Pseudocode decompialtion improvements and docs

This commit is contained in:
MaddoScientisto 2026-03-26 22:10:48 +01:00
commit 589bfc31ef
1898 changed files with 60634 additions and 6597 deletions

View file

@ -11,16 +11,11 @@ function fffloor_unequip() /* entry=54 class_id=0x0135 slot=0x0B */
return;
}
else {
/* loopscr value_u8=0x24 */
/* loopscr value_u8=0x3D */
/* loopscr value_u8=0x3A */
/* loopscr value_u8=0x25 */
/* loop current_var=0xFE string_bytes=0x6 loop_type=0x2 */
while (!condition) {
for item in nearby_items(family=6, origin=arg_06) {
if (Actor.isNPC(item) == 1) {
if (!Item.overlaps(item, arg_06)) {
class_0A0C_slot_20(pid, 8);
spawn class_0A11_slot_2D(retval, *(arg_06), item);
FREE.slot_20(pid, 8);
spawn NPC.slot_2D(retval, *(arg_06), item);
suspend;
}
}