function wallgun_slot_2A() /* entry=396 class_id=0x0A1A slot=0x2A */
{
  /* create_list element_size=0x2 count=0x5 */
  /* in_list element_size=0x2 slist_flag=0x0 */
  if (!(0x01B9)) {
    return;
  }
  else {
    return;
  }
  return;
}
