Pseudocode decompialtion improvements and docs
This commit is contained in:
parent
f869a181a3
commit
589bfc31ef
1898 changed files with 60634 additions and 6597 deletions
|
|
@ -0,0 +1,27 @@
|
|||
function d_tankew_gotHit() /* entry=257 class_id=0x045F slot=0x06 */
|
||||
{
|
||||
set_info(0x020C, *(arg_06));
|
||||
process_exclude();
|
||||
FREE.slot_35(arg_0C, arg_0A);
|
||||
if (retval) {
|
||||
return;
|
||||
}
|
||||
else {
|
||||
for local_02 in nearby_items(family=6, origin=arg_06) {
|
||||
NPC.slot_2A(local_02);
|
||||
if (!retval) {
|
||||
spawn NPC.slot_2C(local_02);
|
||||
}
|
||||
else if (Actor.isDead(local_02)) {
|
||||
spawn NPC.slot_2D(6, local_02);
|
||||
}
|
||||
/* loopnext */
|
||||
}
|
||||
if (global[0x0005]) {
|
||||
suspend;
|
||||
}
|
||||
spawn FREE.slot_3B(pid, 10, 0x00000000);
|
||||
suspend;
|
||||
}
|
||||
return;
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue