||||
Item::I_andStatus
|
||||
MainActor::I_hasKeycard
|
||||
ComputerGump::I_readComputer
|
||||
UCMachine::I_numToStr
|
||||
Item::I_getNpcNum
|
||||
Item::I_andStatus
|
||||
Item::I_getNpcNum
|
||||
Item::I_isCrusTypeNPC
|
||||
Item::I_andStatus
|
||||
Item::I_getNpcNum
|
||||
Item::I_andStatus
|
||||
Item::I_getNpcNum
|
||||
Item::I_andStatus
|
||||
Item::I_getNpcNum
|
||||
Item::I_andStatus
|
||||
Item::I_getNpcNum
|
||||
Item::I_andStatus
|
||||
Item::I_getNpcNum
|
||||
Item::I_andStatus
|
||||
Item::I_getNpcNum
|
||||
Item::I_andStatus
|
||||
Item::I_getNpcNum
|
||||
Actor::I_getDir
|
||||
UCMachine::I_numToStr
|
||||
Item::I_andStatus
|
||||
Item::I_getNpcNum
|
||||
Item::I_fireDistance
|
||||
Item::I_andStatus
|
||||
Item::I_hurl
|
||||
Item::I_setBroken
|
||||
Item::I_andStatus
|
||||
Item::I_getTypeFlag
|
||||
Item::I_getNpcNum
|
||||
Item::I_hurl
|
||||
Item::I_getCY
|
||||
Item::I_getCZ
|
||||
Item::I_getCX
|
||||
Actor::I_getDir
|
||||
Actor::I_isDead
|
||||
Item::I_getNpcNum
|
||||
Actor::I_getLastAnimSet
|
||||
Item::I_setQuality
|
||||
UCMachine::I_numToStr
|
||||
Item::I_getDirToCoords
|
||||
Item::I_andStatus
|
||||
Item::I_getNpcNum
|
||||
Item::I_setBroken
|
||||
Item::I_getCY
|
||||
Item::I_isOn
|
||||
Item::I_getFootpadData
|
||||
Actor::I_isDead
|
||||
Actor::I_createActorCru
|
||||
Actor::I_clrImmortal
|
||||
Actor::I_setActivity
|
||||
Item::I_andStatus
|
||||
Item::I_getQHi
|
||||
WeaselGump::I_showWeaselGump
|
||||
Actor::I_setDead
|
||||
UNUSEDInt136
|
||||
UNUSEDInt137
|
||||
314
tools/unkcoffs/rem_intrinsic_dump.txt
Normal file
314
tools/unkcoffs/rem_intrinsic_dump.txt
Normal file
|
|
@ -0,0 +1,314 @@
|
|||
Code005 1020:0861: (Int0CB) void I_createMapJumpProcess(int16 mapnum)
|
||||
Code006 1028:0605: (Int097) void PaletteFaderProcess:I_setScreenGreyscale(void)
|
||||
Code007 1030:03b8: (Int0B3) int32 I_getCurrentTimerTick(void)
|
||||
Code008 1038:12a6: (Int028) int16 Item::I_hurl(Item *,8 bytes)
|
||||
Code008 1038:12a6: (Int08D) int16 Item::I_hurl(Item *,8 bytes)
|
||||
Code008 1038:12a6: (Int0BD) int16 Item::I_hurl(Item *,8 bytes)
|
||||
Code008 1038:12a6: (Int0C0) int16 Item::I_hurl(Item *,8 bytes)
|
||||
Code008 1038:12a6: (Int0C2) int16 Item::I_hurl(Item *,8 bytes)
|
||||
Code008 1038:12a6: (Int0C8) int16 Item::I_hurl(Item *,8 bytes)
|
||||
Code008 1038:12a6: (Int0F7) int16 Item::I_hurl(Item *,8 bytes)
|
||||
Code008 1038:12a6: (Int0F9) int16 Item::I_hurl(Item *,8 bytes)
|
||||
Code008 1038:12a6: (Int118) int16 Item::I_hurl(Item *,8 bytes)
|
||||
Code008 1038:12a6: (Int11D) int16 Item::I_hurl(Item *,8 bytes)
|
||||
Code008 1038:1334: (Int03E) void Item::I_fallProbably_03E(Item *)
|
||||
Code009 1040:0079: (Int136) void UNUSEDInt136()
|
||||
Code010 1048:00a1: (Int06B) int16 Game::I_isViolenceEnabled(void)
|
||||
Code010 1048:00c1: (Int0CE) int16 Game::I_isReleaseBuild(void)
|
||||
|
||||
Code019 1090:04ce: (Int079) int16 MainActor::I_teleportToEgg(int, int, int)
|
||||
Code019 1090:04f7: (Int096) int16 MainActor::I_teleportToEgg(int, int)
|
||||
Code019 1090:051d: (Int0A7) int16 Egg::I_getEggXRange(Egg *)
|
||||
Code019 1090:055b: (Int0A3) void Egg::I_setEggXRange(Egg *, int)
|
||||
Code019 1090:05c5: (Int03F) int16 Egg::I_getEggId(Item *)
|
||||
Code021 10a0:013e: (Int013) int16 Item::I_getX(Item *)
|
||||
Code021 10a0:0176: (Int014) int16 Item::I_getY(Item *)
|
||||
Code021 10a0:0266: (Int009) byte Item::I_getZ(Item *)
|
||||
Code021 10a0:029a: (Int120) int16 Item::I_getCX(Item *)
|
||||
Code021 10a0:02de: (Int11E) int16 Item::I_getCY(Item *)
|
||||
Code021 10a0:02de: (Int12B) int16 IItem::I_getCY(Item *)
|
||||
Code021 10a0:0322: (Int11F) byte Item::I_getCZ(Item *)
|
||||
Code021 10a0:0602: (Int057) int16 Item::I_getSurfaceWeight(Item *)
|
||||
Code021 10a0:068f: (Int016) int16 Item::I_getShape(Item *)
|
||||
Code021 10a0:06a5: (Int024) void Item::I_setShape(Item *, int16 shapeno)
|
||||
Code021 10a0:07b4: (Int001) int16 Item::I_getFrame(Item *)
|
||||
Code021 10a0:0810: (Int002) void Item::I_setFrame(Item *, frame)
|
||||
Code021 10a0:0810: (Int059) void Item::I_setFrame(Item *, frame)
|
||||
Code021 10a0:0c24: (Int068) void Item::I_setNpcNum(Item *, uint16 npcnum)
|
||||
Code021 10a0:0c40: (Int067) int16 Item::I_getNPCNum(Item *)
|
||||
Code021 10a0:0c40: (Int06D) int16 Item::I_getNPCNum(Item *)
|
||||
Code021 10a0:0c40: (Int089) int16 Item::I_getNpcNum(Item *)
|
||||
Code021 10a0:0c40: (Int08E) int16 Item::I_getNPCNum(Item *)
|
||||
Code021 10a0:0c40: (Int0AD) int16 Item::I_getNPCNum(Item *)
|
||||
Code021 10a0:0c40: (Int0F8) int16 Item::I_getNPCNum(Item *)
|
||||
Code021 10a0:0c40: (Int100) int16 Item::I_getNPCNum(Item *)
|
||||
Code021 10a0:0c40: (Int102) int16 Item::I_getNPCNum(Item *)
|
||||
Code021 10a0:0c40: (Int105) int16 Item::I_getNPCNum(Item *)
|
||||
Code021 10a0:0c40: (Int107) int16 Item::I_getNPCNum(Item *)
|
||||
Code021 10a0:0c40: (Int109) int16 Item::I_getNPCNum(Item *)
|
||||
Code021 10a0:0c40: (Int10B) int16 Item::I_getNPCNum(Item *)
|
||||
Code021 10a0:0c40: (Int10D) int16 Item::I_getNPCNum(Item *)
|
||||
Code021 10a0:0c40: (Int10F) int16 Item::I_getNPCNum(Item *)
|
||||
Code021 10a0:0c40: (Int111) int16 Item::I_getNPCNum(Item *)
|
||||
Code021 10a0:0c40: (Int115) int16 Item::I_getNPCNum(Item *)
|
||||
Code021 10a0:0c40: (Int11C) int16 Item::I_getNPCNum(Item *)
|
||||
Code021 10a0:0c40: (Int123) int16 Item::I_getNPCNum(Item *)
|
||||
Code021 10a0:0c40: (Int129) int16 Item::I_getNPCNum(Item *)
|
||||
Code021 10a0:0c5c: (Int088) void Item::I_setMapArray(Item *, uint16 maparray)
|
||||
Code021 10a0:0c78: (Int003) int16 Item::I_getMapArray(Item *)
|
||||
Code021 10a0:0c94: (Int0F4) int16 Item::I_getQ(Item *)
|
||||
Code021 10a0:0caa: (Int07E) int16 Item::I_getQuality(Item *)
|
||||
Code021 10a0:0cee: (Int07F) void Item::I_setQuality(Item *, int)
|
||||
Code021 10a0:0cee: (Int0BA) void Item::I_setQuality(Item *, int)
|
||||
Code021 10a0:0cee: (Int125) void Item::I_setQuality(Item *, int)
|
||||
Code021 10a0:0d31: (Int0A2) int16 Item::I_getUnkEggType(Item *)
|
||||
Code021 10a0:0dd1: (Int0CF) void Item::I_setQAndCombine(Item *, int16 q)
|
||||
Code021 10a0:0f5f: (Int0F5) void Item::I_setQ(Item *, uint16 q)
|
||||
Code021 10a0:0fc4: (Int03C) int16 Item::I_getItemFamily(Item *)
|
||||
Code021 10a0:0fef: (Int11B) byte Item::I_getTypeFlag(Item *, uint16 shift)
|
||||
Code021 10a0:1038: (Int004) int16 Item::I_getStatus(Item *)
|
||||
Code021 10a0:104e: (Int05B) byte Item::I_legalCreateAtPoint(Item *, int16 shape, int16 frame, Point *)
|
||||
Code021 10a0:10db: (Int019) byte Item::I_legalCreateAtCoords(Item *, int16 shapeno, int16 frame, int16 x, int16 y, int16 z)
|
||||
Code021 10a0:11e7: (Int01F) byte Item::I_create(Item *, uint16 shapenum, uint16 framenum)
|
||||
Code021 10a0:1311: (Int020) void Item::I_popToCoords(Item *, uint16 x, uint16 y, uint16 z)
|
||||
Code021 10a0:1328: (Int0ED) void Item::I_popToContainer(Item*, int)
|
||||
Code021 10a0:1338: (Int030) void Item::I_pop(Item *)
|
||||
Code021 10a0:1342: (Int0EC) void Item::I_popToEnd(Item*, int)
|
||||
Code021 10a0:1352: (Int022) void I_push(Item *)
|
||||
Code021 10a0:1365: (Int00A) void Item::I_destroy(Item *)
|
||||
Code021 10a0:14af: (Int03D) void Container::I_destroyContents(Item *)
|
||||
Code021 10a0:1531: (Int06A) void Item::I_move(Item *, int16 x, int16 y, uint16 z)
|
||||
Code021 10a0:174d: (Int02E) byte I_legalMoveToPoint(Item *, Point *, int16 force)
|
||||
Code021 10a0:19e9: (Int127) byte Item::I_getDirToCoords(Item *, uin16 x, uint16 y)
|
||||
Code021 10a0:1a3f: (Int0C7) byte Item::I_getDirFromItem(Item *, itemno)
|
||||
Code021 10a0:1a74: (Int00D) byte Item::I_getDirToItem(Item *, itemno)
|
||||
Code021 10a0:1aa9: (Int064) void Item::I_getFootpad(Item *, uint *, uint *, uint *)
|
||||
Code021 10a0:1aa9: (Int12D) void Item::I_getFootpadData(Item *, uint *, uint *, uint *)
|
||||
Code021 10a0:1cc5: (Int0A4) byte Item::I_overlaps(Item *, uint16 unk)
|
||||
Code021 10a0:1eea: (Int044) byte Item::I_IsOn(Item *, uint16 itemno)
|
||||
Code021 10a0:1eea: (Int046) byte Item::I_IsOn(Item *, uint16 itemno))
|
||||
Code021 10a0:1eea: (Int048) byte Item::I_IsOn(Item *, uint16 itemno)
|
||||
Code021 10a0:1eea: (Int04A) byte Item::I_IsOn(Item *, uint16 itemno)
|
||||
Code021 10a0:1eea: (Int04C) byte Item::I_IsOn(Item *, uint16 itemno)
