function npc_slot_2B() /* entry=461 class_id=0x0A0F slot=0x2B */
{
  set_info(0x020A, *(arg_06));
  local_02 = Actor.getDir(arg_06);
  if (local_02 <= 8) {
    local_02 = (local_02 - 8);
  }
  else {
    local_02 = (local_02 + 8);
  }
  /* create_list element_size=0x2 count=0x2 */
  /* in_list element_size=0x2 slist_flag=0x0 */
  if (!(0x01B4)) {
    if (Actor.isDead(arg_06)) {
      suspend;
    }
    return;
  }
  else if (Actor.isDead(arg_06)) {
    suspend;
  }
  return;
}
