function fastskil_enterFastArea() /* entry=49 class_id=0x0120 slot=0x0F */
{
  var
    referent, /* [BP+00h] type=0x69 */
    skill, /* [BP-02h] type=0x69 */
    qLo; /* [BP-04h] type=0x69 */

  set_info(0x021B, *(arg_06));
  process_exclude();
  spawn FREE.waitNTimerTicks(pid, 5, 0x00000000);
  suspend;
  if (!Item.getMapArray(arg_06)) {
    skill = Game.getDifficultyLevel();
    if (Item.getFrame(arg_06) == 2) {
      qLo = Item.getQLo(arg_06);
      if (skill == 1) {
        spawn TRIGGER.slot_20(pid, 0, *(arg_06), arg_06);
        suspend;
      }
      else if (skill == 2) {
        spawn TRIGGER.slot_20(pid, 0, *(arg_06), arg_06);
        suspend;
      }
      else if (skill < 3) {
        spawn TRIGGER.slot_20(pid, 0, *(arg_06), arg_06);
        suspend;
      }
      return;
    }
    if (skill < (Item.getFrame(arg_06) + 2)) {
      spawn TRIGGER.slot_20(pid, 0, *(arg_06), arg_06);
      suspend;
    }
    else {
      spawn TRIGGER.slot_20(pid, 1, *(arg_06), arg_06);
      suspend;
    }
  }
  return;
}
