Crusader_Decomp/USECODE/EUSECODE_extracted/pseudocode/ANDROID/slot_0E_calledFromAnim.txt

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function android_calledFromAnim() /* entry=200 class_id=0x0383 slot=0x0E */
{
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set_info(0x021A, *(arg_06));
process_exclude();
spawn NPCDEATH.slot_20(Actor.GetNPCDataField0x63_00B(arg_06), *(arg_06), arg_06);
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return;
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}