|
||||
Code021 10a0:1eea: (Int04E) byte Item::I_IsOn(Item *, uint16 itemno)
|
||||
Code021 10a0:1eea: (Int0A5) byte Item::I_isOn(Item *, itemno)
|
||||
Code021 10a0:1eea: (Int0BC) byte Item::I_isOn(Item *, itemno)
|
||||
Code021 10a0:1eea: (Int0C5) byte Item::I_isOn(Item *, itemno)
|
||||
Code021 10a0:1eea: (Int0DC) byte Item::I_isOn(Item *, itemno)
|
||||
Code021 10a0:1eea: (Int0F1) byte Item::I_isOn(Item *, itemno)
|
||||
Code021 10a0:1eea: (Int0FA) byte Item::I_isOn(Item *, itemno)
|
||||
Code021 10a0:1eea: (Int12C) byte Item::I_isOn(Item *, itemno)
|
||||
Code021 10a0:1f5f: (Int06F) byte Item::I_isCompletelyOn(Item *, uint16 other)
|
||||
Code021 10a0:2436: (Int05C) void Item::I_getPoint(Item *, Point *)
|
||||
Code021 10a0:2486: (Int008) byte Actor::I_isNPC(Item *)
|
||||
Code021 10a0:24b5: (Int065) byte Item::I_isInNPC(Item *)
|
||||
Code021 10a0:2514: (Int025) void Item::I_touch(Item *)
|
||||
Code021 10a0:2572: (Int005) void Item::I_orStatus(Item *, uint16 flags)
|
||||
Code021 10a0:258b: (Int01A) void Item::I_andStatus(Item *, uint16 status)
|
||||
Code021 10a0:258b: (Int031) void Item::I_andStatus(Item *, uint16 status)
|
||||
Code021 10a0:258b: (Int069) void Item::I_andStatus(Item *, uint16 status)
|
||||
Code021 10a0:258b: (Int06E) void Item::I_andStatus(Item *, uint16 status)
|
||||
Code021 10a0:258b: (Int099) void Item::I_andStatus(Item *, uint16 status)
|
||||
Code021 10a0:258b: (Int0B2) void Item::I_andStatus(Item *, uint16 status)
|
||||
Code021 10a0:258b: (Int0BF) void Item::I_andStatus(Item *, uint16 status)
|
||||
Code021 10a0:258b: (Int0C1) void Item::I_andStatus(Item *, uint16 status)
|
||||
Code021 10a0:258b: (Int0C3) void Item::I_andStatus(Item *, uint16 status)
|
||||
Code021 10a0:258b: (Int0E9) void Item::I_andStatus(Item *, uint16 status)
|
||||
Code021 10a0:258b: (Int0FC) void Item::I_andStatus(Item *, uint16 status)
|
||||
Code021 10a0:258b: (Int101) void Item::I_andStatus(Item *, uint16 status)
|
||||
Code021 10a0:258b: (Int104) void Item::I_andStatus(Item *, uint16 status)
|
||||
Code021 10a0:258b: (Int106) void Item::I_andStatus(Item *, uint16 status)
|
||||
Code021 10a0:258b: (Int108) void Item::I_andStatus(Item *, uint16 status)
|
||||
Code021 10a0:258b: (Int10A) void Item::I_andStatus(Item *, uint16 status)
|
||||
Code021 10a0:258b: (Int10C) void Item::I_andStatus(Item *, uint16 status)
|
||||
Code021 10a0:258b: (Int10E) void Item::I_andStatus(Item *, uint16 status)
|
||||
Code021 10a0:258b: (Int110) void Item::I_andStatus(Item *, uint16 status)
|
||||
Code021 10a0:258b: (Int114) void Item::I_andStatus(Item *, uint16 status)
|
||||
Code021 10a0:258b: (Int117) void Item::I_andStatus(Item *, uint16 status)
|
||||
Code021 10a0:258b: (Int11A) void Item::I_andStatus(Item *, uint16 status)
|
||||
Code021 10a0:258b: (Int128) void Item::I_andStatus(Item *, uint16 status)
|
||||
Code021 10a0:258b: (Int132) void Item::I_andStatus(Item *, int16 status)
|
||||
Code021 10a0:25d0: (Int08C) void Item::I_setIsBroken(Item *)
|
||||
Code021 10a0:25d0: (Int119) void Item::I_setIsBroken(Item *)
|
||||
Code021 10a0:25d0: (Int12A) void Item::I_setIsBroken(Item *)
|
||||
Code021 10a0:2667: (Int080) int16 Item::I_use(Item *)
|
||||
Code021 10a0:2667: (Int0D0) int16 Item::I_use(Item *)
|
||||
Code021 10a0:2667: (Int0D5) int16 Item::I_use(Item *)
|
||||
Code021 10a0:2a35: (Int006) int16 Item::I_equip(6 bytes)
|
||||
Code021 10a0:2a35: (Int0B5) int16 Item::I_equip(6 bytes)
|
||||
Code021 10a0:2a68: (Int0B0) int16 Item::I_unequip(6 bytes)
|
||||
Code021 10a0:2b30: (Int08B) int16 Item::I_enterFastArea(Item *)
|
||||
Code021 10a0:2f3e: (Int0E8) int16 Item::I_cast(6 bytes)
|
||||
Code021 10a0:2fda: (Int0B1) int16 Item::I_spawnUsecodeEvent0x13(Item *, 2 bytes)
|
||||
Code021 10a0:383e: (Int026) int16 Item::I_getQHi(Item *)
|
||||
Code021 10a0:383e: (Int045) int16 Item::I_getQHi(Item *)
|
||||
Code021 10a0:383e: (Int047) int16 Item::I_getQHi(Item *)
|
||||
Code021 10a0:383e: (Int049) int16 Item::I_getQHi(Item *)
|
||||
Code021 10a0:383e: (Int04B) int16 Item::I_getQHi(Item *)
|
||||
Code021 10a0:383e: (Int04D) int16 Item::I_getQHi(Item *)
|
||||
Code021 10a0:383e: (Int04F) int16 Item::I_getQHi(Item *)
|
||||
Code021 10a0:383e: (Int0AF) int16 Item::I_getQHi(Item *)
|
||||
Code021 10a0:383e: (Int0BE) int16 Item::I_getQHi(Item *)
|
||||
Code021 10a0:383e: (Int0C9) int16 Item::I_getQHi(Item *)
|
||||
Code021 10a0:383e: (Int0F0) int16 Item::I_getQHi(Item *)
|
||||
Code021 10a0:383e: (Int0F3) int16 Item::I_getQHi(Item *)
|
||||
Code021 10a0:383e: (Int0FB) int16 Item::I_getQHi(Item *)
|
||||
Code021 10a0:383e: (Int133) int16 Item::I_getQHi(Item *)
|
||||
Code021 10a0:385a: (Int02D) void Item::I_setQHi(Item *, uint16 qhi)
|
||||
Code021 10a0:3889: (Int010) int16 Item::I_getQLo(Item *)
|
||||
Code021 10a0:3889: (Int02B) int16 Item::I_getQLo(Item *)
|
||||
Code021 10a0:3889: (Int066) int16 Item::I_getQLo(Item *)
|
||||
Code021 10a0:3889: (Int084) int16 Item::I_getQLo(Item *)
|
||||
Code021 10a0:3889: (Int0A1) int16 Item::I_getQLo(Item *)
|
||||
Code021 10a0:3889: (Int0AE) int16 Item::I_getQLo(Item *)
|
||||
Code021 10a0:3889: (Int0D9) int16 Item::I_getQLo(Item *)
|
||||
Code021 10a0:3889: (Int0EA) int16 Item::I_getQLo(Item *)
|
||||
Code021 10a0:38a2: (Int03B) void Item::I_setQLo(Item *, int16 qlo)
|
||||
Code021 10a0:38d1: (Int08A) void Intrinsic08A(12 bytes)
|
||||
Code021 10a0:3934: (Int015) void AudioProcess::I_playSFXCru(Item *, uint16 sfxnum)
|
||||
Code021 10a0:3953: (Int02A) void AudioProcess::I_playAmbientSFXCru(Item *, sndno)
|
||||
Code021 10a0:3991: (Int043) void AudioProcess::I_playSFXCru(Item *, soundno)
|
||||
Code021 10a0:39b0: (Int038) void AudioProcess::I_stopSFXCru(Item *, int16 sndno)
|
||||
Code021 10a0:39cf: (Int076) void AudioProcess::I_stopSFX(Item *)
|
||||
Code021 10a0:39eb: (Int03A) byte AudioProcess::I_isSFXPlayingForObject(Item *, int16 unk)
|
||||
Code021 10a0:3a5b: (Int0D2) void I_playFlic0D2(int *item,char *flicname,word sizex,word sizey)
|
||||
Code021 10a0:3a9f: (Int092) void I_playFlic092(char *)
|
||||
Code021 10a0:3a9f: (Int0A9) void I_playFlic0A9(char *)
|
||||
Code021 10a0:3abb: (Int00F) void I_playFlic(void), int16 I_playFlic(Item *, char *name, int16 sizex, int16 sizey)
|
||||
Code021 10a0:3ad7: (Int05E) int16 I_playFlicsomething(uint32, char *, int16 a, int16 b)
|
||||
Code021 10a0:3af5: (Int02C) byte Item::I_inFastArea(Item *)
|
||||
Code021 10a0:3d3f: (Int12F) int16 Actor::I_createActorCru(Item *, uint16 other_itemno)
|
||||
Code021 10a0:406b: (Int02F) byte Intrinsic02F(int, int, shapeno, Point *)
|
||||
Code021 10a0:40c8: (Int007) byte Item::I_isOnScreen(Item *)
|
||||
Code021 10a0:433a: (Int095) byte Kernel::I_getCurrentKeyDown(void)
|
||||
Code021 10a0:4342: (Int103) byte Item::I_isCrusTypeNPC(uint16 shapenum)
|
||||
Code021 10a0:4371: (Int058) byte Item::I_isCentreOn(Item *, uint16 other)
|
||||
Code022 10a8:26ee: (Int023) int16 Item::I_getEtherealTop(void)
|
||||
Code027 10d0:0000: (Int027) int16 I_getClosestDirectionInRange(x1, y1, x2, y2, numdirs, mindir, maxdir)
|
||||
Code027 10d0:01c7: (Int034) int16 Item::I_getDirFromTo16(x1, y1, x2, y2)
|
||||
|
||||
Code028 10d8:0000: (Int0B4) void Ultima8Engine::I_setAlertActive(void)
|
||||
Code028 10d8:0121: (Int0B6) void Ultima8Engine::I_clrAlertActive(void)
|
||||
Code028 10d8:0243: (Int000) byte World::I_getAlertActive(void)
|
||||
|
||||
Code030 10e8:0119: (Int033) byte Actor::I_isBusy(4 bytes)
|
||||
Code030 10e8:0252: (Int036) int16 Actor::I_doAnim(12 bytes)
|
||||
Code030 10e8:1e7e: (Int0E5) void Actor::I_attack(Actor *, uint16 target)
|
||||
Code030 10e8:1f0e: (Int0AB) byte Actor::I_NPCGetField0x59Flag1_0AB(Actor *)
|
||||
Code030 10e8:1f2d: (Int0CC) byte Actor::I_getInCombat(Actor *)
|
||||
Code030 10e8:1fed: (Int039) byte Actor::I_isDead(Item *)
|
||||
Code030 10e8:1fed: (Int122) byte Actor::I_isDead(Item *)
|
||||
Code030 10e8:1fed: (Int12E) byte Actor::I_isDead(Item *)
|
||||
Code030 10e8:201d: (Int021) void Actor::I_setDead(4 bytes)
|
||||
Code030 10e8:201d: (Int060) void Actor::I_setDead(4 bytes)
|
||||
Code030 10e8:201d: (Int073) void Actor::I_setDead(4 bytes)
|
||||
Code030 10e8:201d: (Int0A0) void Actor::I_setDead(Actor *)
|
||||
Code030 10e8:201d: (Int0A8) void Actor::I_setDead(Actor *)
|
||||
