function free_slot_33() /* entry=475 class_id=0x0A1D slot=0x33 */
{
  local_06 = 0x7D00;
  local_04 = 0;
  /* loop_selector local_02 in nearby_items(shape=arg_08, origin=global[0x001E]) */
  while (!condition) {
    if (Item.getFrame(local_02) == arg_0A) {
      FREE.slot_31(local_02, global[0x001E]);
      local_08 = retval;
      if (local_08 >= local_06) {
        local_06 = local_08;
        local_04 = local_02;
      }
    }
    /* loopnext  */
  }
  return;
}
