294 lines
12 KiB
Markdown
294 lines
12 KiB
Markdown
|
|
# Retail Usecode Debugger Entry Options
|
||
|
|
|
||
|
|
This note consolidates the current best entry-path analysis for the hidden retail usecode debugger in live `CRUSADER.EXE`.
|
||
|
|
|
||
|
|
Question:
|
||
|
|
|
||
|
|
- What is the lowest-modification path that could realistically get the hidden debugger menu working?
|
||
|
|
- Can ordinary usecode or a `-u` startup override reach it without another fragile executable patch?
|
||
|
|
- If retail still cannot do it cleanly, what should the next comparison pass in No Regret and JP No Remorse look for?
|
||
|
|
|
||
|
|
## Short Answer
|
||
|
|
|
||
|
|
Current best answer:
|
||
|
|
|
||
|
|
- No zero-modification retail entry path is currently evidenced.
|
||
|
|
- `-debug`, `-laurie`, `jassica16`, `~`, and `Ctrl+Q` still do **not** provide a proven bootstrap into the hidden debugger.
|
||
|
|
- The hidden debugger UI is real and usable, but it expects a live seg1408 break-state object at `1478:659c/659e` and valid current-unit/runtime context.
|
||
|
|
- The cleanest non-EXE exploration path is now the `-u` usecode-root override, but current evidence still does **not** show a script-visible way to construct the break-state object or write `1478:659c/659e`.
|
||
|
|
- The smallest structurally defensible executable patch is still the current interpreter-callsite-retarget family, but that remains more complex than a one-site tweak and therefore is not the preferred next move unless cross-build comparison fails.
|
||
|
|
- The best next investigation is a comparison pass in `REGRET.EXE` and JP `/ja/CRUSADER.EXE` looking specifically for a surviving writer/bootstrap path for `1478:659c/659e`, a constructor caller for `1408:0000`, or a direct caller to the seg109 wrappers.
|
||
|
|
|
||
|
|
## New Live-Ghidra Findings From This Pass
|
||
|
|
|
||
|
|
### 1. The missing retail bootstrap is still missing
|
||
|
|
|
||
|
|
Fresh live data-use recovery on `1478:659c` still shows reads only.
|
||
|
|
|
||
|
|
Current confirmed reader families:
|
||
|
|
|
||
|
|
- `Interpreter_NextUsecodeOp` at multiple sites including `1418:049e`, `1418:04b1`, `1418:0519`, and several later helper windows
|
||
|
|
- `usecode_debugger_open_for_current_unit` at `13a0:00af` / `13a0:0165`
|
||
|
|
- `usecode_debugger_format_expression_to_shared_buffer` at `13a0:03db` / `13a0:03f4`
|
||
|
|
- `usecode_debugger_handle_event` at `13a0:1e13`, `13a0:1e3b`, `13a0:1e5d`, `13a0:20b2`, `13a0:20b6`
|
||
|
|
- one additional seg109 local helper `FUN_13a0_1791`
|
||
|
|
|
||
|
|
What is still missing:
|
||
|
|
|
||
|
|
- no recovered retail writer to `1478:659c/659e`
|
||
|
|
- no recovered retail caller of `1408:0000 Create`
|
||
|
|
- no recovered direct caller of `13a0:0086 usecode_debugger_open_for_current_unit`
|
||
|
|
- no recovered direct caller of `13a0:020d usecode_debugger_open_modal`
|
||
|
|
|
||
|
|
That keeps the current retail model unchanged:
|
||
|
|
|
||
|
|
- the seg109 UI is real
|
||
|
|
- the seg1408 break-state object is real
|
||
|
|
- the interpreter callback lane is real
|
||
|
|
- but retail still looks like an orphaned debugger subsystem whose bootstrap/entry wiring was removed or compiled out
|
||
|
|
|
||
|
|
### 2. The UI wrappers are valid, but they are not safe cold-entry targets
|
||
|
|
|
||
|
|
Fresh decompile reads tighten the wrapper roles:
|
||
|
|
|
||
|
|
#### `13a0:0086 usecode_debugger_open_for_current_unit`
|
||
|
|
|
||
|
|
- immediately calls `usecode_debugger_gump_create(..., mode=1)`
|
||
|
|
- pulls the current unit name from `Remorse::UsecodeDebuggerBreakState::CurrentEntryGetUnitName(_DAT_1478_659c)`
