function fffloor2_unequip() /* entry=104 class_id=0x01C8 slot=0x0B */
{
  set_info(0x0212, *(arg_06));
  process_exclude();
  if (Item.getFrame(arg_06) == 1) {
    return;
  }
  else {
    for local_02 in nearby_items(family=6, origin=arg_06) {
      if (Item.isNpc(local_02) == 1) {
        if (!Item.overlaps(local_02, arg_06)) {
          FREE.slot_20(pid, 8);
          spawn NPC.slot_2F(retval, *(arg_06), local_02);
          suspend;
        }
      }
      /* loopnext  */
    }
  }
  return;
}
