function wallgun_slot_21() /* entry=396 class_id=0x0A1A slot=0x21 */
{
  var
    referent, /* [BP+00h] type=0x69 */
    num; /* [BP-02h] type=0x69 */

  entry:
    num = Intrinsic00FB(arg_06);
    if (num > 99) goto block_0265;

  block_025B:
    num = (num - 100);

  block_0265:
    /* mod  */
    goto block_0271;

  block_0271:
    return;

}