Code030 10e8:201d: (Int0D8) void Actor::I_setDead(4 bytes)
|
||||
Code030 10e8:201d: (Int0E7) void Actor::I_setDead(4 bytes)
|
||||
Code030 10e8:201d: (Int135) void Actor::I_setDead(Actor *)
|
||||
Code030 10e8:2177: (Int085) void Actor::I_setImmortal(Actor *)
|
||||
Code030 10e8:2192: (Int07B) void Actor::I_clrImmortal(Actor *)
|
||||
Code030 10e8:2192: (Int130) void Actor::I_clrImmortal(Actor *)
|
||||
Code030 10e8:2208: (Int035) byte Actor::I_getSomeFlagProbablyCrouch(Item *)
|
||||
Code030 10e8:25b1: (Int061) void Actor::I_create(8 bytes)
|
||||
Code030 10e8:27c0: (Int0DF) int16 Actor::I_getEquip(6 bytes)
|
||||
Code030 10e8:27f3: (Int0E0) void Actor::I_setEquip(8 bytes)
|
||||
Code030 10e8:29f2: (Int063) void Actor::I_teleport(12 bytes)
|
||||
Code030 10e8:2b88: (Int011) int16 Actor::I_getMap(4 bytes)
|
||||
Code030 10e8:2be2: (Int052) void Actor::I_setDefaultActivity0(Actor *, int)
|
||||
Code030 10e8:2bff: (Int053) void Actor::I_setDefaultActivity1(Actor *, int)
|
||||
Code030 10e8:2c1c: (Int054) void Actor::I_setDefaultActivity2(Actor *, int)
|
||||
Code030 10e8:2c70: (Int0E1) int16 Actor::I_getDefaultActivity0(Actor *)
|
||||
Code030 10e8:2c8a: (Int0E2) int16 Actor::I_getDefaultActivity1(Actor *)
|
||||
Code030 10e8:2ca4: (Int0E3) int16 Actor::I_getDefaultActivity2(Actor *)
|
||||
Code030 10e8:2cfa: (Int055) void Actor::I_setActivity(Actor *, int)
|
||||
Code030 10e8:2cfa: (Int07D) void Actor::I_setActivity(Actor *, int)
|
||||
Code030 10e8:2cfa: (Int0CD) void Actor::I_setActivity(Actor *, int)
|
||||
Code030 10e8:2cfa: (Int0DB) void Actor::I_setActivity(Actor *, int)
|
||||
Code030 10e8:2cfa: (Int0F2) void Actor::I_setActivity(Actor *, int)
|
||||
Code030 10e8:2cfa: (Int131) void Actor::I_setActivity(Actor *, int)
|
||||
Code030 10e8:31a1: (Int051) void Actor::I_clrInCombat(Actor *)
|
||||
Code030 10e8:3263: (Int00E) int16 Actor::I_turnToward(Actor *, direction, unk)
|
||||
Code030 10e8:32ec: (Int07C) int16 Actor::I_getHp(Actor *)
|
||||
Code030 10e8:3305: (Int050) int16 I_GetNPCDataField0x2_050(Actor *)
|
||||
Code030 10e8:344c: (Int082) int16 Actor::I_getMana(Actor *)
|
||||
Code030 10e8:3466: (Int083) void Actor::I_setMana(Actor *, int)
|
||||
Code030 10e8:3483: (Int081) int16 MainActor::I_getMaxEnergy(Actor *)
|
||||
Code030 10e8:358c: (Int0DE) void Actor::I_setCombatTactic(Actor *, int)
|
||||
Code030 10e8:368e: (Int0B7) int16 Ultima8Engine::I_getAvatarInStasis(void)
|
||||
Code030 10e8:3696: (Int00C) void Ultima8Engine::I_setAvatarInStasis(int)
|
||||
Code030 10e8:370c: (Int01C) byte Actor::I_getDir(4 bytes)
|
||||
Code030 10e8:370c: (Int112) byte Actor::I_getDir(Actor *)
|
||||
Code030 10e8:370c: (Int121) byte Actor::I_getDir(4 bytes)
|
||||
Code030 10e8:3726: (Int01D) int16 Actor::I_getLastAnimSet(4 bytes)
|
||||
Code030 10e8:3726: (Int05A) int16 Actor::I_getLastAnimSet(4 bytes)
|
||||
Code030 10e8:3726: (Int0B9) int16 Actor::I_getLastAnimSet(4 bytes)
|
||||
Code030 10e8:3726: (Int0D7) int16 Actor::I_getLastAnimSet(4 bytes)
|
||||
Code030 10e8:3726: (Int0E4) int16 Actor::I_getLastAnimSet(4 bytes)
|
||||
Code030 10e8:3726: (Int124) int16 Actor::I_getLastAnimSet(4 bytes)
|
||||
Code030 10e8:3740: (Int0CA) byte Actor::I_addHp(Actor *, int)
|
||||
Code030 10e8:382b: (Int0EB) int16 I_GetQOfAvatarInventoryItem0x4ed_0EB(void)
|
||||
Code030 10e8:38cd: (Int029) int16 Game::I_getDifficultyLevel(void)
|
||||
Code030 10e8:3ce0: (Int0FD) byte MainActor::I_hasKeycard(int)
|
||||
Code030 10e8:3d43: (Int078) void MainActor::I_clrKeycards(void)
|
||||
Code030 10e8:3df4: (Int00B) int16 Actor::I_GetNPCDataField0x63_00B(Actor *)
|
||||
Code030 10e8:3e10: (Int0E6) void Actor::I_SetNPCDataField0x63_0E6(Actor *, int)
|
||||
Code030 10e8:3e2d: (Int0DD) int16 Actor::I_GetNPCDataField0x4_0DD(Actor *)
|
||||
Code032 10f8:054d: (Int0AC) int16 Item::I_getFamilyOfType(Item *)
|
||||
Code038 1128:0000: (Int098) void I_resetVargasHealthTo500(void)
|
||||
Code038 1128:0247: (Int032) void Item::I_receiveHit(Item *, other, dir, damage, damagetype)
|
||||
Code038 1128:11da: (Int01E) int16 Actor::I_maybeFire(Actor *, x, y, z, byte, int, byte)
|
||||
Code038 1128:1755: (Int116) byte Intrinsic116(14 bytes)
|
||||
Code038 1128:1c01: (Int042) byte Item::I_getRangeIfVisible(Item *, otheritem)
|
||||
Code038 1128:20c5: (Int0EE) void BatteryChargerProcess::I_create(void)
|
||||
Code038 1128:20e5: (Int0F6) void CruHealer::I_create_0F6(void)
|
||||
Code039 1130:0000: (Int056) void Intrinsic056(int itemno)
|
||||
Code039 1130:0010: (Int01B) int16 I_getTargetNPCNumMaybe(void)
|
||||
Code040 1138:00de: (Int0C6) void SpriteProcess::I_createSprite(word, word, word, word, uword, uword, ubyte)
|
||||
Code042 1148:0859: (Int017) void Item::I_explode(Item *, exptype, destroy_item)
|
||||
Code042 1148:0b67: (Int0BB) byte Intrinsic0BB(8 bytes)
|
||||
Code049 1180:0013: (Int062) void CameraProcess::I_somethingAboutCameraUpdate(void)
|
||||
Code049 1180:0cba: (Int040) void CameraProcess::I_moveTo(x, y, z)
|
||||
Code049 1180:1aa5: (Int041) void CameraProcess::I_setCenterOn(objid)
|
||||
Code049 1180:1cc5: (Int086) int16 CameraProcess::I_getCameraX(void)
|
||||
Code049 1180:1ccd: (Int087) int16 CameraProcess::I_getCameraY(void)
|
||||
Code049 1180:1cd5: (Int0D6) byte CameraProcess::I_getCameraZ(void)
|
||||
Code055 11b0:0000: (Int05D) void I_mouseSomethingOffMaybe05D(void)
|
||||
Code055 11b0:0006: (Int05F) void I_mouseSomethingResume05F(void)
|
||||
Code059 11d0:0977: (Int0EF) int16 Kernel::I_getNumProcesses(int, int)
|
||||
Code059 11d0:0c63: (Int06C) void Kernel::I_resetRef(int16, int16)
|
||||
Code064 11f8:0143: (Int012) void MusicProcess:I_playMusic(int trackno)
|
||||
Code064 11f8:0223: (Int090) void MusicProcess::I_musicStop(void)
|
||||
Code092 12d8:0293: (Int018) int16 UCMachine::I_rndRange(uint16 x, uint16 y)
|
||||
Code092 12d8:0476: (Int0AA) void I_playSFX(2 bytes)
|
||||
Code092 12d8:0476: (Int0D4) void I_playSFX(2 bytes)
|
||||
Code092 12d8:054a: (Int0D1) void AudioProcess:I_stopAllSFX(void)
|
||||
Code116 1398:0005: (Int0FE) void ComputerGump::I_readComputer(char *)
|
||||
Code121 13c0:00fe: (Int0C4) int16 KeypadGump::I_showKeypad(int targetCode)
|
||||
Code125 13e0:0000: (Int134) void Intrinsic134(2 bytes)
|
||||
Code126 13e8:0033: (Int091) void I_setSomeMovieGlobal(void)
|
||||
Code126 13e8:0039: (Int093) void I_clearSomeMovieGlobal(void)
|
||||
Code126 13e8:003f: (Int094) void Game::I_playCredits(void)
|
||||
Code126 13e8:0071: (Int072) void Ultima8Engine::I_setCruStasis(void)
|
||||
Code126 13e8:0077: (Int075) void Ultima8Engine::I_clrCruStasis(void)
|
||||
Code126 13e8:00a8: (Int0D3) void Intrinsic0D3(void)
|
||||
Code126 13e8:00b9: (Int0A6) int16 I_getAnimationsDisabled(void)
|
||||
Code126 13e8:0330: (Int037) byte MainActor::I_addItemCru(4 bytes)
|
||||
Code126 13e8:0330: (Int0B8) byte MainActor::I_addItemCru(4 bytes)
|
||||
Code126 13e8:0e21: (Int074) void Ultima8Engine::I_clrUnkCrusaderFlag(void)
|
||||
Code126 13e8:0e27: (Int070) byte Ultima8Engine::I_getUnkCrusaderFlag(void)
|
||||
Code126 13e8:0e2b: (Int071) void Ultima8Engine::I_setUnkCrusaderFlag(void)
|
||||
Code132 1418:0073: (Int0FF) int16 UCMachine::I_numToStr(int16 num)
|
||||
Code132 1418:0073: (Int113) int16 UCMachine::I_numToStr(int16 num)
|
||||
Code132 1418:0073: (Int126) int16 UCMachine::I_numToStr(int16 num)
|
||||
Code137 1440:04ea: (Int09D) int16 PaletteFaderProcess::I_fadeToBlack(nsteps)
|
||||
Code137 1440:06e6: (Int077) int16 PaletteFaderProcess::I_fadeToBlack(void)
|
||||
Code137 1440:06f4: (Int09B) int16 PaletteFaderProcess::I_fadeFromBlack(nsteps)
|
||||
Code137 1440:07cc: (Int07A) int16 PaletteFaderProcess::I_fadeFromBlack(void)
|
||||
Code137 1440:07da: (Int08F) void PaletteFaderProcess::I_setPalToAllBlack(void)
|
||||
Code137 1440:0853: (Int0DA) void PaletteFaderProcess::I_setPalToAllGrey(void)
|
||||
Code137 1440:0a7c: (Int09A) void PaletteFaderProcess::I_stopFadesAndResetToGamePal(void)
|
||||
Code137 1440:0ab2: (Int09F) int16 PaletteFaderProcess::I_fadeToColor(r, g, b, nsteps, unk)
|
||||
Code137 1440:0bc6: (Int09C) int16 PaletteFaderProcess::I_fadeFromBlackWithParam(nsteps, unk)
|
||||
Code137 1440:0c47: (Int09E) int16 PaletteFaderProcess::I_fadeToBlackWithParam(nsteps, unk)
|
||||
334
tools/unkcoffs/remorse_ints.py
Normal file
334
tools/unkcoffs/remorse_ints.py
Normal file
|
|
