Pseudocode decompialtion improvements and docs
This commit is contained in:
parent
f869a181a3
commit
589bfc31ef
1898 changed files with 60634 additions and 6597 deletions
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@ -11,7 +11,7 @@ function miss1egg_cachein() /* entry=353 class_id=0x090D slot=0x04 */
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process_exclude();
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if (Egg.getEggId(arg_06) == 30) {
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if (Game.isReleaseBuild()) {
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spawn class_0A0C_slot_32(pid, 1, 0x00000000);
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spawn FREE.waitNTimerTicks(pid, 1, 0x00000000);
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suspend;
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/* pop_global global_id=0x1F size=0x1 */
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/* global_address global_id=0x3C */
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@ -24,10 +24,10 @@ function miss1egg_cachein() /* entry=353 class_id=0x090D slot=0x04 */
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/* str_to_ptr */
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/* free_stack_string value_u8=0x4 target=[SP+04h] */
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suspend;
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spawn class_0A0C_slot_32(pid, 1, 0x00000000);
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spawn FREE.waitNTimerTicks(pid, 1, 0x00000000);
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suspend;
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/* global_address global_id=0x3C */
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spawn class_0A0C_slot_32(pid, 1, 0x00000000);
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spawn FREE.waitNTimerTicks(pid, 1, 0x00000000);
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suspend;
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suspend;
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}
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@ -10,37 +10,33 @@ function miss1egg_hatch() /* entry=353 class_id=0x090D slot=0x07 */
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set_info(0x0210, *(arg_06));
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process_exclude();
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if (Egg.getEggId(arg_06) == 1) {
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spawn class_090D_slot_21(arg_06);
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spawn MISS1EGG.slot_21(arg_06);
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/* global_address global_id=0x3C */
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spawn class_0A11_slot_23(pid);
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spawn NPC.slot_23(pid);
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suspend;
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return;
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}
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else if (Egg.getEggId(arg_06) == 2) {
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if (global[0x003B]) {
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/* pop_global global_id=0x3B size=0x1 */
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/* loopscr value_u8=0x24 */
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/* loopscr value_u8=0x3D */
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/* loopscr value_u8=0x40 */
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/* loopscr value_u8=0x25 */
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/* loop current_var=0xFA string_bytes=0x6 loop_type=0x2 */
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/* loop_selector buster in nearby_items(shape=NPC_TECH, origin=arg_06) */
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while (!condition) {
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class_0A1E_slot_23(4, buster);
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spawn class_090D_slot_22(buster, arg_06);
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ITEM.slot_23(4, buster);
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spawn MISS1EGG.slot_22(buster, arg_06);
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/* loopnext */
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}
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}
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return;
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}
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else if (Egg.getEggId(arg_06) == 3) {
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class_0A0C_slot_41();
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spawn class_090D_slot_23(pid, arg_06);
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FREE.slot_41();
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spawn MISS1EGG.slot_23(pid, arg_06);
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suspend;
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return;
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}
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else if (Egg.getEggId(arg_06) == 7) {
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class_0A0C_slot_41();
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spawn class_090D_slot_20(pid, arg_06);
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FREE.slot_41();
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spawn MISS1EGG.slot_20(pid, arg_06);
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suspend;
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return;
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}
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@ -10,37 +10,30 @@ function miss1egg_slot_20() /* entry=353 class_id=0x090D slot=0x20 */
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set_info(0x00F0, *(arg_06));
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/* global_address global_id=0x3C */
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while (!Actor.isBusy()) {
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spawn class_0A0C_slot_32(pid, 2, 0x00000000);
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spawn FREE.waitNTimerTicks(pid, 2, 0x00000000);
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suspend;
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}
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/* global_address global_id=0x3C */
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suspend;
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/* loopscr value_u8=0x24 */
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/* loopscr value_u8=0x3D */
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/* loopscr value_u8=0x40 */
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/* loopscr value_u8=0x25 */