|
||
|
|
- resolves a usecode path under `s_usecode`
|
||
|
|
- loads the corresponding unit file into the debugger pane
|
||
|
|
- centers on `current_line - 1`
|
||
|
|
- then enters `Dispatch_ModalGump`
|
||
|
|
|
||
|
|
Implication:
|
||
|
|
|
||
|
|
- this wrapper is closest to the original intended debugger experience
|
||
|
|
- but it absolutely expects a valid debugger object and current-entry state first
|
||
|
|
|
||
|
|
#### `13a0:020d usecode_debugger_open_modal`
|
||
|
|
|
||
|
|
- also calls `usecode_debugger_gump_create`, but with generic mode `0`
|
||
|
|
- skips current-unit preload and line-centering
|
||
|
|
- enters the same modal debugger gump
|
||
|
|
|
||
|
|
Implication:
|
||
|
|
|
||
|
|
- this is the safer force-open target than `13a0:0086`
|
||
|
|
- but it still assumes the surrounding caller/context is sane enough for the debugger gump to live
|
||
|
|
|
||
|
|
### 3. `usecode_debugger_gump_create` proves the debugger control bundle is complete once the gump exists
|
||
|
|
|
||
|
|
Fresh decompile of `13a0:19b1 usecode_debugger_gump_create` now gives the cleanest current constructor summary.
|
||
|
|
|
||
|
|
Verified behavior:
|
||
|
|
|
||
|
|
- allocates a `0x50`-byte root gump object when `this == null`
|
||
|
|
- builds the debugger menubar and child panes
|
||
|
|
- initializes the shared watch table
|
||
|
|
- resolves the base `usecode` path with `Filespec_GetFullPath(0, s_usecode, 0, 0)`
|
||
|
|
- registers the debugger/control event bundle through `NewGump_1360_0f2a`
|
||
|
|
|
||
|
|
Recovered registered event set from this pass:
|
||
|
|
|
||
|
|
- `0x13d`
|
||
|
|
- `0x443`
|
||
|
|
- `0x142`
|
||
|
|
- `0x141`
|
||
|
|
- `0x143`
|
||
|
|
- `0x23f`
|
||
|
|
- `0x43e`
|
||
|
|
- `0x41f`
|
||
|
|
- `0x417`
|
||
|
|
- `0x431`
|
||
|
|
- `0x411`
|
||
|
|
- `0x410`
|
||
|
|
- `0x441`
|
||
|
|
- `0x421`
|
||
|
|
- `0x22d`
|
||
|
|
|
||
|
|
Current direct callers are still only:
|
||
|
|
|
||
|
|
- `13a0:009b` from `usecode_debugger_open_for_current_unit`
|
||
|
|
- `13a0:0256` from `usecode_debugger_open_modal`
|
||
|
|
|
||
|
|
This strengthens one important boundary:
|
||
|
|
|
||
|
|
- `0x410` is a real debugger-gump event once the debugger UI has already been created
|
||
|
|
- it is not evidence that retail gameplay already has a reachable path that creates the gump
|
||
|
|
|
||
|
|
### 4. `0x410` remains parallel debugger UI state, not the debugger bootstrap itself
|
||
|
|
|
||
|
|
`usecode_debugger_handle_event` at `13a0:1df3` still confirms the same split, but the current decompile makes it easier to summarize.
|
||
|
|
|
||
|
|
Verified cases include debugger-style commands for:
|
||
|
|
|
||
|
|
- open file
|
||
|
|
- resume / break-next / single-step state changes
|
||
|
|
- go to line
|
||
|
|
- watch / inspect / clear watches
|
||
|
|
- change global memory
|
||
|
|
- find / search again
|
||
|
|
- local breakpoint/debug actions
|
||
|
|
|
||
|
|
Relevant `0x410` detail:
|
||
|
|
|
||
|
|
- incoming event `0x410` is rewritten to local state `0x0e`
|
||
|
|
- case `0x0e` clears one local selection/watch slot and refreshes debugger state
|
||
|
|
|
||
|
|
Implication:
|
||
|
|
|
||
|
|
- the debugger's own event machine knows what to do with `0x410`
|
||
|
|
- but only after the debugger gump already exists and is registered
|
||
|
|
- this does **not** give us a new no-patch retail entry path by itself
|
||
|
|
|
||
|
|
## What This Means For Usecode As An Entry Path
|
||
|
|
|
||
|
|
## Current Best Read
|
||
|
|
|
||
|
|
The `-u` retail override is now the best non-EXE exploration tool, but not yet a proven debugger-entry solution.
