function wallgun_slot_2A() /* entry=396 class_id=0x0A1A slot=0x2A */
{
  entry:
    /* create_list element_size=0x2 count=0x5 */
    /* in_list element_size=0x2 slist_flag=0x0 */
    if 0x01B9 goto block_0CD1;

  block_0CC8:
    goto block_0CDA;

  block_0CD1:
    goto block_0CDA;

  block_0CDA:
    return;

}
