function crazyew_gotHit() /* entry=250 class_id=0x0451 slot=0x06 */
{
  set_info(0x020C, *(arg_06));
  process_exclude();
  if (arg_0A >= 0x00FF) {
    local_02 = arg_0A;
    NPC.slot_2A(local_02);
    if ((retval == 1) && (Actor.getCurrentActivityNo(local_02) != 12)) {
      spawn NPC.slot_2C(local_02);
    }
  }
  return;
}