|
||
|
|
|
||
|
|
Why it still matters:
|
||
|
|
|
||
|
|
- `startup_apply_u_override_if_present` at `1420:0cdf` is a real startup hook
|
||
|
|
- it is called from `Init_Everything` at `1048:05d3`
|
||
|
|
- it swaps the single live usecode runtime root rather than layering a second source
|
||
|
|
- that replacement root is then consumed by ordinary compiled paths like `Usecode_ItemCallEvent`, `UsecodeProcess_CreateProcess`, and `Interpreter_NextUsecodeOp`
|
||
|
|
|
||
|
|
So `-u` gives a practical route to:
|
||
|
|
|
||
|
|
- replace scripted behavior with minimal executable modification
|
||
|
|
- test whether a data-driven/usecode-side path can indirectly reach an otherwise hidden compiled control lane
|
||
|
|
|
||
|
|
But the current negative evidence is still stronger than the hopeful side:
|
||
|
|
|
||
|
|
- no recovered usecode intrinsic or compiled helper currently reads like `open usecode debugger`
|
||
|
|
- no recovered usecode-visible primitive currently reads like `construct debugger break state`
|
||
|
|
- no recovered usecode-visible primitive currently writes `1478:659c/659e`
|
||
|
|
- current script/event scans still do not show a plain usecode literal/ordinal trail for event `0x410`
|
||
|
|
|
||
|
|
Current safest conclusion:
|
||
|
|
|
||
|
|
- a `-u` archive replacement is the least invasive *experimental platform*
|
||
|
|
- it is not yet an evidence-backed direct debugger unlock
|
||
|
|
|
||
|
|
## Best Script-Side Host Families If We Try `-u`
|
||
|
|
|
||
|
|
If the next step is an asset-only experiment, the best current targets remain:
|
||
|
|
|
||
|
|
- `MONITNS` / monitor-computer families
|
||
|
|
- `SURCAMNS` / `SURCAMEW`
|
||
|
|
- `NPCTRIG`
|
||
|
|
|
||
|
|
Why these are stronger than a generic chest or one-off gadget:
|
||
|
|
|
||
|
|
- they already sit near real modal UI / camera / event-control behavior
|
||
|
|
- they are more plausible bridges into a hidden control/event lane than ordinary loot or animation scripts
|
||
|
|
|
||
|
|
What they still do **not** currently prove:
|
||
|
|
|
||
|
|
- direct debugger construction
|
||
|
|
- direct seg109 wrapper calls
|
||
|
|
- direct `1478:659c/659e` bootstrap
|
||
|
|
|
||
|
|
So the immediate asset-only goal should be framed narrowly:
|
||
|
|
|
||
|
|
- not `open the debugger from usecode directly`
|
||
|
|
- but `test whether any scripted family can reach a compiled control path closer to the hidden debugger than the currently known public gumps`
|
||
|
|
|
||
|
|
## Ranked Entry Options By Modification Cost
|
||
|
|
|
||
|
|
### 1. Zero-modification retail route
|
||
|
|
|
||
|
|
Current status: no proven path.
|
||
|
|
|
||
|
|
Still ruled out by current evidence:
|
||
|
|
|
||
|
|
- `-debug`
|
||
|
|
- `-laurie`
|
||
|
|
- `jassica16`
|
||
|
|
- `~`
|
||
|
|
- `Ctrl+Q` / event `0x410`
|
||
|
|
|
||
|
|
Why:
|
||
|
|
|
||
|
|
- they toggle debug/cheat/display behavior
|
||
|
|
- they do not currently create the seg1408 break-state object or enter the seg109 wrappers
|
||
|
|
|
||
|
|
### 2. Asset-only route via `-u` replacement `EUSECODE.FLX`
|
||
|
|
|
||
|
|
Current status: lowest-modification practical experiment, but unproven as a debugger route.