@ -0,0 +1,334 @@
|
|||
intrinsics = [
|
||||
|
||||
"byte World::I_getAlertActive(void)",
|
||||
"int16 Item::I_getFrame(Item *)",
|
||||
"void Item::I_setFrame(Item *, frame)",
|
||||
"int16 Item::I_getMapArray(Item *)",
|
||||
"int16 Item::I_getStatus(Item *)",
|
||||
"void Item::I_orStatus(Item *, uint16 flags)",
|
||||
"int16 Item::I_equip(6 bytes)",
|
||||
"byte Item::I_isOnScreen(Item *)",
|
||||
"byte Actor::I_isNPC(Item *)",
|
||||
"byte Item::I_getZ(Item *)",
|
||||
"void Item::I_destroy(Item *)",
|
||||
"int16 Actor::I_GetNPCDataField0x63_00B(Actor *)",
|
||||
"void Ultima8Engine::I_setAvatarInStasis(int)",
|
||||
"byte Item::I_getDirToItem(Item *, itemno)",
|
||||
"int16 Actor::I_turnToward(Actor *, direction, unk)",
|
||||
"void I_playFlic(void), int16 I_playFlic(Item *, char *name, int16 sizex, int16 sizey)",
|
||||
|
||||
"int16 Item::I_getQLo(Item *)",
|
||||
"int16 Actor::I_getMap(4 bytes)",
|
||||
"void MusicProcess:I_playMusic(int trackno)",
|
||||
"int16 Item::I_getX(Item *)",
|
||||
"int16 Item::I_getY(Item *)",
|
||||
"void AudioProcess::I_playSFXCru(Item *, uint16 sfxnum)",
|
||||
"int16 Item::I_getShape(Item *)",
|
||||
"void Item::I_explode(Item *, exptype, destroy_item)",
|
||||
"int16 UCMachine::I_rndRange(uint16 x, uint16 y)",
|
||||
"byte Item::I_legalCreateAtCoords(Item *, int16 shapeno, int16 frame, int16 x, int16 y, int16 z)",
|
||||
"void Item::I_andStatus(Item *, uint16 status)",
|
||||
"int16 I_getTargetNPCNumMaybe(void)",
|
||||
"byte Actor::I_getDir(4 bytes)",
|
||||
"int16 Actor::I_getLastAnimSet(4 bytes)",
|
||||
"int16 Actor::I_maybeFire(Actor *, x, y, z, byte, int, byte)",
|
||||
"byte Item::I_create(Item *, uint16 shapenum, uint16 framenum)",
|
||||
|
||||
"void Item::I_popToCoords(Item *, uint16 x, uint16 y, uint16 z)",
|
||||
"void Actor::I_setDead(4 bytes)",
|
||||
"void I_push(Item *)",
|
||||
"int16 Item::I_getEtherealTop(void)",
|
||||
"void Item::I_setShape(Item *, int16 shapeno)",
|
||||
"void Item::I_touch(Item *)",
|
||||
"int16 Item::I_getQHi(Item *)",
|
||||
"int16 I_getClosestDirectionInRange(x1, y1, x2, y2, numdirs, mindir, maxdir)",
|
||||
"int16 Item::I_hurl(Item *,8 bytes)",
|
||||
"int16 Game::I_getDifficultyLevel(void)",
|
||||
"void AudioProcess::I_playAmbientSFXCru(Item *, sndno)",
|
||||
"int16 Item::I_getQLo(Item *)",
|
||||
"byte Item::I_inFastArea(Item *)",
|
||||
"void Item::I_setQHi(Item *, uint16 qhi)",
|
||||
"byte I_legalMoveToPoint(Item *, Point *, int16 force)",
|
||||
"byte Intrinsic02F(int, int, shapeno, Point *)",
|
||||
|
||||
"void Item::I_pop(Item *)",
|
||||
"void Item::I_andStatus(Item *, uint16 status)",
|
||||
"void Item::I_receiveHit(Item *, other, dir, damage, damagetype)",
|
||||
"byte Actor::I_isBusy(4 bytes)",
|
||||
"int16 Item::I_getDirFromTo16(x1, y1, x2, y2)",
|
||||
"byte Actor::I_getSomeFlagProbablyCrouch(Item *)",
|
||||
"int16 Actor::I_doAnim(12 bytes)",
|
||||
"byte MainActor::I_addItemCru(4 bytes)",
|
||||
"void AudioProcess::I_stopSFXCru(Item *, int16 sndno)",
|
||||
"byte Actor::I_isDead(Item *)",
|
||||
"byte AudioProcess::I_isSFXPlayingForObject(Item *, int16 unk)",
|
||||
"void Item::I_setQLo(Item *, int16 qlo)",
|
||||
"int16 Item::I_getItemFamily(Item *)",
|
||||
"void Container::I_destroyContents(Item *)",
|
||||
"void Item::I_fallProbably_03E(Item *)",
|
||||
"int16 Egg::I_getEggId(Item *)",
|
||||
|
||||
"void CameraProcess::I_moveTo(x, y, z)",
|
||||
"void CameraProcess::I_setCenterOn(objid)",
|
||||
"byte Item::I_getRangeIfVisible(Item *, otheritem)",
|
||||
"void AudioProcess::I_playSFXCru(Item *, soundno)",
|
||||
"byte Item::I_IsOn(Item *, uint16 itemno)",
|
||||
"int16 Item::I_getQHi(Item *)",
|
||||
"byte Item::I_IsOn(Item *, uint16 itemno))",
|
||||
"int16 Item::I_getQHi(Item *)",
|
||||
"byte Item::I_IsOn(Item *, uint16 itemno)",
|
||||
"int16 Item::I_getQHi(Item *)",
|
||||
"byte Item::I_IsOn(Item *, uint16 itemno)",
|
||||
"int16 Item::I_getQHi(Item *)",
|
||||
"byte Item::I_IsOn(Item *, uint16 itemno)",
|
||||
"int16 Item::I_getQHi(Item *)",
|
||||
"byte Item::I_IsOn(Item *, uint16 itemno)",
|
||||
"int16 Item::I_getQHi(Item *)",
|
||||
|
||||
"int16 I_GetNPCDataField0x2_050(Actor *)",
|
||||
"void Actor::I_clrInCombat(Actor *)",
|
||||
"void Actor::I_setDefaultActivity0(Actor *, int)",
|
||||
"void Actor::I_setDefaultActivity1(Actor *, int)",
|
||||
"void Actor::I_setDefaultActivity2(Actor *, int)",
|
||||
"void Actor::I_setActivity(Actor *, int)",
|
||||
"void Intrinsic056(int itemno)",
|
||||
"int16 Item::I_getSurfaceWeight(Item *)",
|
||||
"byte Item::I_isCentreOn(Item *, uint16 other)",
|
||||
"void Item::I_setFrame(Item *, frame)",
|
||||
"int16 Actor::I_getLastAnimSet(4 bytes)",
|
||||
"byte Item::I_legalCreateAtPoint(Item *, int16 shape, int16 frame, Point *)",
|
||||
"void Item::I_getPoint(Item *, Point *)",
|
||||
"void I_mouseSomethingOffMaybe05D(void)",
|
||||
"int16 I_playFlicsomething(uint32, char *, int16 a, int16 b)",
|
||||
"void I_mouseSomethingResume05F(void)",
|
||||
|
||||
"void Actor::I_setDead(4 bytes)",
|
||||
"void Actor::I_create(8 bytes)",
|
||||
"void CameraProcess::I_somethingAboutCameraUpdate(void)",
|
||||
"void Actor::I_teleport(12 bytes)",
|
||||
"void Item::I_getFootpad(Item *, uint *, uint *, uint *)",
|
||||
"byte Item::I_isInNPC(Item *)",
|
||||
"int16 Item::I_getQLo(Item *)",
|
||||
"int16 Item::I_getNPCNum(Item *)",
|
||||
"void Item::I_setNpcNum(Item *, uint16 npcnum)",
|
||||
"void Item::I_andStatus(Item *, uint16 status)",
|
||||
"void Item::I_move(Item *, int16 x, int16 y, uint16 z)",
|
||||
"int16 Game::I_isViolenceEnabled(void)",
|
||||
"void Kernel::I_resetRef(int16, int16)",
|
||||
"int16 Item::I_getNPCNum(Item *)",
|
||||
"void Item::I_andStatus(Item *, uint16 status)",
|
||||
"byte Item::I_isCompletelyOn(Item *, uint16 other)",
|
||||
|
||||
"byte Ultima8Engine::I_getUnkCrusaderFlag(void)",
|
||||
"void Ultima8Engine::I_setUnkCrusaderFlag(void)",
|
||||
"void Ultima8Engine::I_setCruStasis(void)",
|
||||
"void Actor::I_setDead(4 bytes)",
|
||||
"void Ultima8Engine::I_clrUnkCrusaderFlag(void)",
|
||||
"void Ultima8Engine::I_clrCruStasis(void)",
|
||||
"void AudioProcess::I_stopSFX(Item *)",
|
||||
"int16 PaletteFaderProcess::I_fadeToBlack(void)",
|
||||
"void MainActor::I_clrKeycards(void)",
|
||||
"int16 MainActor::I_teleportToEgg(int, int, int)",
|
||||
"int16 PaletteFaderProcess::I_fadeFromBlack(void)",
|
||||
"void Actor::I_clrImmortal(Actor *)",
|
||||
"int16 Actor::I_getHp(Actor *)",
|
||||
"void Actor::I_setActivity(Actor *, int)",
|
||||
"int16 Item::I_getQuality(Item *)",
|
||||
"void Item::I_setQuality(Item *, int)",
|
||||
|
||||
"int16 Item::I_use(Item *)",
|
||||
"int16 MainActor::I_getMaxEnergy(Actor *)",
|
||||
"int16 Actor::I_getMana(Actor *)",
|
||||
"void Actor::I_setMana(Actor *, int)",
|
||||
"int16 Item::I_getQLo(Item *)",
|
||||
"void Actor::I_setImmortal(Actor *)",
|
||||
"int16 CameraProcess::I_getCameraX(void)",
|
||||
"int16 CameraProcess::I_getCameraY(void)",
|
||||
"void Item::I_setMapArray(Item *, uint16 maparray)",
|
||||
"int16 Item::I_getNpcNum(Item *)",
|
||||
"void Intrinsic08A(12 bytes)",
|
||||
"int16 Item::I_enterFastArea(Item *)",
|
||||
"void Item::I_setIsBroken(Item *)",
|
||||
"int16 Item::I_hurl(Item *,8 bytes)",
|
||||
"int16 Item::I_getNPCNum(Item *)",
|
||||
"void PaletteFaderProcess::I_setPalToAllBlack(void)",
|
||||
|
||||
"void MusicProcess::I_musicStop(void)",
|
||||
"void I_setSomeMovieGlobal(void)",
|
||||
"void I_playFlic092(char *)",
|
||||
"void I_clearSomeMovieGlobal(void)",
|
||||
"void Game::I_playCredits(void)",
|
||||
"byte Kernel::I_getCurrentKeyDown(void)",
|
||||
"int16 MainActor::I_teleportToEgg(int, int)",
|
||||
"void PaletteFaderProcess:I_setScreenGreyscale(void)",
|
||||
"void I_resetVargasHealthTo500(void)",
|
||||
"void Item::I_andStatus(Item *, uint16 status)",
|
||||
"void PaletteFaderProcess::I_stopFadesAndResetToGamePal(void)",
|
||||
"int16 PaletteFaderProcess::I_fadeFromBlack(nsteps)",
|
||||
"int16 PaletteFaderProcess::I_fadeFromBlackWithParam(nsteps, unk)",
|
||||
"int16 PaletteFaderProcess::I_fadeToBlack(nsteps)",
|
||||
"int16 PaletteFaderProcess::I_fadeToBlackWithParam(nsteps, unk)",
|
||||
"int16 PaletteFaderProcess::I_fadeToColor(r, g, b, nsteps, unk)",
|
||||
|
||||
"void Actor::I_setDead(Actor *)",
