Cross-platform: remove System.Drawing deps, add #if WINDOWS
Refactored image creation APIs to use byte[] for logo data instead of System.Drawing.Image, enabling cross-platform support. Wrapped all GDI+/Windows-specific code in #if WINDOWS and updated project files to conditionally include Windows-only dependencies. Defaulted to ImageSharp on non-Windows, and updated UI and settings to reflect platform capabilities. Application now builds and runs on Linux/macOS with Avalonia and ImageSharp, while retaining full Windows functionality.
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16 changed files with 115 additions and 90 deletions
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@ -1,4 +1,5 @@
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using System;
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#if WINDOWS
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.ComponentModel;
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@ -837,4 +838,5 @@ public class PicInfo
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DirDestStart = Dir_DestStart;
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NomeImmagine = Nome_Immagine;
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}
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}
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}
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#endif
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