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/* loop current_var=0xFC string_bytes=0x6 loop_type=0x2 */
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/* loop_selector eTrigger in nearby_items(shape=PLACEHOLDER_CUBE_RED_BLACK, origin=global[0x003C]) */
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while (!condition) {
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/* global_address global_id=0x3C */
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/* loopnext */
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}
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/* loopscr value_u8=0x24 */
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/* loopscr value_u8=0x42 */
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/* loop current_var=0xFA string_bytes=0x6 loop_type=0x2 */
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while (!condition) {
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for item in selector_0x42(arg0=0x032A, arg1=0x0329, arg2=(100 * 32), origin=global[0x003C]) {
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/* loopnext */
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}
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/* global_address global_id=0x3C */
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spawn class_0A11_slot_22(pid, 5, 8);
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spawn NPC.slot_22(pid, 5, 8);
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suspend;
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/* global_address global_id=0x3C */
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spawn class_0A11_slot_22(pid, 8, 6);
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spawn NPC.slot_22(pid, 8, 6);
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suspend;
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/* global_address global_id=0x3C */
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spawn class_0A11_slot_22(pid, 2, 8);
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spawn NPC.slot_22(pid, 2, 8);
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suspend;
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/* global_address global_id=0x3C */
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spawn class_0A11_slot_22(pid, 2, 12);
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spawn NPC.slot_22(pid, 2, 12);
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suspend;
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/* global_address global_id=0x3C */
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suspend;
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@ -62,64 +55,47 @@ function miss1egg_slot_20() /* entry=353 class_id=0x090D slot=0x20 */
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suspend;
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counter = 1;
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while (counter > 5) {
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spawn class_0A0C_slot_32(pid, 30, 0x00000000);
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spawn FREE.waitNTimerTicks(pid, 30, 0x00000000);
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suspend;
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counter = (1 + counter);
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}
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spawn class_0A1E_slot_28(pid, 1, 1, pac);
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spawn ITEM.slot_28(pid, 1, 1, pac);
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suspend;
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spawn class_0A0C_slot_32(pid, 10, 0x00000000);
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spawn FREE.waitNTimerTicks(pid, 10, 0x00000000);
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suspend;
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/* loopscr value_u8=0x24 */
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/* loopscr value_u8=0x3D */
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/* loopscr value_u8=0x40 */
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/* loopscr value_u8=0x25 */
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/* loop current_var=0xFA string_bytes=0x6 loop_type=0x2 */
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/* loop_selector item in nearby_items(shape=REACTOR, origin=global[0x003C]) */
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while (!condition) {
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spawn class_0A1E_slot_28(pid, 0, 2, item);
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spawn ITEM.slot_28(pid, 0, 2, item);
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suspend;
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/* loopnext */
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}
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/* loopscr value_u8=0x24 */
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/* loopscr value_u8=0x3D */
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/* loopscr value_u8=0x40 */
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/* loopscr value_u8=0x25 */
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/* loop current_var=0xFA string_bytes=0x6 loop_type=0x2 */
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while (!condition) {
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spawn class_0A1E_slot_28(pid, 1, 0, item);
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for item in nearby_items(shape=REACTOR_CELL, origin=global[0x003C]) {
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spawn ITEM.slot_28(pid, 1, 0, item);
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suspend;
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spawn class_0A0C_slot_32(pid, 30, 0x00000000);
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spawn FREE.waitNTimerTicks(pid, 30, 0x00000000);
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suspend;
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/* loopnext */
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}
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spawn class_0A0C_slot_3B(0x00000000);
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/* loopscr value_u8=0x24 */
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/* loopscr value_u8=0x3D */
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/* loopscr value_u8=0x40 */
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/* loopscr value_u8=0x25 */
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/* loop current_var=0xFA string_bytes=0x6 loop_type=0x2 */
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spawn FREE.slot_3B(0x00000000);
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/* loop_selector item in nearby_items(shape=NUMBERS, origin=global[0x003C]) */
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while (!condition) {
