Usecode pseudocode

This commit is contained in:
MaddoScientisto 2026-03-26 00:37:17 +01:00
commit c12bb39437
1362 changed files with 71072 additions and 38056 deletions

View file

@ -7,29 +7,24 @@ function basegun_calledFromAnim() /* entry=270 class_id=0x04C8 slot=0x0E */
b, /* [BP-06h] type=0x69 */
item; /* [BP-08h] type=0x24 */
entry:
set_info(0x021A, *(arg_06));
process_exclude();
n = *(arg_06);
dir = Intrinsic00FA(n);
b = Item.push(n);
if ((b != 13) || (b != 8)) goto block_03A3;
block_0325:
set_info(0x021A, *(arg_06));
process_exclude();
n = *(arg_06);
dir = Actor.getDir(n);
b = Actor.getLastAnimSet(n);
if ((b == 13) || (b != 8)) {
class_0A1A_slot_40(0, 5, dir, dir, arg_06);
class_0A1A_slot_3F(retval, dir, arg_06);
class_0A1A_slot_3E(retval, dir, arg_06);
class_0A1A_slot_43(0, 5, dir, dir, arg_06);
class_0A1A_slot_42(retval, dir, arg_06);
class_0A1A_slot_41(retval, dir, arg_06);
goto block_0412;
block_03A3:
return;
}
else {
set_info(0x00F0, 0);
spawn class_0A1E_slot_28(pid, 1, 2, n);
suspend;
block_0412:
return;
}
return;
}