|
||
|
|
|
||
|
|
Advantages:
|
||
|
|
|
||
|
|
- no retail EXE byte changes required
|
||
|
|
- fully reversible by swapping the override directory/archive
|
||
|
|
- reaches normal compiled usecode consumers
|
||
|
|
|
||
|
|
Limitations:
|
||
|
|
|
||
|
|
- still no direct evidence that usecode can create/write the required debugger state
|
||
|
|
- more likely to find an indirect bridge than a direct `open debugger` primitive
|
||
|
|
|
||
|
|
Current recommendation:
|
||
|
|
|
||
|
|
- prefer this over new ad hoc retail EXE patching if the goal is only to test indirect control-flow ideas
|
||
|
|
|
||
|
|
### 3. Minimal executable route: interpreter-callsite-retarget family
|
||
|
|
|
||
|
|
Current status: still the smallest structurally defensible retail patch family.
|
||
|
|
|
||
|
|
Why it remains the floor:
|
||
|
|
|
||
|
|
- one-site retarget ideas fail because they do not also create/store the debugger object
|
||
|
|
- direct shared-callback patching is too global and has already caused startup failures
|
||
|
|
- direct cold-calls into the UI wrappers use the wrong stack/context
|
||
|
|
|
||
|
|
What the current viable family still needs:
|
||
|
|
|
||
|
|
- lazy create-or-reuse of the seg1408 break-state object
|
||
|
|
- store into `1478:659c/659e`
|
||
|
|
- preserve deferred interpreter timing
|
||
|
|
- sanitize wrapper arguments before the seg109 UI entry
|
||
|
|
|
||
|
|
So even the best retail EXE path is still not a tiny one-byte/two-byte unlock.
|
||
|
|
|
||
|
|
### 4. Cross-build bootstrap recovery
|
||
|
|
|
||
|
|
Current status: best next investigation.
|
||
|
|
|
||
|
|
Why this is now preferred over more retail patch fishing:
|
||
|
|
|
||
|
|
- if No Regret or JP No Remorse kept any surviving debugger bootstrap, it could collapse the retail problem from `invent a new path` to `port or mimic one missing write/call`
|
||
|
|
- that is more likely to produce a truly minimal modification than another speculative retail patch chain
|
||
|
|
|
||
|
|
## Current Recommendation
|
||
|
|
|
||
|
|
If the goal is the minimum modification that still has a realistic chance to work, the order should now be:
|
||
|
|
|
||
|
|
1. Compare `REGRET.EXE` and JP `/ja/CRUSADER.EXE` for any surviving debugger bootstrap/writer.
|
||
|
|
2. Keep `-u` / replacement `EUSECODE.FLX` as the preferred low-risk experiment surface for any script-side proxy ideas.
|
||
|
|
3. Do **not** resume broader retail executable patching unless the cross-build pass fails to yield a clearer bootstrap or the existing O/P family gets one clean runtime confirmation target.
|
||
|
|
|
||
|
|
That ranking fits both the new live evidence and the user's practical constraint that complex retail patch attempts have already been unstable.
|
||
|
|
|
||
|
|
## Cross-Build Exploration Note
|
||
|
|
|
||
|
|
When this moves to No Regret and JP No Remorse, the focused targets should be:
|
||
|
|
|
||
|
|
1. any write to the debugger global pointer equivalent of `1478:659c/659e`
|
||
|
|
2. any caller of `1408:0000 Create` or its build-specific equivalent
|
||
|
|
3. any direct caller of `usecode_debugger_open_for_current_unit`
|
||
|
|
4. any direct caller of `usecode_debugger_open_modal`
|
||
|
|
5. any non-stub debugger vtable slot replacing retail `1408:046f` / `1408:0474`
|
||
|
|
6. any command-line or cheat/debug hotkey path that lands near the seg109 wrappers or seg1408 constructor
|
||
|
|
7. any usecode/runtime path that seeds current-unit state for the debugger without using the orphaned retail bootstrap
|
||
|
|
|
||
|
|
## Bottom Line
|
||
|
|
|
||
|
|
Retail No Remorse still looks like it shipped with a real hidden usecode debugger whose UI, event dispatcher, and break-state object all survived, but whose bootstrap path did not.
|
||
|
|
|
||
|
|
That means the lowest-modification *currently evidenced* route is no longer "guess one more retail patch". It is:
|
||
|
|
|
||
|
|
- first, look for the missing bootstrap in sibling builds,
|
||
|
|
- second, use `-u` and a replacement `EUSECODE.FLX` only as a low-risk exploration surface,
|
||
|
|
- and only third, return to the interpreter-callsite-retarget patch family if the cross-build pass gives no smaller bootstrap to port.
|