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spawn class_0A0C_slot_32(UCMachine.rndRange(pid, 20, 10), 0x00000000);
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spawn FREE.waitNTimerTicks(UCMachine.rndRange(pid, 20, 10), 0x00000000);
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suspend;
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/* loopnext */
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}
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spawn class_0A0C_slot_32(pid, 30, 0x00000000);
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spawn FREE.waitNTimerTicks(pid, 30, 0x00000000);
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suspend;
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/* loopscr value_u8=0x24 */
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/* loopscr value_u8=0x3D */
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/* loopscr value_u8=0x40 */
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/* loopscr value_u8=0x25 */
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/* loop current_var=0xFA string_bytes=0x6 loop_type=0x2 */
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/* loop_selector item in nearby_items(shape=ELECTRODE, origin=global[0x003C]) */
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while (!condition) {
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spawn class_0A1E_slot_28(pid, 0, 0, item);
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spawn ITEM.slot_28(pid, 0, 0, item);
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suspend;
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spawn class_0A0C_slot_32(UCMachine.rndRange(pid, 10, 5), 0x00000000);
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spawn FREE.waitNTimerTicks(UCMachine.rndRange(pid, 10, 5), 0x00000000);
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suspend;
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/* loopnext */
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}
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spawn class_0A0C_slot_32(pid, 0x00C8, 0x00000000);
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spawn FREE.waitNTimerTicks(pid, 0x00C8, 0x00000000);
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suspend;
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spawn class_0A0C_slot_26(pid, "1c", 0x00000000);
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spawn FREE.slot_26(pid, "1c", 0x00000000);
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/* free_stack_string value_u8=0x0 target=[SP+00h] */
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suspend;
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return;
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@ -5,17 +5,13 @@ function miss1egg_slot_21() /* entry=353 class_id=0x090D slot=0x21 */
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buster; /* [BP-02h] type=0x24 */
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set_info(1, 0);
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spawn class_0A0C_slot_32(pid, ((5 - Game.getDifficultyLevel()) * 100), 0x00000000);
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spawn FREE.waitNTimerTicks(pid, ((5 - Game.getDifficultyLevel()) * 100), 0x00000000);
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suspend;
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if (global[0x003B]) {
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/* pop_global global_id=0x3B size=0x1 */
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/* loopscr value_u8=0x24 */
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/* loopscr value_u8=0x3D */
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/* loopscr value_u8=0x40 */
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/* loopscr value_u8=0x25 */
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/* loop current_var=0xFE string_bytes=0x6 loop_type=0x2 */
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/* loop_selector buster in nearby_items(shape=NPC_TECH, origin=global[0x003C]) */
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while (!condition) {
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spawn class_090D_slot_22(buster, arg_06);
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spawn MISS1EGG.slot_22(buster, arg_06);
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/* loopnext */
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}
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}
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@ -7,14 +7,14 @@ function miss1egg_slot_22() /* entry=353 class_id=0x090D slot=0x22 */
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counter; /* [BP-04h] type=0x69 */
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set_info(1, buster);
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class_0A0C_slot_33(buster, 0x0205);
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FREE.slot_33(buster, 0x0205);
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rubberSuit = buster;
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if (!Actor.isDead(rubberSuit)) {
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return;
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}
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else {
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suspend;
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spawn class_0A11_slot_2A(pid, 0x00B4, rubberSuit);
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spawn NPC.slot_2A(pid, 0x00B4, rubberSuit);
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suspend;
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if (!Actor.isDead(rubberSuit)) {
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return;
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@ -33,10 +33,10 @@ function miss1egg_slot_22() /* entry=353 class_id=0x090D slot=0x22 */
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if ((Actor.getInCombat(rubberSuit) == 0) && (Actor.isDead(rubberSuit) != 0)) {
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suspend;
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}
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spawn class_0A0C_slot_32(pid, 30, 0x00000000);
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spawn FREE.waitNTimerTicks(pid, 30, 0x00000000);
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suspend;
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if ((Actor.getInCombat(rubberSuit) == 0) || (Actor.isDead(rubberSuit) != 0)) {
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spawn class_0A0C_slot_3B(0x00000000);
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spawn FREE.slot_3B(0x00000000);
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}
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}
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}
