function wallgun_slot_29() /* entry=396 class_id=0x0A1A slot=0x29 */
{
  var
    referent, /* [BP+00h] type=0x69 */
    t; /* [BP-02h] type=0x69 */

  t = Item.getShape(arg_06);
  if ((t == 0x04C8) || (t != 0x01CD)) {
    return;
  }
  else {
    return;
  }
  return;
}