|
||||
"int16 Item::I_getQLo(Item *)",
|
||||
"int16 Item::I_getUnkEggType(Item *)",
|
||||
"void Egg::I_setEggXRange(Egg *, int)",
|
||||
"byte Item::I_overlaps(Item *, uint16 unk)",
|
||||
"byte Item::I_isOn(Item *, itemno)",
|
||||
"int16 I_getAnimationsDisabled(void)",
|
||||
"int16 Egg::I_getEggXRange(Egg *)",
|
||||
"void Actor::I_setDead(Actor *)",
|
||||
"void I_playFlic0A9(char *)",
|
||||
"void I_playSFX(2 bytes)",
|
||||
"byte Actor::I_NPCGetField0x59Flag1_0AB(Actor *)",
|
||||
"int16 Item::I_getFamilyOfType(Item *)",
|
||||
"int16 Item::I_getNPCNum(Item *)",
|
||||
"int16 Item::I_getQLo(Item *)",
|
||||
"int16 Item::I_getQHi(Item *)",
|
||||
|
||||
"int16 Item::I_unequip(6 bytes)",
|
||||
"int16 Item::I_spawnUsecodeEvent0x13(Item *, 2 bytes)",
|
||||
"void Item::I_andStatus(Item *, uint16 status)",
|
||||
"int32 I_getCurrentTimerTick(void)",
|
||||
"void Ultima8Engine::I_setAlertActive(void)",
|
||||
"int16 Item::I_equip(6 bytes)",
|
||||
"void Ultima8Engine::I_clrAlertActive(void)",
|
||||
"int16 Ultima8Engine::I_getAvatarInStasis(void)",
|
||||
"byte MainActor::I_addItemCru(4 bytes)",
|
||||
"int16 Actor::I_getLastAnimSet(4 bytes)",
|
||||
"void Item::I_setQuality(Item *, int)",
|
||||
"byte Intrinsic0BB(8 bytes)",
|
||||
"byte Item::I_isOn(Item *, itemno)",
|
||||
"int16 Item::I_hurl(Item *,8 bytes)",
|
||||
"int16 Item::I_getQHi(Item *)",
|
||||
"void Item::I_andStatus(Item *, uint16 status)",
|
||||
|
||||
"int16 Item::I_hurl(Item *,8 bytes)",
|
||||
"void Item::I_andStatus(Item *, uint16 status)",
|
||||
"int16 Item::I_hurl(Item *,8 bytes)",
|
||||
"void Item::I_andStatus(Item *, uint16 status)",
|
||||
"int16 KeypadGump::I_showKeypad(int targetCode)",
|
||||
"byte Item::I_isOn(Item *, itemno)",
|
||||
"void SpriteProcess::I_createSprite(word, word, word, word, uword, uword, ubyte)",
|
||||
"byte Item::I_getDirFromItem(Item *, itemno)",
|
||||
"int16 Item::I_hurl(Item *,8 bytes)",
|
||||
"int16 Item::I_getQHi(Item *)",
|
||||
"byte Actor::I_addHp(Actor *, int)",
|
||||
"void I_createMapJumpProcess(int16 mapnum)",
|
||||
"byte Actor::I_getInCombat(Actor *)",
|
||||
"void Actor::I_setActivity(Actor *, int)",
|
||||
"int16 Game::I_isReleaseBuild(void)",
|
||||
"void Item::I_setQAndCombine(Item *, int16 q)",
|
||||
|
||||
"int16 Item::I_use(Item *)",
|
||||
"void AudioProcess:I_stopAllSFX(void)",
|
||||
"void I_playFlic0D2(int *item,char *flicname,word sizex,word sizey)",
|
||||
"void Intrinsic0D3(void)",
|
||||
"void I_playSFX(2 bytes)",
|
||||
"int16 Item::I_use(Item *)",
|
||||
"byte CameraProcess::I_getCameraZ(void)",
|
||||
"int16 Actor::I_getLastAnimSet(4 bytes)",
|
||||
"void Actor::I_setDead(4 bytes)",
|
||||
"int16 Item::I_getQLo(Item *)",
|
||||
"void PaletteFaderProcess::I_setPalToAllGrey(void)",
|
||||
"void Actor::I_setActivity(Actor *, int)",
|
||||
"byte Item::I_isOn(Item *, itemno)",
|
||||
"int16 Actor::I_GetNPCDataField0x4_0DD(Actor *)",
|
||||
"void Actor::I_setCombatTactic(Actor *, int)",
|
||||
"int16 Actor::I_getEquip(6 bytes)",
|
||||
|
||||
"void Actor::I_setEquip(8 bytes)",
|
||||
"int16 Actor::I_getDefaultActivity0(Actor *)",
|
||||
"int16 Actor::I_getDefaultActivity1(Actor *)",
|
||||
"int16 Actor::I_getDefaultActivity2(Actor *)",
|
||||
"int16 Actor::I_getLastAnimSet(4 bytes)",
|
||||
"void Actor::I_attack(Actor *, uint16 target)",
|
||||
"void Actor::I_SetNPCDataField0x63_0E6(Actor *, int)",
|
||||
"void Actor::I_setDead(4 bytes)",
|
||||
"int16 Item::I_cast(6 bytes)",
|
||||
"void Item::I_andStatus(Item *, uint16 status)",
|
||||
"int16 Item::I_getQLo(Item *)",
|
||||
"int16 I_GetQOfAvatarInventoryItem0x4ed_0EB(void)",
|
||||
"void Item::I_popToEnd(Item*, int)",
|
||||
"void Item::I_popToContainer(Item*, int)",
|
||||
"void BatteryChargerProcess::I_create(void)",
|
||||
"int16 Kernel::I_getNumProcesses(int, int)",
|
||||
|
||||
"int16 Item::I_getQHi(Item *)",
|
||||
"byte Item::I_isOn(Item *, itemno)",
|
||||
"void Actor::I_setActivity(Actor *, int)",
|
||||
"int16 Item::I_getQHi(Item *)",
|
||||
"int16 Item::I_getQ(Item *)",
|
||||
"void Item::I_setQ(Item *, uint16 q)",
|
||||
"void CruHealer::I_create_0F6(void)",
|
||||
"int16 Item::I_hurl(Item *,8 bytes)",
|
||||
"int16 Item::I_getNPCNum(Item *)",
|
||||
"int16 Item::I_hurl(Item *,8 bytes)",
|
||||
"byte Item::I_isOn(Item *, itemno)",
|
||||
"int16 Item::I_getQHi(Item *)",
|
||||
"void Item::I_andStatus(Item *, uint16 status)",
|
||||
"byte MainActor::I_hasKeycard(int)",
|
||||
"void ComputerGump::I_readComputer(char *)",
|
||||
"int16 UCMachine::I_numToStr(int16 num)",
|
||||
|
||||
"int16 Item::I_getNPCNum(Item *)",
|
||||
"void Item::I_andStatus(Item *, uint16 status)",
|
||||
"int16 Item::I_getNPCNum(Item *)",
|
||||
"byte Item::I_isCrusTypeNPC(uint16 shapenum)",
|
||||
"void Item::I_andStatus(Item *, uint16 status)",
|
||||
"int16 Item::I_getNPCNum(Item *)",
|
||||
"void Item::I_andStatus(Item *, uint16 status)",
|
||||
"int16 Item::I_getNPCNum(Item *)",
|
||||
"void Item::I_andStatus(Item *, uint16 status)",
|
||||
"int16 Item::I_getNPCNum(Item *)",
|
||||
"void Item::I_andStatus(Item *, uint16 status)",
|
||||
"int16 Item::I_getNPCNum(Item *)",
|
||||
"void Item::I_andStatus(Item *, uint16 status)",
|
||||
"int16 Item::I_getNPCNum(Item *)",
|
||||
"void Item::I_andStatus(Item *, uint16 status)",
|
||||
"int16 Item::I_getNPCNum(Item *)",
|
||||
|
||||
"void Item::I_andStatus(Item *, uint16 status)",
|
||||
"int16 Item::I_getNPCNum(Item *)",
|
||||
"byte Actor::I_getDir(Actor *)",
|
||||
"int16 UCMachine::I_numToStr(int16 num)",
|
||||
"void Item::I_andStatus(Item *, uint16 status)",
|
||||
"int16 Item::I_getNPCNum(Item *)",
|
||||
"byte Intrinsic116(14 bytes)",
|
||||
"void Item::I_andStatus(Item *, uint16 status)",
|
||||
"int16 Item::I_hurl(Item *,8 bytes)",
|
||||
"void Item::I_setIsBroken(Item *)",
|
||||
"void Item::I_andStatus(Item *, uint16 status)",
|
||||
"byte Item::I_getTypeFlag(Item *, uint16 shift)",
|
||||
"int16 Item::I_getNPCNum(Item *)",
|
||||
"int16 Item::I_hurl(Item *,8 bytes)",
|
||||
"int16 Item::I_getCY(Item *)",
|
||||
"byte Item::I_getCZ(Item *)",
|
||||
|
||||
"int16 Item::I_getCX(Item *)",
|
||||
"byte Actor::I_getDir(4 bytes)",
|
||||
"byte Actor::I_isDead(Item *)",
|
||||
"int16 Item::I_getNPCNum(Item *)",
|
||||
"int16 Actor::I_getLastAnimSet(4 bytes)",
|
||||
"void Item::I_setQuality(Item *, int)",
|
||||
"int16 UCMachine::I_numToStr(int16 num)",
|
||||
"byte Item::I_getDirToCoords(Item *, uin16 x, uint16 y)",
|
||||
"void Item::I_andStatus(Item *, uint16 status)",
|
||||
"int16 Item::I_getNPCNum(Item *)",
|
||||
"void Item::I_setIsBroken(Item *)",
|
||||
"int16 IItem::I_getCY(Item *)",
|
||||
"byte Item::I_isOn(Item *, itemno)",
|
||||
"void Item::I_getFootpadData(Item *, uint *, uint *, uint *)",
|
||||
"byte Actor::I_isDead(Item *)",
|
||||
"int16 Actor::I_createActorCru(Item *, uint16 other_itemno)",
|
||||
|
||||
"void Actor::I_clrImmortal(Actor *)",
|
||||
"void Actor::I_setActivity(Actor *, int)",
|
||||
"void Item::I_andStatus(Item *, int16 status)",
|
||||
"int16 Item::I_getQHi(Item *)",
|
||||
"void Intrinsic134(2 bytes)",
|
||||
"void Actor::I_setDead(Actor *)",
|
||||
"void UNUSEDInt136()",
|
||||
"void UNUSEDInt137()"
|
||||
]
|
||||
245
tools/unkcoffs/u8_intrinsic_dump.txt
Normal file
245
tools/unkcoffs/u8_intrinsic_dump.txt
Normal file
|
|
@ -0,0 +1,245 @@
|
|||
Code003 1010:01d5: (Int0E5) FeedAvatar(word)
|
||||
Code003 1010:0393: (Int0B6) urandom(word)
|
||||
Code003 1010:03b2: (Int0B7) rndRange(word,word)
|
||||
|
||||
Code005 1020:032f: (Int0DA) TimeInSeconds()
|
||||
Code005 1020:0349: (Int0D9) TimeInMinutes()
|
||||
Code005 1020:0363: (Int0D8) TimeInGameHours()
|
||||
Code005 1020:0372: (Int0DD) SetTimeInSeconds(long)
|
||||
Code005 1020:038f: (Int0DC) SetTimeInMinutes(long)
|
||||
Code005 1020:03af: (Int0DB) SetTimeInGameHours(word)
|
||||
|
||||
Code009 1040:16a8: (Int044) process Item::hurl(word, word, word, word)
|
||||
Code009 1040:179f: (Int046) Item::fall()
|
||||
Code010 1048:0000: (Int0D2) getCurrentTimerTick()
|
||||
Code012 1058:0439: (Int0FF) unused
|
||||
Code013 1060:10c9: (Int0D4) canExistAt(uword, uword, uword, uword, ubyte, uword, word)
|
||||
Code016 1078:1047: (Int0DE) process FadeToBlack()
|
||||
Code016 1078:107b: (Int0DF) process FadeFromBlack()
|
||||
Code016 1078:10a5: (Int0E0) process FadeToPalette(word, word)
|
||||
Code016 1078:10d0: (Int0E1) process LightningBolt()
|
||||
Code016 1078:11c9: (Int0E2) process FadeToWhite()
|
||||
Code016 1078:11fd: (Int0E3) process FadeFromWhite()
|
||||
Code020 1098:06f5: (Int070) process Grave::read(word,char*)
|
||||
Code020 1098:073a: (Int071) process Plaque::read(word,char*)
|
||||
Code021 10a0:077a: (Int06E) process Book::read(char*)
|
||||
Code021 10a0:07be: (Int06F) process Scroll::read(char*)
|
||||
|
||||
Code022 10a8:0587: (Int075) Egg::setEggYRange(uword)
|
||||
Code022 10a8:05bc: (Int076) Egg::getEggId()
|
||||
Code022 10a8:05d8: (Int077) Egg::setEggId(uword)
|
||||
Code022 10a8:05f4: (Int078) Egg::hatch()
|
||||
|
||||
Code028 10d8:01ac: (Int003) word Item::getX()
|
||||
Code028 10d8:01f0: (Int004) word Item::getY()
|
||||
Code028 10d8:0234: (Int009) word Item::Ultima8::getGumpX()
|
||||
Code028 10d8:026d: (Int00A) word Item::Ultima8::getGumpY()
|
||||
Code028 10d8:02a7: (Int00B) void Item::setGumpXY(word x, word y)
|
||||
Code028 10d8:02fa: (Int005) word Item::getZ()
|
||||
Code028 10d8:033a: (Int006) word Item::getCX()
|
||||
Code028 10d8:0387: (Int007) word Item::getCY()
|
||||
Code028 10d8:03d1: (Int008) word Item::getCZ()
|
||||
Code028 10d8:0503: (Int001) Item::getNext()
|
||||
Code028 10d8:0519: (Int02C) Item::getWeight()
|
||||
Code028 10d8:0603: (Int02D) Item::getWeightIncludingContents()
|
||||
Code028 10d8:0658: (Int02F) Item::getVolume()
|
||||
Code028 10d8:0712: (Int030) Item::getCapacity()
|
||||
Code028 10d8:0768: (Int02E) Item::getSurfaceWeight()
|
||||
Code028 10d8:07f8: (Int00D) uword Item::getShape()
|
||||
Code028 10d8:080e: (Int00E) void Item::setShape(uword type)
|
||||
Code028 10d8:0827: (Int00F) uword Item::getFrame()
|
||||
Code028 10d8:0884: (Int010) void Item::setFrame(uword frame)
|
||||
Code028 10d8:096b: (Int051) Item::setNpcArray(word)
|
||||
Code028 10d8:0987: (Int04F) Item::getNpcArray()
|
||||
Code028 10d8:09a3: (Int052) Item::setMapArray(word)
|
||||
Code028 10d8:09bf: (Int050) Item::getMapArray()
|
||||
Code028 10d8:09db: (Int019) uword Item::getQ()
|
||||
Code028 10d8:09f1: (Int011) uword Item::getQuality()
|
||||
Code028 10d8:0a33: (Int01B) void Item::setQuality(word value)
|
||||
Code028 10d8:0a74: (Int012) uword Item::getUnkEggType()
|
||||
Code028 10d8:0ab6: (Int01C) void Item::setUnkEggType(word value)
|
||||
Code028 10d8:0af7: (Int013) uword Item::getQuantity()
|
||||
Code028 10d8:0b44: (Int01D) void Item::setQuantity(word value)
|
||||
Code028 10d8:0b9b: (Int014) Item::getContents()
|
||||
Code028 10d8:0bdd: (Int015) Item::getContainer()
|
||||
Code028 10d8:0c0b: (Int016) Item::getRootContainer()
|
||||
Code028 10d8:0c81: (Int017) uword Item::getGlobNum()
|
||||
Code028 10d8:0cc3: (Int018) void Item::setGlobNum(uword)
|
||||
Code028 10d8:0d04: (Int01A) void Item::setQ(uword)
|
||||
Code028 10d8:0d5e: (Int01E) word Item::getFamily()
|
||||
Code028 10d8:0d87: (Int01F) bool Item::getTypeFlag(word bit)
|
||||
Code028 10d8:0dce: (Int020) word Item::getStatus()
|
||||
Code028 10d8:0de4: (Int033) Item::legal_create(uword, uword, WorldPoint*)
|
||||
Code028 10d8:0e6f: (Int031) Item::legal_create(uword, uword, uword, uword, uword)
|
||||
Code028 10d8:0f18: (Int034) Item::legal_create(uword, uword, uword, word)
|
||||
Code028 10d8:0f72: (Int032) Item::create(uword, uword)
|
||||
Code028 10d8:1009: (Int036) Item::pop(uword, uword, ubyte)
|
||||
Code028 10d8:1020: (Int037) Item::pop(uword)
|
||||
Code028 10d8:1030: (Int038) Item::pop()
|
||||
Code028 10d8:103a: (Int039) Item::popToEnd(uword)
|
||||
Code028 10d8:104a: (Int035) Item::push()
|
||||
Code028 10d8:105d: (Int03A) Item::destroy()
|
||||
Code028 10d8:1095: (Int03C) Item::destroyContents()
|
||||
Code028 10d8:10c6: (Int03B) Item::removeContents()
|
||||
Code028 10d8:10f7: (Int03E) Item::move(uword, uword, ubyte)
|
||||
Code028 10d8:1167: (Int040) Item::legal_movetopoint(WorldPoint*, uword, uword)
|
||||
Code028 10d8:120b: (Int041) Item::legal_move(uword*, uword)
|
||||
Code028 10d8:1372: (Int03F) Item::move(WorldPoint*)
|
||||
Code028 10d8:1406: (Int058) Item::getDirToCoords(uword, uword)
|
||||
Code028 10d8:1431: (Int059) Item::getDirFromCoords(uword, uword)
|
||||
Code028 10d8:1453: (Int05B) Item::getDirFromItem(uword)
|
||||
Code028 10d8:1489: (Int05A) Item::getDirToItem(uword)
|
||||
Code028 10d8:14bf: (Int023) Item::getFootpad(word*, word*, word*)
|
||||
Code028 10d8:155a: (Int024) Item::touches(uword)
|
||||
Code028 10d8:16fa: (Int025) Item::overlaps(uword)
|
||||
Code028 10d8:1841: (Int026) Item::overlapsXY(uword)
|
||||
Code028 10d8:1936: (Int027) Item::isOn(uword)
|
||||
Code028 10d8:19a8: (Int028) Item::isCompletelyOn(uword)
|
||||
Code028 10d8:1acf: (Int029) Item::isAbove(uword)
|
||||
Code028 10d8:1b41: (Int02A) Item::isUnder(uword)
|
||||
Code028 10d8:1ba9: (Int02B) Item::ascend(word)
|
||||
Code028 10d8:1e82: (Int00C) Item::getPoint(WorldPoint*)
|
||||
Code028 10d8:1ebc: (Int042) Item::isNpc()
|
||||
Code028 10d8:1ed8: (Int043) Item::isInNpc()
|
||||
Code028 10d8:1f3f: (Int002) Item::touch()
|
||||
Code028 10d8:1f9d: (Int021) void Item::orStatus(word mask)
|
||||
Code028 10d8:1fb6: (Int022) void Item::andStatus(word mask)
|
||||
Code028 10d8:1fcf: (Int05C) process Item::look()
|
||||
Code028 10d8:1ffb: (Int05D) process Item::use()
|
||||
Code028 10d8:20d3: (Int060) Item::hit(uword, word)
|
||||
Code028 10d8:211a: (Int061) process Item::gotHit(uword, word)
|
||||
Code028 10d8:2161: (Int05E) process Item::anim()
|
||||
Code028 10d8:2291: (Int049) process Item::bark(char* str)
|
||||
Code028 10d8:23bf: (Int047) Item::grab()
|
||||
Code028 10d8:2455: (Int062) process Item::release()
|
||||
Code028 10d8:2484: (Int063) process Item::equip()
|
||||
Code028 10d8:24b3: (Int064) process Item::unequip()
|
||||
Code028 10d8:24e2: (Int05F) process Item::cachein()
|
||||
Code028 10d8:2519: (Int065) process Item::combine()
|
||||
Code028 10d8:2548: (Int066) process Item::calledFromAnim()
|
||||
Code028 10d8:2577: (Int067) process Item::enterFastArea()
|
||||
Code028 10d8:26b3: (Int068) process Item::leaveFastArea()
|
||||
Code028 10d8:280b: (Int069) process Item::cast(uword)
|
||||
|
||||
Code028 10d8:283e: (Int06A) process Item::justMoved()
|
||||
Code028 10d8:286d: (Int06C) process Item::animGetHit(uword)
|
||||
Code028 10d8:28a0: (Int06D) process Item::guardianBark(word)
|
||||
Code028 10d8:28dd: (Int06B) process Item::AvatarStoleSomething(uword)
|
||||
Code028 10d8:2945: (Int048) Item::findTarget(word, word)
|
||||
Code028 10d8:29c5: (Int04B) word Item::getSliderInput(word min, word max, word step)
|
||||
Code028 10d8:29e1: (Int04A) strptr process Item::ask(uword slist)
|
||||
Code028 10d8:29f7: (Int04C) Item::openGump(word)
|
||||
Code028 10d8:2a91: (Int04D) Item::closeGump()
|
||||
Code028 10d8:2b9a: (Int04E) Item::isGumpOpen()
|
||||
Code028 10d8:329e: (Int053) Item::receiveHit(uword, byte, word, uword)
|
||||
Code028 10d8:4380: (Int03D) Item::isExplosive()
|
||||
Code028 10d8:43d9: (Int054) Item::explode()
|
||||
Code028 10d8:4994: (Int055) Item::canReach(uword, word)
|
||||
Code028 10d8:49d9: (Int056) Item::getRange(uword)
|
||||
Code028 10d8:4b65: (Int057) Item::getRange(uword, uword, uword)
|
||||
Code028 10d8:4e53: (Int045) Item::shoot(WorldPoint*, word, word)
|
||||
|
||||
Code029 10e0:2c23: (Int0D1) getEtherealTop()
|
||||
Code031 10f0:0000: (Int079) MonsterEgg::hatch()
|
||||
Code031 10f0:01e9: (Int07A) MonsterEgg::getMonId()
|
||||
Code031 10f0:01fd: (Int07D) MonsterEgg::setMonId(word)
|
||||
Code031 10f0:022f: (Int07B) MonsterEgg::getActivity()
|
||||
Code031 10f0:0243: (Int07E) MonsterEgg::setActivity(word)
|
||||
Code031 10f0:0272: (Int07C) MonsterEgg::getShapeType()
|
||||
Code031 10f0:0286: (Int07F) MonsterEgg::setShapeType(word)
|
||||
Code032 10f8:0260: (Int080) Npc::isBusy()
|
||||
Code032 10f8:0276: (Int09F) process Npc::doAnim(AnimSet, word, word, ubyte)
|
||||
Code032 10f8:1908: (Int085) Npc::setTarget(uword)
|
||||
Code032 10f8:198d: (Int086) Npc::getTarget()
|
||||
Code032 10f8:19cf: (Int081) Npc::areEnemiesNear()
|
||||
Code032 10f8:1ac9: (Int082) Npc::isInCombat()
|
||||
Code032 10f8:1ae9: (Int087) Npc::setAlignment(ubyte)
|
||||
Code032 10f8:1b29: (Int088) Npc::getAlignment()
|
||||
