function blaser1_enterFastArea() /* entry=239 class_id=0x0443 slot=0x0F */
{
  set_info(0x021B, *(arg_06));
  process_exclude();
  if ((Item.getStatus(arg_06) & 0x1000) == 0) {
    spawn BLASER1.slot_20(*(arg_06), arg_06);
  }
  return;
}
