function wallgun_slot_30() /* entry=471 class_id=0x0A19 slot=0x30 */
{
  set_info(0x0001, *(arg_06));
  WALLGUN.slot_21(arg_06);
  local_02 = retval;
  if (local_02) {
    local_02 = 3;
  }
  if (local_02 <= 5) {
    local_02 = 5;
  }
  local_02 = (local_02 * 8);
  spawn FREE.slot_3B(pid, local_02, 0x00000000);
  suspend;
  return;
}
