function wallgun_slot_39() /* entry=396 class_id=0x0A1A slot=0x39 */
{
  var
    referent, /* [BP+00h] type=0x69 */
    target, /* [BP+0Ah] type=0x69 */
    left, /* [BP-02h] type=0x69 */
    right, /* [BP-04h] type=0x69 */
    inc, /* [BP-06h] type=0x69 */
    f, /* [BP-08h] type=0x69 */
    panRight, /* [BP-09h] type=0x62 */
    panLeft, /* [BP-0Ah] type=0x62 */
    isTurret, /* [BP-0Bh] type=0x62 */
    delay; /* [BP-0Dh] type=0x69 */

  entry:
    set_info(0x0001, *(arg_06));
    panRight = 1;
    panLeft = 1;
    class_0A1A_slot_29(arg_06);
    isTurret = retval;
    if (isTurret != 1) goto block_29B9;

  block_29A1:
    inc = 1;
    left = 0;
    right = 8;
    goto block_29F6;

  block_29B9:
    class_0A1A_slot_2B(arg_06);
    if retval goto block_29E1;

  block_29C9:
    inc = 1;
    left = 0;
    right = 8;
    goto block_29F6;

  block_29E1:
    inc = -1;
    left = 8;
    right = 0;

  block_29F6:
    class_0A1A_slot_20(arg_06);
    delay = (retval * 5);

  block_2A08:
    if 1 goto block_2BC6;

  block_2A10:
    spawn class_0A1A_slot_26(pid, arg_06);
    suspend;
    f = Item.getFrame(arg_06);
    if (isTurret != 1) goto block_2A82;

  block_2A48:
    if (f > 19) goto block_2A7F;

  block_2A53:
    spawn class_0A0C_slot_32(pid, 10, 0x00000000);
    suspend;
    goto block_2A08;

  block_2A7F:
    goto block_2ABC;

  block_2A82:
    if (f > 8) goto block_2ABC;

  block_2A8D:
    spawn class_0A0C_slot_32(pid, 10, 0x00000000);
    suspend;
    goto block_2A08;

  block_2AB9:
    goto block_2ABC;

  block_2ABC:
    if panRight goto block_2AF2;

  block_2AC4:
    if (f != right) goto block_2AE5;

  block_2AD5:
    panRight = 0;
    goto block_2A08;

  block_2AE2:
    goto block_2AEF;

  block_2AE5:
    f = (f + inc);

  block_2AEF:
    goto block_2B4E;

  block_2AF2:
    if (panLeft != 1) goto block_2B2B;

  block_2AFD:
    if (f != left) goto block_2B1E;

  block_2B0E:
    panLeft = 0;
    goto block_2A08;

  block_2B1B:
    goto block_2B28;

  block_2B1E:
    f = (f - inc);

  block_2B28:
    goto block_2B4E;

  block_2B2B:
    if (f != 4) goto block_2B40;

  block_2B36:
    f = (f + inc);

  block_2B40:
    panRight = 1;
    panLeft = 1;

  block_2B4E:
    spawn class_0A0C_slot_32(pid, delay, 0x00000000);
    suspend;
    class_0A1A_slot_2E(target, arg_06);
    if retval goto block_2BC3;

  block_2BA0:
    spawn class_0A1A_slot_46(pid, target, arg_06);
    suspend;

  block_2BC3:
    goto block_2A08;

  block_2BC6:
    return;

}