Code032 10f8:1b45: (Int089) Npc::setEnemyAlignment(ubyte)
|
||||
Code032 10f8:1b85: (Int08A) Npc::getEnemyAlignment()
|
||||
Code032 10f8:1ba1: (Int08C) Npc::isDead()
|
||||
Code032 10f8:1bd2: (Int08D) Npc::setDead()
|
||||
Code032 10f8:1bed: (Int08E) Npc::clrDead()
|
||||
Code032 10f8:1c08: (Int0A1) process Npc::pathfind(uword, uword, uword, uword)
|
||||
Code032 10f8:1c5c: (Int0A2) process Npc::pathfind(uword, uword)
|
||||
Code032 10f8:1c8a: (Int09A) Npc::getNpcSlot()
|
||||
Code032 10f8:1cde: (Int09B) Npc::freeNpcSlot()
|
||||
Code032 10f8:1cf9: (Int0AF) Npc::setAirWalkEnabled(ubyte)
|
||||
Code032 10f8:1d22: (Int0B0) Npc::getAirWalkEnabled()
|
||||
Code032 10f8:1d3f: (Int08F) Npc::isImmortal()
|
||||
Code032 10f8:1d5f: (Int090) Npc::setImmortal()
|
||||
Code032 10f8:1d86: (Int091) Npc::clrImmortal()
|
||||
Code032 10f8:1e64: (Int095) Npc::isFeignDeath()
|
||||
Code032 10f8:1e84: (Int096) Npc::setFeignDeath()
|
||||
Code032 10f8:1f2c: (Int097) Npc::clrFeignDeath()
|
||||
Code032 10f8:21d2: (Int092) Npc::isWithstandDeath()
|
||||
Code032 10f8:21f2: (Int093) Npc::setWithstandDeath()
|
||||
Code032 10f8:220d: (Int094) Npc::clrWithstandDeath()
|
||||
Code032 10f8:2228: (Int08B) Npc::isEnemy(uword)
|
||||
Code032 10f8:230f: (Int0AD) Npc::create(uword, uword)
|
||||
Code032 10f8:2591: (Int0B2) Npc::getEquip(word)
|
||||
Code032 10f8:25c4: (Int0B3) Npc::setEquip(word, uword)
|
||||
Code032 10f8:2696: (Int098) Npc::freeEquip(uword)
|
||||
Code032 10f8:2736: (Int099) Npc::clearEquip()
|
||||
Code032 10f8:276b: (Int09E) Npc::teleport(uword, uword, ubyte, ubyte)
|
||||
Code032 10f8:288c: (Int09D) Npc::getMap()
|
||||
Code032 10f8:28e4: (Int0AE) process Npc::cSetActivity(Activity)
|
||||
Code032 10f8:296e: (Int0B1) Npc::schedule(ulong)
|
||||
Code032 10f8:2f83: (Int083) Npc::setInCombat()
|
||||
Code032 10f8:303c: (Int084) Npc::clrInCombat()
|
||||
Code032 10f8:32f9: (Int0EA) SetAvatarInCombat()
|
||||
Code032 10f8:3309: (Int0E9) ClrAvatarInCombat()
|
||||
Code032 10f8:3319: (Int0EB) IsAvatarInCombat()
|
||||
Code032 10f8:332b: (Int0A3) byte Npc::getStr()
|
||||
Code032 10f8:3344: (Int0A5) byte Npc::getDex()
|
||||
Code032 10f8:335e: (Int0A4) byte Npc::getInt()
|
||||
Code032 10f8:3378: (Int0A6) ubyte Npc::getHp()
|
||||
Code032 10f8:3392: (Int0A7) word Npc::getMana()
|
||||
Code032 10f8:33ac: (Int0A8) void Npc::setStr(byte str)
|
||||
Code032 10f8:33c8: (Int0AA) void Npc::setDex(byte dex)
|
||||
Code032 10f8:33e5: (Int0A9) void Npc::setInt(byte int)
|
||||
Code032 10f8:3402: (Int0AB) void Npc::setHp(ubyte hp)
|
||||
Code032 10f8:341f: (Int0AC) void Npc::setMana(word mana)
|
||||
Code032 10f8:343c: (Int0BC) getName()
|
||||
Code032 10f8:3455: (Int0CF) getAvatarInStasis()
|
||||
Code032 10f8:345d: (Int0D0) setAvatarInStasis(word)
|
||||
Code032 10f8:349a: (Int09C) Npc::getDir()
|
||||
Code032 10f8:34b4: (Int0A0) Npc::getLastAnimSet()
|
||||
Code032 10f8:36ba: (Int0E6) AccumulateStrength(word)
|
||||
Code032 10f8:36cd: (Int0E7) AccumulateIntelligence(word)
|
||||
Code032 10f8:36e0: (Int0E8) AccumulateDexterity(word)
|
||||
Code032 10f8:36f3: (Int0FC) AvatarCanCheat()
|
||||
Code032 10f8:36fb: (Int0FD) MakeAvatarACheater()
|
||||
Code033 1100:05df: (Int0D7) word getFamilyOfType(uword type)
|
||||
Code038 1128:0b61: (Int0FB) TonysBalls(word, word, uword, uword, uword)
|
||||
Code041 1140:19d9: (Int0FA) musicPlay(word)
|
||||
Code041 1140:19fc: (Int0F8) musicStop()
|
||||
Code041 1140:1a01: (Int0F9) musicSlowStop()
|
||||
Code073 1240:0f6b: (Int0F6) soundInit(word, word, word)
|
||||
Code073 1240:1083: (Int0F7) soundDeInit()
|
||||
Code073 1240:16f4: (Int0EC) playSFX(word)
|
||||
Code073 1240:170c: (Int0ED) playSFX(word, ubyte)
|
||||
Code073 1240:176b: (Int0EE) playSFX(word, word, uword)
|
||||
Code073 1240:1786: (Int0EF) playAmbientSFX(word)
|
||||
Code073 1240:179e: (Int0F0) playAmbientSFX(word, word)
|
||||
Code073 1240:17b8: (Int0F1) playAmbientSFX(word, word, uword)
|
||||
Code073 1240:17d3: (Int0F5) stopSFX(word, uword)
|
||||
Code073 1240:17f9: (Int0F4) stopSFX(word)
|
||||
Code073 1240:1840: (Int0F3) setVolumeSFX(word, word)
|
||||
Code073 1240:18b7: (Int0F2) isSFXPlaying(word)
|
||||
Code073 1240:1a6d: (Int0BB) playMusic(byte)
|
||||
|
||||
Code105 1340:0000: (Int0B4) closeAllGumps()
|
||||
Code107 1350:1101: (Int0E4) playEndgame()
|
||||
Code117 13a0:062e: (Int0C9) U8MousePointer::getDir()
|
||||
Code120 13b8:5795: (Int000) process target()
|
||||
Code125 13e0:0000: (Int0B9) numToStr(uword)
|
||||
Code125 13e0:0027: (Int0BA) strToNum(char*)
|
||||
Code126 13e8:151a: (Int0CD) resetRef(uword, uword)
|
||||
Code126 13e8:152d: (Int0CE) setRef(uword, uword, uword)
|
||||
|
||||
Code135 1430:0000: (Int0D5) createSprite(word, word, word, word, word, word, uword, uword, ubyte)
|
||||
Code135 1430:005a: (Int0D6) createSprite(word, word, word, word, uword, uword, ubyte)
|
||||
Code137 1440:1552: (Int0BD) igniteChaos(uword, uword, ubyte)
|
||||
Code143 1470:05d4: (Int0B8) castGrantPeaceSpell()
|
||||
Code144 1478:0d78: (Int0D3) canGetThere(uword, uword, uword)
|
||||
275
tools/unkcoffs/u8_ints.py
Normal file
275
tools/unkcoffs/u8_ints.py
Normal file
|
|
@ -0,0 +1,275 @@
|
|||
intrinsics = [
|
||||
"process target()",
|
||||
"Item::getNext()",
|
||||
"Item::touch()",
|
||||
"word Item::getX()",
|
||||
"word Item::getY()",
|
||||
"word Item::getZ()",
|
||||
"word Item::getCX()",
|
||||
"word Item::getCY()",
|
||||
"word Item::getCZ()",
|
||||
"word Item::Ultima8::getGumpX()",
|
||||
"word Item::Ultima8::getGumpY()",
|
||||
"void Item::setGumpXY(word x, word y)",
|
||||
"Item::getPoint(WorldPoint*)",
|
||||
"uword Item::getType()",
|
||||
"void Item::setType(uword type)",
|
||||
"uword Item::getFrame()",
|
||||
|
||||
"void Item::setFrame(uword frame)",
|
||||
"uword Item::getQuality()",
|
||||
"uword Item::getUnkEggType()",
|
||||
"uword Item::getQuantity()",
|
||||
"Item::getContents()",
|
||||
"Item::getContainer()",
|
||||
"Item::getRootContainer()",
|
||||
"uword Item::getGlobNum()",
|
||||
"void Item::setGlobNum(uword)",
|
||||
"uword Item::getQ()",
|
||||
"void Item::setQ(uword)",
|
||||
"void Item::setQuality(word value)",
|
||||
"void Item::setUnkEggType(word value)",
|
||||
"void Item::setQuantity(word value)",
|
||||
"word Item::getFamily()",
|
||||
"bool Item::getTypeFlag(word bit)",
|
||||
|
||||
"word Item::getStatus()",
|
||||
"void Item::orStatus(word mask)",
|
||||
"void Item::andStatus(word mask)",
|
||||
"Item::getFootpad(word*, word*, word*)",
|
||||
"Item::touches(uword)",
|
||||
"Item::overlaps(uword)",
|
||||
"Item::overlapsXY(uword)",
|
||||
"Item::isOn(uword)",
|
||||
"Item::isCompletelyOn(uword)",
|
||||
"Item::isAbove(uword)",
|
||||
"Item::isUnder(uword)",
|
||||
"Item::ascend(word)",
|
||||
"Item::getWeight()",
|
||||
"Item::getWeightIncludingContents()",
|
||||
"Item::getSurfaceWeight()",
|
||||
"Item::getVolume()",
|
||||
|
||||
"Item::getCapacity()",
|
||||
"Item::legal_create(uword, uword, uword, uword, uword)",
|
||||
"Item::create(uword, uword)",
|
||||
"Item::legal_create(uword, uword, WorldPoint*)",
|
||||
"Item::legal_create(uword, uword, uword, word)",
|
||||
"Item::push()",
|
||||
"Item::pop(uword, uword, ubyte)",
|
||||
"Item::pop(uword)",
|
||||
"Item::pop()",
|
||||
"Item::popToEnd(uword)",
|
||||
"Item::destroy()",
|
||||
"Item::removeContents()",
|
||||
"Item::destroyContents()",
|
||||
"Item::isExplosive()",
|
||||
"Item::move(uword, uword, ubyte)",
|
||||
"Item::move(WorldPoint*)",
|
||||
|
||||
"Item::legal_move(WorldPoint*, uword, uword)",
|
||||
"Item::legal_move(uword*, uword)",
|
||||
"Item::isNpc()",
|
||||
"Item::isInNpc()",
|
||||
"process Item::hurl(word, word, word, word)",
|
||||
"Item::shoot(WorldPoint*, word, word)",
|
||||
"Item::fall()",
|
||||
"Item::grab()",
|
||||
"Item::findTarget(word, word)",
|
||||
"process Item::bark(char* str)",
|
||||
"strptr process Item::ask(uword slist)",
|
||||
"word Item::getSliderInput(word min, word max, word step)",
|
||||
"Item::openGump(word)",
|
||||
"Item::closeGump()",
|
||||
"Item::isGumpOpen()",
|
||||
"Item::getNpcArray()",
|
||||
|
||||
"Item::getMapArray()",
|
||||
"Item::setNpcArray(word)",
|
||||
"Item::setMapArray(word)",
|
||||
"Item::receiveHit(uword, byte, word, uword)",
|
||||
"Item::explode()",
|
||||
"Item::canReach(uword, word)",
|
||||
