function blaser_slot_21() /* entry=372 class_id=0x0A02 slot=0x21 */
{
  var
    referent, /* [BP+00h] type=0x69 */
    ref, /* [BP+0Ah] type=0x69 */
    ke, /* [BP+0Ch] type=0x69 */
    n, /* [BP-02h] type=0x24 */
    f, /* [BP-04h] type=0x69 */
    h; /* [BP-06h] type=0x69 */

  set_info(1, *(arg_06));
  n = ref;
  if (!Actor.isNPC(n)) {
    f = Item.getFrame(arg_06);
    if (f == 1) {
      h = Item.getQHi(arg_06);
      return;
    }
    else if (f == 2) {
      /* bit_not  */
      h = Item.getQHi(arg_06);
      return;
    }
    else {
      spawn NPC.slot_2C(pid, *(arg_06), n);
      suspend;
      spawn FREE.waitNTimerTicks(pid, 2, 0x00000000);
      suspend;
    }
  }
  return;
}
