function wallgun_slot_26() /* entry=396 class_id=0x0A1A slot=0x26 */
{
  entry:
    set_info(0x0001, *(arg_06));

  block_0536:
    if (Intrinsic0007(arg_06) != 0) goto block_0577;

  block_054E:
    spawn class_0A0C_slot_32(pid, 20, 0x00000000);
    suspend;
    goto block_0536;

  block_0577:
    return;

}
