function npcdeath_slot_21() /* entry=398 class_id=0x0A1C slot=0x21 */
{
  var
    referent, /* [BP+00h] type=0x69 */
    item, /* [BP+0Ah] type=0x24 */
    goods; /* [BP-02h] type=0x24 */

  /* loopscr value_u8=0x24 */
  /* loop current_var=0xFE string_bytes=0x1 loop_type=0x4 */
  while (!condition) {
    if (Item.getItemFamily(goods) == 10) {
    }
    /* loopnext  */
  }
  return;
}
