function monster_enterFastArea() /* entry=274 class_id=0x04D0 slot=0x0F */
{
  var
    referent, /* [BP+00h] type=0x69 */
    a; /* [BP-02h] type=0x69 */

  set_info(0x021B, *(arg_06));
  process_exclude();
  if (Item.getFrame(arg_06) == 0) {
    a = Item.getMapArray(arg_06);
    if (!(a & 8)) {
      spawn MONSTER.equip(pid, 0, arg_06);
      suspend;
    }
  }
  return;
}
