Cross-platform: remove System.Drawing deps, add #if WINDOWS

Refactored image creation APIs to use byte[] for logo data instead of System.Drawing.Image, enabling cross-platform support. Wrapped all GDI+/Windows-specific code in #if WINDOWS and updated project files to conditionally include Windows-only dependencies. Defaulted to ImageSharp on non-Windows, and updated UI and settings to reflect platform capabilities. Application now builds and runs on Linux/macOS with Avalonia and ImageSharp, while retaining full Windows functionality.
This commit is contained in:
MaddoScientisto 2026-02-26 19:17:23 +01:00
commit 73597689ed
16 changed files with 115 additions and 90 deletions

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@ -195,7 +195,7 @@ namespace ImageCatalog_2.Models
// Selected image processing library (e.g., "System.Graphics" or "ImageSharp")
[JsonPropertyName("ImageLibrary")]
[XmlElement("ImageLibrary")]
public string ImageLibrary { get; set; } = "System.Graphics";
public string ImageLibrary { get; set; } = "ImageSharp";
// Options
[JsonPropertyName("ForceJpeg")]