function fusreact_gotHit() /* entry=101 class_id=0x01BC slot=0x06 */
{
  set_info(0x020C, *(arg_06));
  process_exclude();
  if (Item.getFrame(arg_06) <= 5) {
    return;
  }
  else {
    FREE.slot_35(arg_0C, arg_0A);
    if (!retval) {
      spawn ITEM.slot_2A(pid, 0, 1, arg_06);
      suspend;
      /* loop_selector local_02 in nearby_items(shape=0x01C1, origin=arg_06) */
      while (!condition) {
        /* loopnext  */
      }
    }
  }
  return;
}
