function wallgun_slot_2B() /* entry=396 class_id=0x0A1A slot=0x2B */
{
  entry:
    /* create_list element_size=0x2 count=0x3 */
    /* in_list element_size=0x2 slist_flag=0x0 */
    if 0x03A1 goto block_0D28;

  block_0D1C:
    goto block_0D31;

  block_0D25:
    goto block_0D31;

  block_0D28:
    goto block_0D31;

  block_0D31:
    return;

}