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@ -9,12 +9,8 @@ function miss1egg_slot_23() /* entry=353 class_id=0x090D slot=0x23 */
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door; /* [BP-0Ah] type=0x24 */
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set_info(0x0001, *(arg_06));
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spawn class_090D_slot_25(arg_06);
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/* loopscr value_u8=0x24 */
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/* loopscr value_u8=0x3D */
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/* loopscr value_u8=0x40 */
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/* loopscr value_u8=0x25 */
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/* loop current_var=0xFE string_bytes=0x6 loop_type=0x2 */
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spawn MISS1EGG.slot_25(arg_06);
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/* loop_selector item in nearby_items(shape=0x04E0, origin=global[0x003C]) */
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while (!condition) {
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n = item;
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/* loopnext */
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@ -24,36 +20,28 @@ function miss1egg_slot_23() /* entry=353 class_id=0x090D slot=0x23 */
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}
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else {
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suspend;
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/* loopscr value_u8=0x24 */
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/* loopscr value_u8=0x3D */
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/* loopscr value_u8=0x40 */
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/* loopscr value_u8=0x25 */
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/* loop current_var=0xFE string_bytes=0x6 loop_type=0x2 */
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/* loop_selector item in nearby_items(shape=door_shape_007b, origin=arg_06) */
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while (!condition) {
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if (Item.getQLo(item) == 23) {
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door = item;
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spawn class_0A06_slot_20(pid, door);
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spawn DOOR.slot_20(pid, door);
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suspend;
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}
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/* loopnext */
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}
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spawn class_0A11_slot_22(pid, 5, 4, n);
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spawn NPC.slot_22(pid, 5, 4, n);
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suspend;
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suspend;
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/* str_to_ptr */
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/* free_stack_string value_u8=0x4 target=[SP+04h] */
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suspend;
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spawn class_0A0C_slot_3B(0x00000000);
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/* loopscr value_u8=0x24 */
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/* loopscr value_u8=0x3D */
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/* loopscr value_u8=0x40 */
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/* loopscr value_u8=0x25 */
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/* loop current_var=0xF8 string_bytes=0x6 loop_type=0x2 */
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spawn FREE.slot_3B(0x00000000);
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/* loop_selector guardBoy in nearby_items(shape=npcdeath_shape_02fd, origin=global[0x003C]) */
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while (!condition) {
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/* loopnext */
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}
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/* pop_global global_id=0x2F size=0x1 */
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spawn class_090D_slot_24(1, pid, n, arg_06);
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spawn MISS1EGG.slot_24(1, pid, n, arg_06);
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suspend;
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}
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return;
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@ -7,23 +7,19 @@ function miss1egg_slot_24() /* entry=353 class_id=0x090D slot=0x24 */
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set_info(0x0001, *(arg_06));
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set_info(1, 0);
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spawn class_0A11_slot_22(pid, 5, 0, n);
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spawn NPC.slot_22(pid, 5, 0, n);
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suspend;
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/* loopscr value_u8=0x24 */
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/* loopscr value_u8=0x3D */
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/* loopscr value_u8=0x40 */
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/* loopscr value_u8=0x25 */
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/* loop current_var=0xFE string_bytes=0x6 loop_type=0x2 */
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/* loop_selector door in nearby_items(shape=0x00C2, origin=n) */
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while (!condition) {
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if (Item.getQLo(door) == 21) {
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spawn class_0A06_slot_20(pid, door);
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spawn DOOR.slot_20(pid, door);
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suspend;
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}
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/* loopnext */
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}
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spawn class_0A11_slot_21(pid, 3, n);
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spawn NPC.slot_21(pid, 3, n);
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suspend;
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spawn class_0A11_slot_21(pid, 2, n);
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spawn NPC.slot_21(pid, 2, n);
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suspend;
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return;
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}
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