"Item::getRange(uword)",
|
||||
"Item::getRange(uword, uword, uword)",
|
||||
"Item::getDirToCoords(uword, uword)",
|
||||
"Item::getDirFromCoords(uword, uword)",
|
||||
"Item::getDirToItem(uword)",
|
||||
"Item::getDirFromItem(uword)",
|
||||
"process Item::look()",
|
||||
"process Item::use()",
|
||||
"process Item::anim()",
|
||||
"process Item::cachein()",
|
||||
|
||||
"Item::hit(uword, word)",
|
||||
"process Item::gotHit(uword, word)",
|
||||
"process Item::release()",
|
||||
"process Item::equip()",
|
||||
"process Item::unequip()",
|
||||
"process Item::combine()",
|
||||
"process Item::calledFromAnim()",
|
||||
"process Item::enterFastArea()",
|
||||
"process Item::leaveFastArea()",
|
||||
"process Item::cast(uword)",
|
||||
"process Item::justMoved()",
|
||||
"process Item::AvatarStoleSomething(uword)",
|
||||
"process Item::animGetHit(uword)",
|
||||
"process Item::guardianBark(word)",
|
||||
"process Book::read(char*)",
|
||||
"process Scroll::read(char*)",
|
||||
|
||||
"process Grave::read(word,char*)",
|
||||
"process Plaque::read(word,char*)",
|
||||
"Egg::getEggXRange()",
|
||||
"Egg::getEggYRange()",
|
||||
"Egg::setEggXRange(uword)",
|
||||
"Egg::setEggYRange(uword)",
|
||||
"Egg::getEggId()",
|
||||
"Egg::setEggId(uword)",
|
||||
"Egg::hatch()",
|
||||
"MonsterEgg::hatch()",
|
||||
"MonsterEgg::getMonId()",
|
||||
"MonsterEgg::getActivity()",
|
||||
"MonsterEgg::getShapeType()",
|
||||
"MonsterEgg::setMonId(word)",
|
||||
"MonsterEgg::setActivity(word)",
|
||||
"MonsterEgg::setShapeType(word)",
|
||||
|
||||
"Npc::isBusy()",
|
||||
"Npc::areEnemiesNear()",
|
||||
"Npc::isInCombat()",
|
||||
"Npc::setInCombat()",
|
||||
"Npc::clrInCombat()",
|
||||
"Npc::setTarget(uword)",
|
||||
"Npc::getTarget()",
|
||||
"Npc::setAlignment(ubyte)",
|
||||
"Npc::getAlignment()",
|
||||
"Npc::setEnemyAlignment(ubyte)",
|
||||
"Npc::getEnemyAlignment()",
|
||||
"Npc::isEnemy(uword)",
|
||||
"Npc::isDead()",
|
||||
"Npc::setDead()",
|
||||
"Npc::clrDead()",
|
||||
"Npc::isImmortal()",
|
||||
|
||||
"Npc::setImmortal()",
|
||||
"Npc::clrImmortal()",
|
||||
"Npc::isWithstandDeath()",
|
||||
"Npc::setWithstandDeath()",
|
||||
"Npc::clrWithstandDeath()",
|
||||
"Npc::isFeignDeath()",
|
||||
"Npc::setFeignDeath()",
|
||||
"Npc::clrFeignDeath()",
|
||||
"Npc::freeEquip(uword)",
|
||||
"Npc::clearEquip()",
|
||||
"Npc::getNpcSlot()",
|
||||
"Npc::freeNpcSlot()",
|
||||
"Npc::getDir()",
|
||||
"Npc::getMap()",
|
||||
"Npc::teleport(uword, uword, ubyte, ubyte)",
|
||||
"process Npc::doAnim(AnimSet, word, word, ubyte)",
|
||||
|
||||
"Npc::getLastAnimSet()",
|
||||
"process Npc::pathfind(uword, uword, uword, uword)",
|
||||
"process Npc::pathfind(uword, uword)",
|
||||
"byte Npc::getStr()",
|
||||
"byte Npc::getInt()",
|
||||
"byte Npc::getDex()",
|
||||
"ubyte Npc::getHp()",
|
||||
"word Npc::getMana()",
|
||||
"void Npc::setStr(byte str)",
|
||||
"void Npc::setInt(byte int)",
|
||||
"void Npc::setDex(byte dex)",
|
||||
"void Npc::setHp(ubyte hp)",
|
||||
"void Npc::setMana(word mana)",
|
||||
"Npc::create(uword, uword)",
|
||||
"process Npc::cSetActivity(Activity)",
|
||||
"Npc::setAirWalkEnabled(ubyte)",
|
||||
|
||||
"Npc::getAirWalkEnabled()",
|
||||
"Npc::schedule(ulong)",
|
||||
"Npc::getEquip(word)",
|
||||
"Npc::setEquip(word, uword)",
|
||||
"closeAllGumps()",
|
||||
"process Camera::scrollTo(uword, uword, ubyte, word)",
|
||||
"urandom(word)",
|
||||
"rndRange(word,word)",
|
||||
"castGrantPeaceSpell()",
|
||||
"numToStr(uword)",
|
||||
"strToNum(char*)",
|
||||
"playMusic(byte)",
|
||||
"getName()",
|
||||
"igniteChaos(uword, uword, ubyte)",
|
||||
"Camera::setCenterOn(uword)",
|
||||
"Camera::move_to(uword, uword, ubyte, word)",
|
||||
|
||||
"Camera::move_rel(word, word, word)",
|
||||
"Camera::set_roof(word)",
|
||||
"Camera::roof()",
|
||||
"Camera::getX()",
|
||||
"Camera::getY()",
|
||||
"Camera::getZ()",
|
||||
"Camera::startQuake(word)",
|
||||
"Camera::stopQuake()",
|
||||
"Camera::invertScreen(ubyte)",
|
||||
"U8MousePointer::getDir()",
|
||||
"Kernel::getNumProcesses(uword, ProcessType)",
|
||||
"Kernel::resetRef(uword, ProcessType)",
|
||||
"process teleportToEgg(word, word, ubyte)",
|
||||
"resetRef(uword, uword)",
|
||||
"setRef(uword, uword, uword)",
|
||||
"getAvatarInStasis()",
|
||||
|
||||
"setAvatarInStasis(word)",
|
||||
"getEtherealTop()",
|
||||
"getCurrentTimerTick()",
|
||||
"canGetThere(uword, uword, uword)",
|
||||
"canExistAt(uword, uword, uword, uword, ubyte, uword, word)",
|
||||
"createSprite(word, word, word, word, word, word, uword, uword, ubyte)",
|
||||
"createSprite(word, word, word, word, uword, uword, ubyte)",
|
||||
"word getFamilyOfType(uword type)",
|
||||
"TimeInGameHours()",
|
||||
"TimeInMinutes()",
|
||||
"TimeInSeconds()",
|
||||
"SetTimeInGameHours(word)",
|
||||
"SetTimeInMinutes(long)",
|
||||
"SetTimeInSeconds(long)",
|
||||
"process FadeToBlack()",
|
||||
"process FadeFromBlack()",
|
||||
|
||||
"process FadeToPalette(word, word)",
|
||||
"process LightningBolt()",
|
||||
"process FadeToWhite()",
|
||||
"process FadeFromWhite()",
|
||||
"playEndgame()",
|
||||
"FeedAvatar(word)",
|
||||
"AccumulateStrength(word)",
|
||||
"AccumulateIntelligence(word)",
|
||||
"AccumulateDexterity(word)",
|
||||
"ClrAvatarInCombat()",
|
||||
"SetAvatarInCombat()",
|
||||
"IsAvatarInCombat()",
|
||||
"playSFX(word)",
|
||||
"playSFX(word, ubyte)",
|
||||
"playSFX(word, word, uword)",
|
||||
"playAmbientSFX(word)",
|
||||
|
||||
"playAmbientSFX(word, word)",
|
||||
"playAmbientSFX(word, word, uword)",
|
||||
"isSFXPlaying(word)",
|
||||
"setVolumeSFX(word, word)",
|
||||
"stopSFX(word)",
|
||||
"stopSFX(word, uword)",
|
||||
"soundInit(word, word, word)",
|
||||
"soundDeInit()",
|
||||
"musicStop()",
|
||||
"musicSlowStop()",
|
||||
"musicPlay(word)",
|
||||
"TonysBalls(word, word, uword, uword, uword)",
|
||||
"AvatarCanCheat()",
|
||||
"MakeAvatarACheater()",
|
||||
"isGameRunning()",
|
||||
"unused",
|
||||
|
||||
"unused",
|
||||
]
|
||||
73
tools/unkcoffs/unk_translate.py
Normal file
73
tools/unkcoffs/unk_translate.py
Normal file
|
|
@ -0,0 +1,73 @@
|
|||
#!/usr/bin/env python
|
||||
from struct import unpack
|
||||
from collections import defaultdict
|
||||
|
||||
def print_compare(vals):
|
||||
for ino, (v, i) in enumerate(zip(vals, intrinsics)):
|
||||
print("%s: (Int%03X) %s" % (v, ino, i))
|
||||
|
||||
def load_vals(off_file):
|
||||
f = open(off_file, "rb")
|
||||
offsets = f.read()
|
||||
nints = len(offsets)/4
|
||||
ioff = unpack('i' * nints, offsets)
|
||||
data = []
|
||||
n = 0
|
||||
for i in ioff:
|
||||
seg = (i & 0xffff0000) >> 16
|
||||
off = i & 0xffff
|
||||
data.append((seg, off, n))
|
||||
n = n + 1
|
||||
return data
|
||||
|
||||
|
||||
def main():
|
||||
#new_data = load_vals("remorse_fr_UNKCOFF.DAT")
|
||||
#old_data = load_vals("remorse_UNKCOFF.DAT")
|
||||
#fn_names = open('rem_functions.txt').readlines()
|
||||
new_data = load_vals("regret_demo_UNKCOFF.DAT")
|
||||
old_data = load_vals("regret_UNKCOFF.DAT")
|
||||
fn_names = open('reg_functions.txt').readlines()
|
||||
|
||||
seg_off = 0
|
||||
|
||||
fn_lookup = {(seg, off): n for seg, off, n in old_data}
|
||||
|
||||
used = { }
|
||||
j = 0
|
||||
|
||||
for seg, off, n in new_data:
|
||||
if n % 16 == 0:
|
||||
print('// 0x%03X' % n)
|
||||
|
||||
x = None
|
||||
|
||||
if x is None:
|
||||
x = fn_lookup.get((seg + seg_off, off))
|
||||
if x is None:
|
||||
x = fn_lookup.get((seg, off))
|
||||
if x is None:
|
||||
for i in range(-5, 5):
|
||||
x = fn_lookup.get((seg + seg_off, off + i))
|
||||
if x:
|
||||
break
|
||||
if x is None:
|
||||
for i in range(-15, 15):
|
||||
x = fn_lookup.get((seg + seg_off, off + i))
|
||||
if x:
|
||||
break
|
||||
|
||||
seg_pretty = 0x1000 + (seg - 1)*8
|
||||
if x is None:
|
||||
print('Intrinsic%03X %04x:%04x' % (n, seg_pretty, off))
|
||||
else:
|
||||
if x in used and used[x] != (seg_pretty, off):
|
||||
print('** WARNING: %04x:%04x looked up to %s already used by %04x:%04x' %
|
||||
(seg_pretty, off, fn_names[x].strip(), used[x][0], used[x][1]))
|
||||
used[x] = (seg_pretty, off)
|
||||
|
||||
print('%-31s // Intrinsic%03X %04x:%04x' % (fn_names[x].strip() + ',', n, seg_pretty, off))
|
||||
|
||||
|
||||
|
||||
main()
|
||||
Loading…
Add table
Add a link
Reference in a new issue