Pseudocode decompialtion improvements and docs

This commit is contained in:
MaddoScientisto 2026-03-26 22:10:48 +01:00
commit 589bfc31ef
1898 changed files with 60634 additions and 6597 deletions

View file

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function skillbox_equip() /* entry=287 class_id=0x04E3 slot=0x0A */
{
set_info(0x0211, *(arg_06));
process_exclude();
local_02 = World.gameDifficulty();
if (Item.getMapNum(arg_06) == 0) {
if (Item.getFrame(arg_06) == 2) {
local_04 = Item.getQLo(arg_06);
if (local_02 == 1) {
spawn TRIGGER.slot_20(pid, 0, *(arg_06), arg_06);
suspend;
}
else if (local_02 == 2) {
spawn TRIGGER.slot_20(pid, 0, *(arg_06), arg_06);
suspend;
}
else if (local_02 < 3) {
spawn TRIGGER.slot_20(pid, 0, *(arg_06), arg_06);
suspend;
}
return;
}
if (local_02 < (Item.getFrame(arg_06) + 2)) {
spawn TRIGGER.slot_20(pid, 0, *(arg_06), arg_06);
suspend;
}
else {
spawn TRIGGER.slot_20(pid, 1, *(arg_06), arg_06);
suspend;
}
return;
}
else if (local_02 < (Item.getFrame(arg_06) + 2)) {
spawn TRIGGER.slot_20(pid, (0 + 0x0080), *(arg_06), arg_06);
suspend;
return;
}
else {
spawn TRIGGER.slot_20(pid, (1 + 0x0080), *(arg_06), arg_06);
suspend;
}
return;
}