function blaser1_slot_21() /* entry=239 class_id=0x0443 slot=0x21 */
{
  var
    referent, /* [BP+00h] type=0x69 */
    ref, /* [BP+0Ah] type=0x69 */
    ke, /* [BP+0Ch] type=0x69 */
    n; /* [BP-02h] type=0x24 */

  set_info(1, *(arg_06));
  n = ref;
  if (!Actor.isNPC(n)) {
    spawn class_0A11_slot_2C(pid, *(arg_06), n);
    suspend;
    spawn class_0A0C_slot_32(pid, 2, 0x00000000);
    suspend;
  }
  return;
}
